Dear Esther
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swebarb




Posts: 2154
Location: Vikingland
PostPosted: Tue, 14th Feb 2012 12:47    Post subject: Dear Esther
Quote:
“A deserted island… a lost man… memories of a fatal crash… a book written by a dying explorer.”

Dear Esther is a ghost story, told using first-person gaming technologies. Rather than traditional game-play the focus here is on exploration, uncovering the mystery of the island, of who you are and why you are here. Fragments of story are randomly uncovered when exploring the various locations of the island, making every each journey a unique experience. Dear Esther features a stunning, specially commissioned soundtrack from Jessica Curry.

Forget the normal rules of play; if nothing seems real here, it’s because it may just be all a delusion. What is the significance of the aerial – What happened on the motorway – is the island real or imagined – who is Esther and why has she chosen to summon you here? The answers are out there, on the lost beach and the tunnels under the island. Or then again, they may just not be, after all…









Key features:

Every play-through a unique experience, with randomly generated audio, visuals and events.
Explore Incredible environments that push the Source engine to new levels of beauty.
A poetic, semi-randomised story like you've never experienced in a game before.
Stunning soundtrack featuring world-class musicians.
An uncompromisingly inventive game delivered to the highest AAA standards.



Its coming out today on steam, looks very interesting.

http://store.steampowered.com/app/203810/
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garus
VIP Member



Posts: 34200

PostPosted: Tue, 14th Feb 2012 12:48    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:21; edited 1 time in total
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Tue, 14th Feb 2012 13:56    Post subject:
Laughing
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puiuz




Posts: 92

PostPosted: Tue, 14th Feb 2012 21:32    Post subject:
Dear.Esther-SKIDROW

NFO
 Spoiler:
 
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murgo




Posts: 1928
Location: Brezelcountry
PostPosted: Tue, 14th Feb 2012 23:49    Post subject:
just walked through it.. was pretty interesting, but i didn't really understand much Sad


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human_steel




Posts: 33269

PostPosted: Wed, 15th Feb 2012 00:37    Post subject:
Regarding the ending...
 Spoiler:
 
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me7




Posts: 3941

PostPosted: Wed, 15th Feb 2012 01:52    Post subject:
human_steel wrote:
Regarding the ending...
 Spoiler:
 


Yes. Now think about it and try to make up your mind what it was all about. Razz
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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Wed, 15th Feb 2012 08:32    Post subject:
big image to fuckup layout is bad mmmkay?!


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
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jackasshole




Posts: 1433

PostPosted: Thu, 16th Feb 2012 18:57    Post subject:
Gonna get this today when I get home.

No action? Just adventure? Scary? Similar to Amnesia?
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ixigia
[Moderator] Consigliere



Posts: 65073
Location: Italy
PostPosted: Thu, 16th Feb 2012 20:16    Post subject:
jackasshole wrote:
Gonna get this today when I get home.

No action? Just adventure? Scary? Similar to Amnesia?

No action, you just walk and listen to the narrator, not scary, just very atmospheric ;P
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OLime




Posts: 599

PostPosted: Fri, 17th Feb 2012 00:00    Post subject:
A run button would have helped...
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CompuGeek




Posts: 610

PostPosted: Sun, 19th Feb 2012 14:11    Post subject:
For a game that has no "gameplay" in it, this game is getting very high numbers in the review arena.

I wish all games had visuals like this one and Alan Wake.
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KillerCrocker




Posts: 20501

PostPosted: Sun, 19th Feb 2012 14:23    Post subject:
Finished it. IT WAS BORING AND SLOW AS HELL.
visuals are great but kinda bland and really ? game?

Its an interactive demo or something.

And it was kinda scary :O


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
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bani789




Posts: 1436

PostPosted: Sun, 19th Feb 2012 15:41    Post subject:
I played through it...it's an interesting experience and it started off kind of like "wtf is this shit" but somehow the narrative and the desolate island kinda compels you to keep going. This will be a love it or hate it thing for sure for most people.
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stemot




Posts: 1886

PostPosted: Sun, 19th Feb 2012 16:05    Post subject:
Yeah not really "getting" this. Sure it looks nice but I gave up after 30 minutes of it not delivering an actual game experience.
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riptide77




Posts: 2114

PostPosted: Sun, 19th Feb 2012 16:13    Post subject:
I liked it - this game is about atmosphere. Turn up your speakers and hear the wind howling around you, listen to the sea crashing against the cliffs. Take in the surroundings. I believe this is the reason the walking speed is so slow. So you don't hurry through the game. The only downside to the visuals for me was the vegetation - it didn't move with the wind but constantly swayed in a fixed pattern.

