American McGee's OZombie *cancelled*
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Tue, 25th Jun 2013 03:21    Post subject: American McGee's OZombie *cancelled*


Kickstarter: http://www.kickstarter.com/projects/spicyhorse/ozombie

Quote:

Dorothy's great-great-granddaughter joins forces with Tin Woodsman and Lion to battle Scarecrow's mindless army for control of Oz. Fight the Scarecrow's demented minions and restore the ruined world of Oz to its former glory.

OZombie is a narrative-driven action-adventure game set within an alternate version of the Oz universe created by L. Frank Baum. The game's themes and characters are inspired by Baum’s deeply imaginative books (all 14 of them!) then filtered through the story and art treatment you've seen applied to our other games like Alice: Madness Returns and Akaneiro: Demon Hunters.
  • OZombie will be first and foremost a single player game. You'll play as Dorothy and be able to persuade many of the captivating fiction’s familiar characters to join your hunting party
  • OZombie will also support a multiplayer mode, which you can unlock after finishing the single player experience. In multiplayer you'll be able to select from a range of player characters and enjoy competitive features like Raids and Tournaments.

The game will:
  • Feature a variety of perspectives and game modes with an emphasis on role-playing, tactical combat, exploration and story telling.
  • Be developed using Unity 3D technology
  • Be delivered to most platforms Unity3D can target, but initially launch on Linux, Mac, PC (Windows) and latest-gen tablets.
  • Be localized for play world-wide (EFIGS and more).
  • Support offline single-player mode, though you'll need to complete a one-time online registration when you first start.
  • Contain NO form of DRM.




~edit~

Cancelled :/

http://www.nfohump.com/forum/viewtopic.php?p=2245817#2245817


Last edited by sabin1981 on Wed, 17th Jul 2013 18:12; edited 1 time in total
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Boneleech




Posts: 1439

PostPosted: Tue, 25th Jun 2013 03:29    Post subject:
Another crappy mcgee game, and this time he wants to exploit 950k from kickstarter and exploit his chinese development team, I lost all respect for this guy
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Interinactive
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PostPosted: Tue, 25th Jun 2013 03:31    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 03:20; edited 1 time in total
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sabin1981
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PostPosted: Tue, 25th Jun 2013 03:33    Post subject:
SpicyHorse is a Chinese development house, so I guess Boneleech is talking about the low wages and long hours, which you tend to hear about when it comes to Chinese workers.
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Tue, 25th Jun 2013 04:13    Post subject:
And he's absolutely right. Disgusting. Well, at least any kind of income is better than none... but McGee


2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
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SpykeZ




Posts: 23710

PostPosted: Tue, 25th Jun 2013 04:22    Post subject:
I bet there's people who'd kill to have a job in China


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Badrien




Posts: 2118
Location: Netherlands
PostPosted: Tue, 25th Jun 2013 05:25    Post subject:
was really hoping it was gonna be a new alice after all the wait and see, but this looks quite interesting too!


RTX ON
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kerrang




Posts: 386

PostPosted: Tue, 25th Jun 2013 06:32    Post subject:
interesting Smile
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DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Tue, 25th Jun 2013 08:26    Post subject:
Awesome! So Much Win Hopefully this will be successful enough so the new Alice game can happen later down the line as well.
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Ishkur123




Posts: 2850

PostPosted: Tue, 25th Jun 2013 08:40    Post subject:
Boneleech wrote:
Another crappy mcgee game, and this time he wants to exploit 950k from kickstarter and exploit his chinese development team, I lost all respect for this guy


well.. he's living in china for quite some time now, it makes sense to have a chinese game studio. Its kinda narrowminded to say everyone there gets exploited.
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DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Tue, 25th Jun 2013 08:50    Post subject:
Also, Spicy Horse is an amazingly talented studio. I don't see why he would choose any other studio at this point. They already proved that they understand McGee's vision for the games they make, really well! Spicy Horse and American McGee fit perfectly.

Also, the artworks coming out of those people are once again absolutely stunning!
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Ishkur123




Posts: 2850

PostPosted: Tue, 25th Jun 2013 09:01    Post subject:
and they made madness returns, which i liked very much.
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consolitis
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Posts: 27318

PostPosted: Tue, 25th Jun 2013 09:10    Post subject:
Facts:
He lives in China.
He likes making games.
He founded a gaming company in China.

Hump:
He is exploiting the Chinese!!!1

Me:
Are You Serious Reaction


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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Mchart




Posts: 7314

PostPosted: Tue, 25th Jun 2013 09:31    Post subject:
Boneleech wrote:
Another crappy mcgee game, and this time he wants to exploit 950k from kickstarter and exploit his chinese development team, I lost all respect for this guy


Are you fucking kidding me?

