X Stillbirth (2011)
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inz




Posts: 11914

PostPosted: Wed, 20th Apr 2011 17:36    Post subject: X Stillbirth (2011)
Quote:
Publisher Deep Silver and developer Egosoft today announced the latest game set in the X Universe, set to transport the multi-award-winning series to another dimension with radically new game design and top notch graphics. The space simulation X Rebirth heralds more than just an additional chapter within the X series, it is a fresh beginning bringing with it a number of gameplay innovations without compromising its successful origins.

In the distant future, the X universe faces a period of profound and irrevocable change. While the universe stumbles towards an uncertain future, countless adventures await as new enemies rise in search of power. Enter a young adventurer and his unlikely female ally travelling in an old, battered ship with a glorious past - two people alone against the galaxy, playing a key part in the events to come.

The fate of the universe rests in the hands of the player...


X Rebirth represents a spectacular new beginning for the X series, offering loyal fans and newcomers alike a vast, vivid and extremely detailed universe to explore throughout the game. Varied gameplay elements such as action-packed space combat, detailed trading mechanics and high-speed space exploration with fast travel allow players to experience a truly unique space saga that will keep them hooked for dozens of hours.

X Rebirth for PC is expected to be released in the fourth quarter of 2011.


Check out the X Rebirth - Reveal Trailer


Not much is known yet apart from the press statement and the trailer, but it's sure looking good. Smile
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Epsilon
Dr. Strangelove



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PostPosted: Wed, 20th Apr 2011 17:39    Post subject:
Wow. Now I need to figure out how to get a vacation at the time of the release.
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inz




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PostPosted: Wed, 20th Apr 2011 17:39    Post subject:
Heh you're telling me. And some hardware upgrades might be in order as well.
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sabin1981
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PostPosted: Wed, 20th Apr 2011 17:40    Post subject:
INSTABUY.

<3<3 the X Series <3<3
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Radicalus




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PostPosted: Wed, 20th Apr 2011 17:48    Post subject:
I'm a huge fan since X: BtF - played that as a young lad, and boy, did I fucking love it.
Also, this trailers is epic beyond words. Like Sabin said, instant buy - some developers still know how to create good stuff.
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juniR




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Location: Somewhere east of I forget
PostPosted: Wed, 20th Apr 2011 17:55    Post subject:
I'm so trying not to buy every game that makes me drool cos I ain't got the time for everything. This kind of release is very frustrating cos it messes with that policy using the old "exception" loophole, especially as there is literally nothing close to what it is.


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xDBS




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Location: USA / Japan
PostPosted: Wed, 20th Apr 2011 17:57    Post subject:
Geeking. Geek moment over. Can't wait Crying or Very sad
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Yondaime
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PostPosted: Wed, 20th Apr 2011 18:03    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:47; edited 1 time in total
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moosenoodles




Posts: 18411

PostPosted: Wed, 20th Apr 2011 18:10    Post subject:
looks like black prophecy engine with extra bloom right now in that vid. Very Happy

too early to be all excited to be honest..
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human_steel




Posts: 33269

PostPosted: Wed, 20th Apr 2011 18:11    Post subject:
Good news. Smile
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murgo




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Location: Brezelcountry
PostPosted: Wed, 20th Apr 2011 18:13    Post subject:
holy shit! this looks amazing. played the first X like a maniac back in the days. can't wait for this one Smile


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Roger_Young




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PostPosted: Wed, 20th Apr 2011 18:30    Post subject:
Great!
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ixigia
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PostPosted: Wed, 20th Apr 2011 18:30    Post subject:
Fantastic; I love the X-series, totally derp-free like the old times Razz
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sabin1981
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PostPosted: Wed, 20th Apr 2011 18:31    Post subject:
ixigia wrote:
Fantastic; I love the X-series, totally derp-free like the old times Razz


A little TOO derp-free in the latest incarnation (X3-TC) I kinda lost interest in X for a while because of that... it stopped being a glorious space sim/trade and just ended up being a more a resource management business simulator Sad
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ixigia
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Location: Italy
PostPosted: Wed, 20th Apr 2011 18:49    Post subject:
sabin1981 wrote:
ixigia wrote:
Fantastic; I love the X-series, totally derp-free like the old times Razz


A little TOO derp-free in the latest incarnation (X3-TC) I kinda lost interest in X for a while because of that... it stopped being a glorious space sim/trade and just ended up being a more a resource management business simulator Sad


Yeah true, they tweaked a lot of things with TC, now we have just to keep our fingers crossed for the "radically new design" mentioned in the announcement..but I'm quite confident they won't fuck anything up Very Happy
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Smikis.




Posts: 1994

PostPosted: Wed, 20th Apr 2011 19:47    Post subject:
moosenoodles wrote:
looks like black prophecy engine with extra bloom right now in that vid. Very Happy

too early to be all excited to be honest..


no it doesnt.. black prophecy looks detailed, but at same time lacking details and boring, this one looks detailed and spectacular at same time,
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pikachupi




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PostPosted: Wed, 20th Apr 2011 20:17    Post subject:
if combat will be good i am in.
and
impressive graphic shown by this trailer.
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Wed, 20th Apr 2011 20:18    Post subject:
Holy fucking shit! Looks amazing!

Rows of ships, colossal stations, the usual great visuals...wow...

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DarkRohirrim




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Location: The Void
PostPosted: Wed, 20th Apr 2011 20:49    Post subject:
I would be interested in such a game, but I'm not familiar with any game like this. How's the gameplay in this series? Full of strategy mechanics? I've seen that most games with this theme are like that, but as I'm not into strategy games it's kind of a problem.


