[XBOX360] Hydrophobia[NR]
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Vladi




Posts: 945

PostPosted: Tue, 3rd Jul 2007 13:06    Post subject: [XBOX360] Hydrophobia[NR]
Hydrophobia


Publisher:TBA
Developer:Blade Interactive
Genre:Horror Action Adventure
Release date:2008

Story/Description:
Quote:

In the near future, a city-sized super ship, an enclave for rich people and shady businesses, is the setting for an ideological conflict began by terrorist attacks.


Screenshots:



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Nailbiter
PUNK



Posts: 6061

PostPosted: Tue, 3rd Jul 2007 16:07    Post subject:
It kind of reminds me of bioshock. - the gameplay , future + terrorists. Very Happy
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KaiKo




Posts: 1914

PostPosted: Tue, 3rd Jul 2007 16:14    Post subject:
they had an article about this in my last months Edge, apparently its meant to have the most realistic water physics out there.


Cohen wrote:
I'm a troll! well done, you caught me lying my ass off on a forum. I post pictures so that it makes you angry and that you wish you could have my awesome material things Smile Cool
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Parallax_
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Posts: 6422
Location: Norway
PostPosted: Tue, 3rd Jul 2007 16:20    Post subject:
Well then we have two titles competing for most realistic water physics. Laughing


Upcoming PC games 2009 and onwards
Bravery is not a function of firepower.
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headshot
VIP Member



Posts: 35892
Location: UK
PostPosted: Tue, 3rd Jul 2007 16:33    Post subject:
Never heard of this. Looks interesting. I thought it was something to do with Tombraider since I think the character in the first screen looks a bit like Lara Croft!


May the NFOrce be with you always.
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bringiton




Posts: 3713

PostPosted: Wed, 4th Jul 2007 21:05    Post subject:
Water looks like plastic on that screen. Hopefully it will be better in motion...


“The only way to deal with an unfree world is to become so absolutely free that your very existence is an act of rebellion.”
- Albert Camus
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Vladi




Posts: 945

PostPosted: Wed, 1st Aug 2007 11:13    Post subject:
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nightlith




Posts: 744
Location: Land of Bagged Milk
PostPosted: Wed, 1st Aug 2007 21:59    Post subject:
christ...no! I already have a slight amount of hydrophobia, and especially video game water. I blame Mario 64. Just the thought of things lurking under the water sends chills down my spine. The game looks interesting based on those couple of screenshots...but I dunno if I'd play it, heh!


i can has computar?!
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Epsilon
Dr. Strangelove



Posts: 9240
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PostPosted: Wed, 1st Aug 2007 23:08    Post subject:
An obvious rip off of bioshock plus the charecters look like those from everquest 2, meaning they look like a 5 year old made them out of play-doh
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Mortibus




Posts: 18053
Location: .NL
PostPosted: Wed, 1st Aug 2007 23:21    Post subject:
who carez

as long as it's free Very Happy
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wazzaap19




Posts: 380
Location: Kanadia, you dont like it, fuck off!
PostPosted: Thu, 2nd Aug 2007 01:35    Post subject:
Epsilon wrote:
An obvious rip off of bioshock plus the charecters look like those from everquest 2, meaning they look like a 5 year old made them out of play-doh


Yeah ffs, what's with the rubber doll models? Ffs it's 2007 not 2002


The night beckons me
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AnimalMother




Posts: 12390
Location: England
PostPosted: Thu, 2nd Aug 2007 03:58    Post subject:
Epsilon wrote:
An obvious rip off of bioshock plus the charecters look like those from everquest 2, meaning they look like a 5 year old made them out of play-doh


It's nothing like Bioshock, read the preview.

I always thought you were more objective then that Epsilon. Whats with the console bashing recently?


"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D

"Faith without logic is the same as knowledge without understanding; meaningless"
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Epsilon
Dr. Strangelove



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PostPosted: Thu, 2nd Aug 2007 05:45    Post subject:
AnimalMother wrote:
Epsilon wrote:
An obvious rip off of bioshock plus the charecters look like those from everquest 2, meaning they look like a 5 year old made them out of play-doh


It's nothing like Bioshock, read the preview.

I always thought you were more objective then that Epsilon. Whats with the console bashing recently?