Have you seen his studio?

Have you seen the people who work there?

They are anything but underpaid.
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Overlord123




Posts: 2335

PostPosted: Tue, 25th Jun 2013 19:22    Post subject: Re: American McGee's OZombie
sabin1981 wrote:

  • Support offline single-player mode, though you'll need to complete a one-time online registration when you first start.
  • Contain NO form of DRM.


Scratch Head
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Tue, 25th Jun 2013 19:23    Post subject:
Yeah, that gave me pause too. I guess they're not familiar with what DRM means and how saying "no form of DRM" doesn't really fit well with "requires an internet connection to activate" (ala; SecuROM)
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Tue, 25th Jun 2013 20:46    Post subject:
i loved the new alice game so i'm looking forward to more spicy horse stuff.


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Vulgarr




Posts: 1273

PostPosted: Tue, 25th Jun 2013 22:26    Post subject:
As much as I like the idea of "community based assets", I really despise the games I've played that use the Unity engine so far. Seems like PC Gamer article mentioned Valve as being supportive of maybe a game engine that devs can sell "modules" for. I just don't care for anything web-based myself. That was a problem I had with Minecraft (being Java based)... With a proper engine, it would have run like a pro on old PC's. A game as ugly as Minecraft should run on 8 year old hardware IMO. I realize that Java gives them the ability to make it work on portable devices and all, but still, make a proper game engine please people.
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sabin1981
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Posts: 87805

PostPosted: Tue, 25th Jun 2013 22:35    Post subject:
That's a shame, I guess you won't be enjoying Wasteland 2 then? Or Dreamfall Chapters? Project Eternity? Space Hulk? Scrolls? Torment: Tides of Numeria? République? Sir, You Are Being Hunted?, Mechwarrior Tactics? Soul Saga? Cities in Motion 2? Kerbal Space Program? Shadowrun Returns? Shadowrun Online? Rochard or Expeditions: Conquistador? They're all running on Unity. There's a ton more on mobile platforms that are incredibly fun too - such as Ravensword 1/2, Year Walk, RAD Soldiers, PID, Dead Trigger 1/2 and even the upcoming Breach & Clear.

Wink


Last edited by sabin1981 on Wed, 26th Jun 2013 03:13; edited 1 time in total
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consolitis
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Posts: 27318

PostPosted: Tue, 25th Jun 2013 23:08    Post subject:
There's nothing wrong with Unity and there's everything wrong with Java. As far as I know Notch has said he used Java because that's what he knows well to use (and likes).


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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FireMaster




Posts: 13472
Location: I do not belong
PostPosted: Tue, 25th Jun 2013 23:09    Post subject:
SpykeZ wrote:
I bet there's people who'd kill to have a job in China


That's to be expected when your population reaches over a billion. US doesn't even have half of that and the best young people can do is mcdonalds.
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DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Thu, 27th Jun 2013 08:38    Post subject:
There are 6 updates out now. I won't post them inidividually, so look here:

http://www.kickstarter.com/projects/spicyhorse/ozombie/posts
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JackQ
Non-expret in Derps lagunge



Posts: 14178
Location: Kibbutznik, Israel
PostPosted: Fri, 28th Jun 2013 16:11    Post subject:
backed it,to bad it's struggling,it Deserve to get more support,at least if it will be succeed,I think it will help for for new Alice Horror game


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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Vulgarr




Posts: 1273

PostPosted: Fri, 28th Jun 2013 22:00    Post subject:
sabin1981 wrote:
That's a shame, I guess you won't be enjoying Wasteland 2 then? Or Dreamfall Chapters? Project Eternity? Space Hulk? Scrolls? Torment: Tides of Numeria? République? Sir, You Are Being Hunted?, Mechwarrior Tactics? Soul Saga? Cities in Motion 2? Kerbal Space Program? Shadowrun Returns? Shadowrun Online? Rochard or Expeditions: Conquistador? They're all running on Unity. There's a ton more on mobile platforms that are incredibly fun too - such as Ravensword 1/2, Year Walk, RAD Soldiers, PID, Dead Trigger 1/2 and even the upcoming Breach & Clear.

Wink


The only one I can comment on that I've played was Mechwarrior tactics, which I didn't care for at all. I really disliked the engine, at least with that game. That's not to say I won't play a game that uses the Unity engine, as I like the concept and all. I will say that I played Dead Trigger on my Galaxy S3 and thought it was pretty cool, so there will probably be some that turn out very well. I think my problem is that, at least in the case of MWT, it was pretty much a browser game. As time goes on, and assets get better as well as programmers ability to build for it, my opinion could change (I'm not close minded and have/do change my mind if persuaded otherwise).