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sabin1981
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PostPosted: Wed, 20th Apr 2011 20:54    Post subject:
X and X2 were primarily Elite/Freelancer-esque space operas... buy/upgrade ships, take on missions, hunt bounties, trade goods, build stations for producing resources etc etc .. and were abso~fragging~lutely magnificent. X3 take the "station building" to a whole new level, sadly in a direction I wasn't overly comfortable with. The interface and gameplay used to be amazing, now it's a convoluted mess (IMO!) with massive reliance on custom scripting and setting up profitable businesses and trade routes for your fleet/empire. Building stations, setting routes, acquiring resources ... it was (again, IMO) a clusterfuck of micromanagement. Loads of people loved the new approach, but I just found it tiring Sad
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JBeckman
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PostPosted: Wed, 20th Apr 2011 20:58    Post subject:
You don't have to pursue a trade or mercantile related path though as it's pretty open but on the other hand not getting a strong economy going will hamper the funds you have available for better ships (Unless you find some derelict vessel and get it running which is rare.) and of course upgrades/systems for said ship.

Lots of modifications to fine tune the game but as Sabin points out it's very script based and mods also often reflect this.

I enjoyed the game a bit but it does get very complex. Smile

EDIT: Or instead of spending funds on ships for yourself having other ships and pilots paid and serving under you as that's also quite useful.
(Setting up elaborate trade paths and convoys can likely be done as well but that gets into micromanagement as Sabin pointed out.)

There is a campaign as well as a sandbox type of experience but I never got very far into the campaign so I can't comment much on how it works.
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Wed, 20th Apr 2011 21:02    Post subject:
I'm one of those who didn't mind the complexity of the X3+TC.

It only needs to be more accessible. Let people buy the station, get a few freighters and get a steady income. But also allow others to really get into the micro of things in order to maximize the efficiency of the empire to perfection.
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sabin1981
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PostPosted: Wed, 20th Apr 2011 21:06    Post subject:
zmed wrote:

It only needs to be more accessible. Let people buy the station, get a few freighters and get a steady income. But also allow others to really get into the micro of things in order to maximize the efficiency of the empire to perfection.


Agreed =)

I can't believe I'm actually pushing FOR "accessibility" but in the case of X3-X3TC; definitely. There should be options for both kinds of people; management and workers. I don't want to be an accounting clerk, so the heavy sim aspects of empire design and management just didn't really twig with me ... I play these games to be a worker, to be the merc, the trade runner. I wish there were automated options for setting up rudimentary trade systems (because from my experience, the economy stalled HARD unless the player was actively working to maintain it) that generated a nice - steady - stream of income, without forcing you to step out of the cockpit (or into hours upon hours of HEAVY scripting) in order to do it. If you WANT to dig deeper, then go ahead, the extensible scripting interface is beyond massive - you can practically rewrite the entire game from within it.

I'm well aware I'll be called a derp for this, but I don't care. Anyone who thinks I'm a derp is obviously middle-management in their 9-to-5, or has never played X3 and realised the massive complexity of it Wink



.... though on the plus side, X3/X3-TC has quite simply THE most engaging and enjoyable space combat I've ever played, with visuals that - even today - rip the shit out of most rigs. The non-business side of the game is great (plot notwithstanding) and there are hundreds upon hundreds of new ships, weapons, upgrades, missions, planets, sectors, etc. There is nothing more rewarding than having a massive dogfight with two, heavily armed, pirates... only to eventually damage one so bad he warps out of the system, leaving his crippled friend behind. Then seeing the crippled pirate eject from his ship and take off in his escape pod, leaving you free to eject from yours and commandeer his ship.

THAT's exhilarating.


Last edited by sabin1981 on Wed, 20th Apr 2011 21:13; edited 1 time in total
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sabathius___




Posts: 557

PostPosted: Wed, 20th Apr 2011 21:12    Post subject:
omfg! Instant buy for me. Reading comments, not many games this times cause such reaction. I can't wait.


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"WHEN YOU PRESS A BUTTON, SOMETHING AWESOME HAS TO HAPPEN."
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Surray




Posts: 5409
Location: Europe
PostPosted: Wed, 20th Apr 2011 21:24    Post subject:
hell yeah!

X is so awesome... I just love building an empire in space from scratch like that and sending AI squads around to patrol the sectors my stations are in and all that stuff.

Gimmeeeeh!!!


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BonerUK




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Location: Liverpool UK
PostPosted: Wed, 20th Apr 2011 21:24    Post subject:
Cant Wait Still Play Terran Conflict Now Very Happy
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 20th Apr 2011 21:38    Post subject:
This is for those that haven't yet discovered the epicness that is X; (basically just showcasing the visuals and the sort of ships/stations you can acquire/build)

Fight
Think
Build
Trade

And for Reunion;

http://www.gametrailers.com/game/x3-terran-conflict/6375
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DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Wed, 20th Apr 2011 21:46    Post subject:
I put X3.Gold.Edition-Unleashed to download. Is there anything I should know about installing the game, starting the game, stuff like this? Are there any patches for the gold edition? Hope I'll have patience to get into it and like it.


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sabin1981
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PostPosted: Wed, 20th Apr 2011 21:53    Post subject:
Both games (X3 Reunion and X3 Terran Conflict) that are in the Gold box are version 2.5. Reunion's last patch is 2.5, so you don't have to worry about that, instead you want to go here;

http://www.egosoft.com/download/x3tc/patches_en.php

You'll need both 2.0>3.0 and then 3.0>3.1 patches.
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tskiller




Posts: 468

PostPosted: Wed, 20th Apr 2011 22:15    Post subject:
Is there a good beginners starting guide or something around for us derps? X3 is one of the few games I've actually bought, yet on the three or four times I've tried to get into it I've never quite gotten over the learning curve hump. I figure the announcement of a sequel is good enough reason for me to try one more time.


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