That has nothing to do with console bashing. Console bashing is when you say "I hate the Xbox 360 and sony can take their unreasonably expensive ps3 and stick it"
I cannot recall having written anything like that anywhere, I am being objective so when something is not good like marketing tactics of Microsoft or the lack of good native games for Linux, or even the need to have Vista to use Dx10 or the fact that the X360 has a tendency to overheat and die, then I talk about it.
Please show me where saying that the models look like play-doh has something to do with how the console performs or don't perform
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Mortibus




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Location: .NL
PostPosted: Thu, 2nd Aug 2007 11:51    Post subject:
lol at u ppl judging game by 2 screens Razz
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deelix
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Posts: 32062
Location: Norway
PostPosted: Thu, 2nd Aug 2007 14:44    Post subject:
Mortibus wrote:
who carez

as long as it's free Very Happy
Thats a moral view Razz
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SpykeZ




Posts: 23710

PostPosted: Fri, 3rd Aug 2007 00:28    Post subject:
deelix wrote:
Mortibus wrote:
who carez

as long as it's free Very Happy
Thats a moral view Razz


no...that's the nforce view Laughing


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Mortibus




Posts: 18053
Location: .NL
PostPosted: Fri, 3rd Aug 2007 02:46    Post subject:
SpykeZ wrote:
deelix wrote:
Mortibus wrote:
who carez

as long as it's free Very Happy
Thats a moral view Razz


no...that's the nforce view Laughing


heeeyy.. Evil or Very Mad whats wrong with that? Very Happy
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LanceBullet




Posts: 1089
Location: UK manchester
PostPosted: Sat, 18th Aug 2007 21:07    Post subject:
This will be a piece of groundbreaking unprecedented technical programming, with an overly ambitious poorly managed fundamentally bad game attached.
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SuTuRa




Posts: 2445
Location: NFOHump
PostPosted: Wed, 30th Jun 2010 20:51    Post subject:
Hydrophobia - E3 2010 Trailer

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Patton_




Posts: 721
Location: UK
PostPosted: Mon, 9th Aug 2010 08:46    Post subject:
Code:
Hydrophobia.XBLA.PNET.LEAK


Some alpha or beta build is up on sky now. Waiting for impressions from the people with JTAG 360's. Smile

btw still no release date for final version.
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JiGSaW
VIP Member



Posts: 4196

PostPosted: Mon, 9th Aug 2010 19:21    Post subject:
Also on usenet, will try it out Smile

Whats the final release date?
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alucard_xs




Posts: 363

PostPosted: Mon, 9th Aug 2010 20:41    Post subject:
Holy Jesus, this game is UGLY, I tried 5 minutes and I'm going to delete this shit.
Framerate is horrible too, character design is really low polygons, It could be a XBox (1st gen) game, and I'm not so sure about that ...
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Ashmolly




Posts: 1075
Location: Trump's Merica
PostPosted: Mon, 9th Aug 2010 23:03    Post subject:
Patton_ wrote:
Code:
Hydrophobia.XBLA.PNET.LEAK


Some alpha or beta build is up on sky now. Waiting for impressions from the people with JTAG 360's. Smile

btw still no release date for final version.
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Waargh




Posts: 6997
Location: hell on earth
PostPosted: Wed, 29th Sep 2010 18:23    Post subject:
Hydrophobia_XBLA_XBOX360-XBLAplus

gonna try it soon,i hope it's better than the beta


Today I didn't even need to use my AK. I gotta say it was a good day. (c) - Ice Cube
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headshot
VIP Member



Posts: 35892
Location: UK
PostPosted: Tue, 21st Dec 2010 01:12    Post subject:
Hydrophobia Team Gives Game A Major Overhaul, Will You Give It A Second Chance?

Hydrophobia Pure

Trailer


Quote:
Xbox Live Arcade game Hydrophobia released this summer to mixed, sometimes harsh reviews. The developer, Dark Energy Digital, has taken those criticisms to heart and will release a massive update to the game that will dramatically change how it plays.

Dark Energy calls the update, due on December 21, Hydrophobia Pure. It "overhauls many of the games systems and introduces a number of enhancements, according to the feedback we received from critics and the community." It also comes with a new price for Hydrophobia, 800 Microsoft Points. Current owners of Hydrophobia receive the hefty update for free.

For the very long list of changes from a committed, perhaps humbled developer, read on and see them in action in the Hydrophobia Pure trailer above.


Improved Graphics

* Character dynamic self-shadowing
* Enhanced lighting
* Improved textures
* Better water spray effects
* Improved water reflection and refraction
* Enhanced electricity effects
* Environmental geometry tweaks
* Additional video texture work

Physics Enhancements

* Increased number of dynamic objects
* More realistic character water resistance
* Explosive forces re-balanced

Overhauled Camera System

* Camera positioned closer to character
* Improved tracking of the action
* Enhanced collision detection
* Better FOV for framing the action

Improved Movement and Animations

* More fluid and precise character control
* Improved character animations add realism
* Enhanced animation transitions make the character more 'weighty'

New Climbing System

* Continuous hand-over-hand climbing system added
* All new, more realistic animations
* More fluid climbing controls and movement

Platforming

* Automatic ledge grab functionality
* Improved swing mechanic
* Improved jump-from-balance mechanic

Control Layout

* Switch to a more traditional control layout
* A to jump
* LT to aim
* RB to detonate enhanced Gel and Energy Rounds

