nVidia can write drivers
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LeoNatan
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PostPosted: Tue, 13th Mar 2012 20:06    Post subject: nVidia can write drivers
http://www.nvidia.com/object/win7-winvista-64bit-296.10-whql-driver.html

Quote:
This is the second WHQL-certified driver from the R295 family of drivers (versions 295.xx to 299.xx).

This driver is a recommended upgrade for all GeForce users, especially those playing the latest hot PC games like Battlefield 3, Blacklight: Retribution, Diablo III, Mass Effect 3, or The Elder Scrolls V: Skyrim and more. These drivers come packed with GeForce-exclusive performance and quality enhancements and are Microsoft WHQL-certified.

New in Release 296.10

Adds support for the new GeForce GTX 560 SE GPU.
Updates PhysX System Software to version 9.12.0213.
Boosts SLI performance in the following games:
Blacklight: Retribution – up to 1.8x performance increase
DiRT 3 – updated DX11 profile to improve menu performance
Dishonored
Dungeon Defenders
F1 2011 – improves performance with game patch 1.2
rFactor 2
Adds 3D Vision support for the following games:
Dear Esther – Rated Good
Deep Black: Reloaded – Rated 3D Vision Ready
Includes numerous bug fixes. Refer to the release notes documentation for more details.
Highlight Summary for the R295 Family of Drivers

New features and performance since R285 WHQL-certified driver
Game-changing performance boost of up to 45% in The Elder Scrolls V: Skyrim, “the fastest selling title in Steam’s history”
Up to 2x performance Mass Effect 3 with SLI technology.
GeForce-exclusive quality enhancements with ambient occlusion support for Call of Duty: Modern Warfare 3, Diablo III, and The Elder Scrolls V: Skyrim.
New 3D Vision and SLI profiles for over 50 titles.
New PhysX software for the best experience in top PhysX titles like Alice: Madness Returns and Batman: Arkham City.
Enables WHQL-certified support for NVIDIA Surround on Intel X79 SLI-certified motherboards.
Updates HD Audio to version 1.3.12.0.
Other Details

Supports multiple languages and APIs for GPU computing: CUDA C, CUDA C++, CUDA Fortran, OpenCL, DirectCompute, and Microsoft C++ AMP.
Supports single GPU and NVIDIA SLI technology on DirectX 9, DirectX 10, DirectX 11, and OpenGL, including 3-way SLI, Quad SLI, and SLI support on SLI-certified Intel and AMD motherboards.
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Epsilon
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PostPosted: Tue, 13th Mar 2012 20:55    Post subject:
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riptide77




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PostPosted: Tue, 13th Mar 2012 21:10    Post subject:
"Dishonored" - Why is this game even in the driver notes? It's not out yet.


-=the wandering pillow stuffer=-
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sabin1981
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PostPosted: Tue, 13th Mar 2012 21:12    Post subject:
Same reason Diablo 3 is, same reason many games are in the notes; nV (AMD, whoever..) obviously have access to the pre-release code and are tweaking their drivers for performance.
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LeoNatan
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PostPosted: Tue, 13th Mar 2012 21:15    Post subject:
sabin1981 wrote:
nV (AMD, whoever..)

Usually just nV. Cool Face
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ixigia
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PostPosted: Tue, 13th Mar 2012 21:24    Post subject:
Nice, it feels good to be part of the green side these days Pffchh
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Immunity




Posts: 5596

PostPosted: Tue, 13th Mar 2012 21:54    Post subject:
Still no SLI support for Alan Wake. RAGE!!!
Way to go Remedy/Team Green!

Then again, it's my fault for being a dumb-ass and opting for two 460's instead of a single 480. Last time I'll ever make that mistake. SLI works great, but all too often it's not supported until well after I'm done with a game.

How's performance on these compared to the previous?


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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Frant
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PostPosted: Tue, 13th Mar 2012 22:57    Post subject:
Reminds me a little bit about the Mjölnir-drivers for the 6900-series.


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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sabin1981
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PostPosted: Thu, 22nd Mar 2012 12:23    Post subject:
3xx series just released, 301.10 WHQL, which brings FXAA and Adaptive Vsync. The initial release seem to be locked to Kepler, but can be INF modded to support all cards.

http://www.dsogaming.com/news/nvidia-geforce-whql-301-10-released-adaptive-vsync-and-fxaa-available-to-everyone/#more-21372
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Kamikaze666




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PostPosted: Thu, 22nd Mar 2012 12:35    Post subject:
SLI Reaction


Quote:
PC awesome button = Uninstall!
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Werelds
Special Little Man



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PostPosted: Sat, 24th Mar 2012 14:10    Post subject:
Damned, my control panel is in Dutch because regional settings on my PC are set to Dutch. And no option to change language. Best I can find is deleting some fucking DLL files from System32? Neutral
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WhiteBarbarian




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PostPosted: Sat, 24th Mar 2012 14:15    Post subject:
And this how it's been for a long, long time now Sad


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LeoNatan
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PostPosted: Sat, 24th Mar 2012 14:45    Post subject:
Why do you have you regional settings other than English? It has always been problematic. Just set it to English and tweak some regional params to suit you. Smile
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Werelds
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PostPosted: Sat, 24th Mar 2012 14:49    Post subject:
Because of some keyboard shortcuts as well as currency settings and such. Why bother with setting it to English and then changing just about every single value if the regional setting is enough?

