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Posted: Mon, 11th Apr 2011 22:51 Post subject: Driftmoon |
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http://www.instantkingdom.com/
This is Driftmoon. It is a roleplaying game that tells the story of the Pendant of Life, and how it was reforged. It is also a story about how Robert lost everything but his bones, but that didn’t stop him. And it is a story about the little firefly who wanted to be a big star, but was stuck in a crypt.
Driftmoon is an adventure-oriented roleplaying game, with focus on storytelling, exploring and quests. In Driftmoon there are always plenty of things to find and people to meet, and instead of killing all of your enemies, you can sometimes talk your way through.
Features:
* Filled with personality, wit and goodwill!
* Explore the dungeons, wilderness and villages of Driftmoon, you never know what you might discover!
* You can talk with the people you meet. You may make new friends, you may find quests to solve, or you may encounter a hostile cultist of Ixal.
* Driftmoon comes with the full editor tools used to create the game. We have our own easy scripting language, a great level editor, animation tools, the complete set!
* You can drag things around!
* You only need one hand to play! (Any one handed players out there?)
* Memorable and melodic music by the talented Gareth Meek.
http://computergames.ro/ro/downloads/viewitem/id/19685/name/driftmoon-trailer/section/streaming.html
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Posted: Mon, 11th Apr 2011 23:17 Post subject: |
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Played the demo last year and it was very fun. I can hardly wait for the full version.
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Epsilon
Dr. Strangelove
Posts: 9240
Location: War Room
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Posted: Mon, 11th Apr 2011 23:22 Post subject: |
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Not a fan of the viewangle, strangely enough I play a lot of roguelikes and it shouldn't bother me, but it somehow reminds me of Valhalla on the Amiga.
Currently playing this ToME4
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Posted: Mon, 11th Apr 2011 23:56 Post subject: |
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I hate 100% top angle view. But anyway I'll be glad to try a demo.
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Posted: Tue, 12th Apr 2011 04:38 Post subject: |
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JBeckman
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Posts: 34968
Location: Sweden
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Posted: Tue, 12th Apr 2011 12:50 Post subject: |
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Ville makes good games. Notrium was awesome.
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ixigia
[Moderator] Consigliere
Posts: 65074
Location: Italy
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Posted: Tue, 12th Apr 2011 13:14 Post subject: |
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Roger_Young wrote: | I hate 100% top angle view. But anyway I'll be glad to try a demo. |
Same here; and it's a shame since the game itself (trailer+infos) looks quite promising.
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Posted: Wed, 13th Apr 2011 00:03 Post subject: |
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Epsilon wrote: | Not a fan of the viewangle, strangely enough I play a lot of roguelikes and it shouldn't bother me, but it somehow reminds me of Valhalla on the Amiga.
Currently playing this ToME4 |
Thanks for the tip. I just killed Bill The Troll in Trollmane. It's a great game!
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Posted: Tue, 14th Feb 2012 09:53 Post subject: |
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JBeckman
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Posts: 34968
Location: Sweden
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Posted: Tue, 3rd Jul 2012 16:54 Post subject: |
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It's been a while since the topic was updated.. but not since the game was
http://www.instantkingdom.com/2012/07/lostisland/
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Another Driftmoon alpha is now downloadable! If you haven't preordered yet, this is a great time to support the development of a unique indie roleplaying game! And be sure to sign up to be notified when the game is released.
As you approach the peaceful-looking shore of Eione, you can't help but wonder where on this island... Wait a moment, I was just about to reveal the whole plot! What I mean to say is that the new areas of Eione and its underwater tunnels are now available for your pleasure. You'll also finally meet Bobby, the skeleton from the menu!
Besides the new areas, quests and important plot-twisters, the new version includes more portraits, fixes for graphics glitches, and most importantly, the new mist effect!
A small warning, the new areas haven't been properly balanced for difficulty yet. If you find any group of enemies way too difficult, we're eager to hear your feedback. Just click the little feedback button.
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We've already started work on the game's ending, so it won't be too long now before we're ready to release the game! Could be your final chances to get the discount code.
Modding Changelog
The script variable list that shows global flags and available variable names now has a filter, making it easier to find what you're looking for.
Fog can now be enabled through the Map settings in the level editor.
Joint creation scripts now have the ability to specify a target object instead of just using the caller.
ControlRotateJoint includes the ability to set the resumeForce.
Race property baseAttackTime affects how often a bot will try to use its weapon.
Race property attackTimeRandomization can now make enemy attack times more or less randomized.
Mod specific options can now be modified and checked using scripts for modFlags.
Support for non-square textures.
Ps. See if you can spot the new easter egg in the menu screen. It won't be visible until you've played the new version through.
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It's not far off completion now, so I'm really looking forward to it. I bought it back in Feb and have had a blast with each new build =)
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Posted: Tue, 3rd Jul 2012 19:47 Post subject: |
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This looks absolutely spiffing.
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Posted: Tue, 3rd Jul 2012 21:41 Post subject: |
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It is mate, it's great fun =)
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Posted: Wed, 4th Jul 2012 00:21 Post subject: |
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Doesn't look too bad, but oh my god, that camera. As everything is already rendered 3D why no isometric camera or a bit tilted view, takes almost no time to implement ;(
PC: Yes. Console: No.
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Posted: Wed, 4th Jul 2012 00:22 Post subject: |
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I really don't know, probably a style thing -- though it wouldn't go amiss to offer a choice to people that aren't happy with the current camera. I'm quite fine with it the way it is, I kind of like the direct top-down view.
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Posted: Wed, 4th Jul 2012 07:16 Post subject: |
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What a fun game. It's so charming that I didn't even mind the top-down camera angle. 
1 and 2 are still amazing.
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JBeckman
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Posts: 34968
Location: Sweden
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Posted: Mon, 25th Feb 2013 18:04 Post subject: |
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Posted: Mon, 25th Feb 2013 21:15 Post subject: |
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yeah release is tomorrow
Release Date: Feb 26. 2013
im interested, it looks nice. hope the play style is all good
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Posted: Mon, 25th Feb 2013 21:17 Post subject: |
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didnt tried the demo, but they said they will add a new camera angle like in normal games, they did? that 90 degrees one is so tiring
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Posted: Tue, 26th Feb 2013 00:04 Post subject: |
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They already add it, you can tweak slightly the camera angle it in the demo.
Although it looks too cartoonish to my taste the game seems to be fun.
My main issue is that I'm getting a lot of stuttering.
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Posted: Wed, 27th Feb 2013 18:52 Post subject: |
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Posted: Thu, 28th Feb 2013 00:52 Post subject: |
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I recommend you try it out, it's surprisingly FUN. TPB has the latest gog version+patch.
It has a surprising amount of c&c, several different endings ( Terrible, bad, somewhat bad but mostly ok, great ), the writing is solid and at times really funny ( lots of easter eggs and references ).
It's pretty short, around 8-10 hours max, but a pleasure to play.
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Posted: Sat, 2nd Mar 2013 06:34 Post subject: |
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I concur. I bought it and its nice , not great or anything just nice.
i like RPGs wich are not voiced
so you can make up your own!
Like a book!
http://www.gog.com/gamecard/driftmoon
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JBeckman
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Posts: 34968
Location: Sweden
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ixigia
[Moderator] Consigliere
Posts: 65074
Location: Italy
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Posted: Sat, 16th Mar 2013 03:40 Post subject: |
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I've tried it briefly, it's pretty great in my opinion. Rough but it's a proper RPG, with entertaining text and characters, and nice puzzles too. The camera works just fine, as well as the combat (clumsy-ish but fun). 
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