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Posted: Thu, 24th May 2012 07:49 Post subject: The Clou |
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Did anybody else play this back in the days? Just thought of this and might give it another try.
Basically you are a burglar and have to steal things. But in this game you have to do everything, from scouting the locations, to recruiting new members, actually breaking in and then selling the loot.
During your break-in you have to time everything perfectly, from avoiding guards to opening safes and so on. You don't really have any weapons, you can stun guards from behind but that is VERY dangerous.
First you go through a planning phase, where you control each member of you team individually and plan his actions. When you think you did alright, the plan will be executed and you have to watch if you did alright. Here some flaws in your planning may show up that you didn't notice in planning phase, like leaving a window open and the police noticing it.
Just don't play the 3D sequel that came out some years later, it just couldn't hold up IMO.
Quote: | The Clue! is mixture of many video game genres. It can be described as role-playing adventure game with tactical/strategy elements and puzzles in the form of burglaries. The gameplay is composed of two different modes - most of the time, the player is travelling around the city of London and talking with people using point-and-click interface like in classical adventure games, while more strategy-like top-down perspective is used for the actual planning of the heists[2].
The adventure mode features static graphics depicting various places with menu interface to control Matt's actions. It is in this mode, where the player buys and sells cars, tools and other equipment needed for thievery, recruits accomplices and scouts for possible target buildings. Every important information as an amount of money, description of tools, cars, loot, etc. can be accessed anytime through the Think menu[3]. Before committing a burglary, the player must collect all the necessary information by investigation of the site. A car and at least one associate with driving skills is also obligatory.
After these conditions have been fulfilled, the player can switch the game into the planning mode by selecting the option Planning in the hotel room[4]. There he chooses the escape car, accomplices and the driver. In the final stage of planning, the player controls movement of the thieves by the keyboard and works out the details of the plan in real-time like simulation.
The loot from successful coup must be sold to one of the three available dealers in order to earn money[3]. Each dealer is specialized in different commodities and will not accept or will pay less for other types of merchandise.
Essential part of the gameplay are skills such as driving, lockpicking or electronics, which affects the time needed to complete specific tasks. Some actions and tools depend on particular skill level of person doing it[3] (for example using stethoscope for opening a safe lock requies higher skill level than using a welding torch for the same job). Participants of a successful burglary also improve their skills. In addition to skills, each character has various personal traits as dexterity, loyalty, greed or nerves[4]. These traits affect things like proportion of share from the loot, how many trails the person leaves on the crime scene or if he/she betrays his/her associates when captured by the police. |
http://en.wikipedia.org/wiki/The_Clue!
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