Not to mention that the narrator had a great voice and I loved listening to him, I just might get an audiobook or two read by him.

The narrative is a rather puzzling, though. You see traces of things you've done on the island but the ending is rather confusing. The developers probably want players to go through the game several times.


-=the wandering pillow stuffer=-
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KGen




Posts: 1081

PostPosted: Sun, 19th Feb 2012 16:35    Post subject:
riptide77 wrote:
I liked it - this game is about atmosphere. Turn up your speakers and hear the wind howling around you, listen to the sea crashing against the cliffs. Take in the surroundings. I believe this is the reason the walking speed is so slow. So you don't hurry through the game. The only downside to the visuals for me was the vegetation - it didn't move with the wind but constantly swayed in a fixed pattern.

Not to mention that the narrator had a great voice and I loved listening to him, I just might get an audiobook or two read by him.

The narrative is a rather puzzling, though. You see traces of things you've done on the island but the ending is rather confusing. The developers probably want players to go through the game several times.


I pretty much agree. This isn't a game at all, but some kind of interactive experience. Through exploring the island you explore the story. Unfortunately, it's told rather confusingly, at least for me. In any case, the music and the visuals made it quite an interesting experience.


i7 6700k @ 4.4 GHZ, 2060s, 16 GB RAM, SSD, Windows 10x64.
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riptide77




Posts: 2114

PostPosted: Sun, 19th Feb 2012 16:42    Post subject:
Does anyone know what actually happened in the game? And please spoiler it.


-=the wandering pillow stuffer=-
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ixigia
[Moderator] Consigliere



Posts: 65073
Location: Italy
PostPosted: Sun, 19th Feb 2012 20:09    Post subject:
riptide77 wrote:
Does anyone know what actually happened in the game? And please spoiler it.


I liked this explanation:

 Spoiler:
 
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monty23




Posts: 68

PostPosted: Sun, 19th Feb 2012 20:32    Post subject:
That's pretty much what I took from it.

Some other players have gone far deeper in terms of there observations of the game, but the spoilered quote covers it as well as anything I have read.
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KGen




Posts: 1081

PostPosted: Sun, 19th Feb 2012 20:41    Post subject:
ixigia wrote:
riptide77 wrote:
Does anyone know what actually happened in the game? And please spoiler it.


I liked this explanation:

 Spoiler:
 


Pretty much what I thought, though

 Spoiler:
 


i7 6700k @ 4.4 GHZ, 2060s, 16 GB RAM, SSD, Windows 10x64.
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ixigia
[Moderator] Consigliere



Posts: 65073
Location: Italy
PostPosted: Sun, 19th Feb 2012 22:20    Post subject:
KGen wrote:
ixigia wrote:
riptide77 wrote:
Does anyone know what actually happened in the game? And please spoiler it.


I liked this explanation:

 Spoiler:
 


Pretty much what I thought, though

 Spoiler:
 


 Spoiler:
 
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Mon, 20th Feb 2012 00:27    Post subject:


Comparison video of the mod version and the commercial one. Very impressive Shocked
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garus
VIP Member



Posts: 34200

PostPosted: Mon, 20th Feb 2012 00:54    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:21; edited 1 time in total
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garus
VIP Member



Posts: 34200

PostPosted: Mon, 20th Feb 2012 01:08    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:21; edited 1 time in total
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shole




Posts: 3363

PostPosted: Mon, 20th Feb 2012 14:49    Post subject:
ixigia wrote:
KGen wrote:
ixigia wrote:


I liked this explanation:

 Spoiler:
 


Pretty much what I thought, though

 Spoiler:
 


 Spoiler:
 

 Spoiler:
 

the sound clips are randomized on each playthrough
which i think is a bit silly.. i'm not going to walk through it all over again
it's like one of those ten minute short films you see in film festivals
it's pretty and has interesting ideas
i'd like to see more like this, but if they expect me to pay for it, it better live up to it
it's a fun art-game but it's not worth 8.99e


sabin1981 wrote:
http://www.youtube.com/watch?v=EZvIZ6eEGSI
Comparison video of the mod version and the commercial one. Very impressive :shock

or he could have just used the cryengine and have most of his work done for him by the engine and game resources
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JackQ
Non-expret in Derps lagunge



Posts: 14178
Location: Kibbutznik, Israel
PostPosted: Mon, 20th Feb 2012 15:41    Post subject:
the game was "only" 55k cost to develop


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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