Dialogue Re-Edit

* Dialogue has been pruned
* Irritating or extraneous lines cut

Cutscenes Re-edit

* Cutscenes reviewed and edited
* Overly long cutscenes shortened

Collectables

* Emails and E-Books no longer interrupt gameplay when collected
* Collectables re-positioned throughout levels
* Points awarded for collectables tweaked

New Waypoint System

* Waypoints for every objective and sub objective
* Choose permanent on-screen waypoints or new MAVI only mode
* Waypoints added for Ciphers and Frequency Keys with colour coding
* Corpses with Frequency Keys glow orange for easy identification

Map Improved

* Improved controls and button layout
* Default view of Kate's position
* Toggle Kate's position / objective location manually
* Easier to navigate

Prompts

* Prompts re-worked for better clarity
* Prompt triggering reviewed and improved

Tutorials

* Video tutorials cut back
* Improved in game tutorials
* New tutorial puzzles

Wading Improved

* Enhanced physical character feedback from water forces
* Improved transitions between wade states

Swimming Improved

* Improved swimming controls, more finely balanced
* 180 degree swim turn removed
* Improved camera behaviour when swimming
* Underwater combat system streamlined

Puzzles

* Improved feedback for Cipher and Frequency Keys
* Ciphers re-positioned for greater accessibility
* New mission orders related to Ciphers add to the backstory
* Existing puzzles refined where possible
* New electric puzzle elements added

Damage System Improved

* Kate no longer unfairly damaged/killed by unseen elements
* Fire/electrical damage reduced
* Combat damage re-balanced

Overhauled Damage Feedback

* Monochrome health feedback system implemented
* Enhanced directional damage indication
* Heartbeat force feedback and SFX added
* Audio ducking system improves health feedback

All New Oxygen Feedback System

* Oxygen bar added
* Heartbeat force feedback and SFX added
* Phobia effect for oxygen feedback enhanced
* Phobia audio hallucinations added
* FOV pulse added for drowning feedback
* Phobia warping effect removed from non-submerged sections

Overhauled Combat System

* Automatic weapon holster/unholster system
* Seamless integration of combat / non-combat systems
* Improved aim reticule
* Aim remapped to LT
* Destructible objects highlighted more clearly
* Destructible objects easier to hit
* A greater supply of ammo throughout the levels
* AI improved and enemies rebalanced
* More enemies and more engaging combat design

Weapons Improved

* Sonic Rounds overheat removed
* Sonic Rounds charge time halved
* Sonic Rounds do more damage to NPCs and are lethal
* Multiple Gel and Energy Rounds can be deployed simultaneously
* Deployed Gel/Energy rounds can be detonated as a group

All New Cover System

* Smoother transitions in and out of cover
* Easier and more intuitive to get in and out of cover
* Toggle cover whether armed or unarmed
* All new animations make cover system more realistic

Checkpoints and Reloading

* Checkpoint positions reviewed and improved
* More checkpoints
* Automated and faster reload after death

Levels and Game Balance

* Vent behaviour improved
* General level design tweaks
* AI numbers and positioning improved
* Ammo amount and placement improved
* Collectible placement improved
* Gameplay balance improved throughout

Value

* Price dropped to just 800 Microsoft points
* Trial extended to allow players to sample more of the game for free

I just wish they would do a PS3 version Sad


May the NFOrce be with you always.
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Mortibus




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Location: .NL
PostPosted: Tue, 21st Dec 2010 01:15    Post subject:
why? would probably run @15 fps Smug
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headshot
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PostPosted: Tue, 21st Dec 2010 01:21    Post subject:
Mortibus wrote:
why? would probably run @15 fps Smug


Dude thats harsh. I aint no fan boy but my 360 is banned from XBL so thats why I want a PS3 version Smile


May the NFOrce be with you always.
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Mortibus




Posts: 18053
Location: .NL
PostPosted: Tue, 21st Dec 2010 01:36    Post subject:
well get a jtag and how is it harsh, i'm not fanboi either, got'em all, i'm just saying unless this game was exclusive for ps3 it would run like a dead dog on it
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deelix
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Posts: 32062
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PostPosted: Tue, 21st Dec 2010 11:23    Post subject:
Mortibus wrote:
well get a jtag and how is it harsh, i'm not fanboi either, got'em all, i'm just saying unless this game was exclusive for ps3 it would run like a dead dog on it
yeah, pretty much. But better than 15 fps Wink
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Saner




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Location: Uk
PostPosted: Tue, 21st Dec 2010 11:29    Post subject:
I agree, 16fps


ragnarus wrote:

I saw things like that in here and in other "woman problems" topics so...... Am I the only one that thinks some authorities needs to be alerted about Saner and him possibly being a rapist and/or kidnapper ?Smile

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