Nvidia should just include a fucking option for the language, period Neutral
As for the fix: delete just about every DLL that ends in *r.dll where there's also a counterpart that doesn't end in r.dll - so nv123r.dll can be deleted as long as nv123.dll exists. Dumbass implementation Smile
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LeoNatan
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PostPosted: Sat, 24th Mar 2012 15:00    Post subject:
It's not just nV, a lot of apps use that and fuck things up. Hebrew is still easy, because not many bother with Heb translations, but a more popular language would just be unbearable. That's why I always have it set to en_US.
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sabin1981
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PostPosted: Sat, 24th Mar 2012 15:07    Post subject:
I've got my entire Windows regional settings set to en_UK, but the keyboard layout and timezone/currency set to NO. Works out so much better that way.
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LeoNatan
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PostPosted: Sat, 24th Mar 2012 15:10    Post subject:
I can't get the 301 drivers to install. I extracted, replaced INF. Now what?
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sabin1981
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PostPosted: Sat, 24th Mar 2012 15:16    Post subject:
As far as I know, all you have to do is basically what you said; extract, replace .inf in the display.driver folder, run setup.

~edit~

Egh... just tried it myself and it says "Required files are missing" Perhaps nVidia replaced the installer after people started INF modding it? A quick Google search says it might be down to the driver install package being from a different region (such as "International" or "En_US") than the INF.

http://forums.laptopvideo2go.com/topic/29311-reminder-how-to-use-modified-inf-files-with-drivers/

I'm grabbing the Int version now to see if it works.

~edit~

Yup! Extracted 301.10-desktop-win7-winvista-64bit-international-whql.exe, replaced .inf in display.driver, ran setup > works like a charm. I did get a Windows warning about unsigned drivers.. but using a modded INF that's hardly unexpected grinhurt
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Werelds
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PostPosted: Sat, 24th Mar 2012 15:37    Post subject:
iNatan wrote:
It's not just nV, a lot of apps use that and fuck things up. Hebrew is still easy, because not many bother with Heb translations, but a more popular language would just be unbearable. That's why I always have it set to en_US.

I know, but Nvidia don't even offer an option to choose a language Smile

Is anyone else using multiple monitors? Lags like shit, I thought it was GPU Boost at first but it's the same old inability to actually deal with it. I had hoped they'd have that fixed by now :/

Both monitors (third ain't here yet, otherwise I'd turn Surround on to see if that makes a difference - also lol @ requiring 3 or 4 exactly) at 1080p/60Hz, both on DVI.
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LeoNatan
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PostPosted: Sat, 24th Mar 2012 15:49    Post subject:
sabin1981 wrote:
Yup! Extracted 301.10-desktop-win7-winvista-64bit-international-whql.exe, replaced .inf in display.driver, ran setup > works like a charm. I did get a Windows warning about unsigned drivers.. but using a modded INF that's hardly unexpected grinhurt

Cool, downloading intl version, thanks.
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LeoNatan
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PostPosted: Sat, 24th Mar 2012 17:31    Post subject:
Adaptive vsync isn't ready for prime time I think. I experienced stutters and tears that aren't there with vsync ON. Fuck it. Smile
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Shoshomiga




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PostPosted: Sat, 24th Mar 2012 20:56    Post subject: I have left.
I have left.
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LeoNatan
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PostPosted: Sat, 24th Mar 2012 20:58    Post subject:
It supposed to decide whether to cap your frame rate or not according to current FPS. If FPS is below refresh rate of your monitor, it is off, if above, it is on.
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Werelds
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PostPosted: Sat, 24th Mar 2012 21:12    Post subject:
I had none of that Leo. It might just be because the driver isn't technically intended for Fermi Smile
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Shoshomiga




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PostPosted: Sat, 24th Mar 2012 21:33    Post subject: I have left.
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LeoNatan
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PostPosted: Sat, 24th Mar 2012 21:41    Post subject:
Kind of the same thing, isn't? Laughing
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Shoshomiga




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PostPosted: Sun, 25th Mar 2012 19:52    Post subject: I have left.
I have left.
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Werelds
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PostPosted: Sun, 25th Mar 2012 19:54    Post subject:
Because normal V-Sync means either 60 or 30 frames displayed (the game may and most likely WILL be rendering more than 30). Adaptive V-Sync only enables V-Sync if you're at >= 60 FPS. Below that it'll disable, rather than resorting to displaying 30 frames.
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tonizito




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PostPosted: Sun, 25th Mar 2012 19:56    Post subject:
Werelds wrote:
Because normal V-Sync means either 60 or 30 frames displayed (the game may and most likely WILL be rendering more than 30). Adaptive V-Sync only enables V-Sync if you're at >= 60 FPS. Below that it'll disable, rather than resorting to displaying 30 frames.
But won't it mess up the mouse input anyway? Confused


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Shoshomiga




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PostPosted: Sun, 25th Mar 2012 20:00    Post subject: I have left.
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