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prudislav
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Posts: 29148
Location: The land of beer and porn
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Posted: Thu, 15th May 2014 15:11 Post subject: |
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Quote: | Developer Nowhere Studios has announced that its PC project Monochroma will release on Steam on May 28, 2014. It already managed to win some awards, such as the Best Independent Game at GameX.
Monochroma is a darkened puzzle platform game, provided in side-scrolling fashion with heavily shaded models and environments. Its world is mostly presented in black and white, along with red tones for extra effect.
This game is set in an alternate 1950’s world with a dystopian setting. A corporation, which is always behind every evil deed in video games, is setting this tone of a dreary mechanized environment that slowly encroaches on more rural ideals.
As such, Monochroma will be set in four chapters across environments such as dirty ghettos, sewers, industrial areas and even a city-sized zeppelin. This is accompanied by some sullen jazz tunes, in true noir fashion.
For its story, the puzzle platformer will use two brothers, of whom the player controls the bigger one. Big brother has to protect their younger sibling, who was injured and can’t walk on their own anymore.
This is also used to make the logic puzzles in locations a little trickier. For instance, a platform can be inaccessible, due to carrying the smaller child, but temporarily leaving them behind and getting around can provide a new path.
Developer Nowhere Studios is said to use their childhood memories and the Turkish Gezi Protests as an inspiration for the game’s story. |
http://segmentnext.com/2014/05/15/stylish-platformer-monochroma-hits-steam-may-28/
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Posted: Thu, 29th May 2014 00:02 Post subject: |
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Monochroma.PROPER-CODEX
chill out man, life is beautifull...
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Posted: Thu, 5th Jun 2014 01:57 Post subject: |
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Posted: Fri, 6th Jun 2014 01:40 Post subject: |
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Played it around 40-50 minuets just to get the feeling of the game.
One of the biggest problems of this game is its visuals. I'm not talking about the greysacle itself, but rather how it was used, along with some other elements. First, it is dark, Almost pitchblack even on max brightness on my old good CRT even in completely dark room. I had a lot of issues figuring out where to go, what is beside me, etc. But what make it worse - bloom and slight DoF effect, combined with aliasing. Jesus Christ, it makes my eyes bleed. if someone knows how to disable these 2 on Unity and enable AA - let me know.
Gameplay as well isn't anything spectacular. Imagine very simplified Trine - something like that. Altho, as I mentioned, I was in the game for just about a hour, so may be later there will be better puzzles.
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