Guess we'll see once I find a game that uses Unity that I do like Laughing
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sabin1981
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PostPosted: Fri, 28th Jun 2013 22:03    Post subject:
Oh oh! Another one to add to the list; Satellite Reign! ^_^ I get your point though, browser games are hardly the pinnacle of gaming technology, but still; Unity has made, and is being use in, some really amazing games. IMO.
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Sat, 29th Jun 2013 00:06    Post subject:
Guns of Icarus is Unity too I think.


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2018 - x Build • Fractal Design Define R6 Gunmetal • Intel Core i9 9900K • Corsair H150i Pro RGB AIO • Asus ROG MAXIMUS XI HERO • 2x16Gb Corsair Dominator Platinum DDR4-3200 • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair HX850i PSU • 1x Samsung 970 Evo M.2, 1x Samsung 860 Evo SATA, 1x Samsung 850 Evo SATA •
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JBeckman
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PostPosted: Tue, 16th Jul 2013 08:07    Post subject:
http://www.shacknews.com/article/80168/american-mcgee-cancels-ozombie-to-pursue-alice-film-rights

Quote:

American McGee has abandoned the attempt to crowdfund his warped vision of the land of Oz in favor of another project: to secure the film rights to the Alice franchise.

McGee had originally included the film rights as a stretch goal for the OZombie game, as well as some Alice goodies for higher pledge tiers, but funding was slow and it was obvious that goal would not be reached. In announcing the cancellation, McGee said the Alice film rights had to take precedence for crowdfunding, so the Oz project needed to be terminated. He said that, while the decision was difficult, he was being realistic.

"As it is, we've reached 15% of our goal with 20 days left in the campaign. Projections suggest we'll hit 30% of our goal by campaign end," he said, adding that OZombie could be revisited at a later time.

He explained the process to secure the film rights previously when it was a stretch goal: "As with most things in Hollywood, the deal is a little complex. It's structured as a purchase option, which is like 'rent to own.' We pay $100,000 USD to secure the option, which also enables us to make animated shorts based on the Alice property. In order to purchase the license outright and be able to make a feature film we need to pay $500,000 USD in total. The initial payment of $100,000 USD goes towards that final purchase price."

McGee has already released the video for the planned Alice Kickstarter:
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Hfric




Posts: 12017

PostPosted: Wed, 17th Jul 2013 02:46    Post subject:
Laughing


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JBeckman
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Posts: 34965
Location: Sweden
PostPosted: Mon, 22nd Jul 2013 16:03    Post subject:
http://www.vg247.com/2013/07/22/alice-otherlands-films-sign-hong-kong-director-tsui-hark/

Quote:

"Alice: Otherlands creator American McGee has announced that Hong Kong writer, director and producer Tsui Hark has signed up to assist production of Spicy Horse’s series of Alice animated shorts, funding now on Kickstarter."
...
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consolitis
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Posts: 27318

PostPosted: Mon, 22nd Jul 2013 16:40    Post subject:
JBeckman wrote:
http://www.shacknews.com/article/80168/american-mcgee-cancels-ozombie-to-pursue-alice-film-rights

Quote:

American McGee has abandoned the attempt to crowdfund his warped vision of the land of Oz in favor of another project: to secure the film rights to the Alice franchise.

McGee had originally included the film rights as a stretch goal for the OZombie game, as well as some Alice goodies for higher pledge tiers, but funding was slow and it was obvious that goal would not be reached. In announcing the cancellation, McGee said the Alice film rights had to take precedence for crowdfunding, so the Oz project needed to be terminated. He said that, while the decision was difficult, he was being realistic.

"As it is, we've reached 15% of our goal with 20 days left in the campaign. Projections suggest we'll hit 30% of our goal by campaign end," he said, adding that OZombie could be revisited at a later time.

He explained the process to secure the film rights previously when it was a stretch goal: "As with most things in Hollywood, the deal is a little complex. It's structured as a purchase option, which is like 'rent to own.' We pay $100,000 USD to secure the option, which also enables us to make animated shorts based on the Alice property. In order to purchase the license outright and be able to make a feature film we need to pay $500,000 USD in total. The initial payment of $100,000 USD goes towards that final purchase price."

McGee has already released the video for the planned Alice Kickstarter:


WHAT?

Movie?

Whaaat? Confused

Facepalm


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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