Kids Can't Handle Old-School RPGs Anymore...
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maul_inc




Posts: 2573
Location: Uranus
PostPosted: Sun, 26th Sep 2010 14:36    Post subject: Kids Can't Handle Old-School RPGs Anymore...
http://www.escapistmagazine.com/news/view/103765-Kids-Cant-Handle-Old-School-RPGs-Anymore

Christ! So kids are forgetting how to read? I remember when I started playing games on a home computer (Commodore64 for me and later the Amiga), I actually got real good at reading and writing English, because I wanted to play the damn games and learn how the machine worked.

English is not my native language, so when I was stuck in an adventure game or rpg I would use a dictionary so I could find the right words that the game would accept, and I think reason for me not giving up, was because the games were fun, and as a result I became pretty good at English.

How Ironic that the primitive computers of my childhood was able to motivate me to actually learn something valuable, and today kids are surrounded by advanced gadgets that holds their hands, but in reality only makes it harder for them to learn...

Imho, The adventure games and rpgs' of the late 80's/early 90's should be presented for every kid that is ready to learn English, but we all know that won't happen since these games doesn't have Atomic Bloom and Sexy Panther sounds...
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freiwald




Posts: 6968

PostPosted: Sun, 26th Sep 2010 14:40    Post subject:
kids dont want any old school rpgs anymore Surprised
youre an old man. you have to realize it

In the past,everything was better
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maul_inc




Posts: 2573
Location: Uranus
PostPosted: Sun, 26th Sep 2010 14:44    Post subject:
freiwald wrote:
kids dont want any old school rpgs anymore Surprised
youre an old man. you have to realize it

In the past,everything was better


I don't want kids of today playing the games of my youth, but I would like to see new games that actually demanded something more than "Shoot the heads of 10 guys and be happy"...
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freiwald




Posts: 6968

PostPosted: Sun, 26th Sep 2010 14:45    Post subject:
but no one would buy it, except you and other oldies Very Happy
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maul_inc




Posts: 2573
Location: Uranus
PostPosted: Sun, 26th Sep 2010 14:46    Post subject:
freiwald wrote:
but no one would buy it, except you and other oldies Very Happy


Just a question, how old are you?
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freiwald




Posts: 6968

PostPosted: Sun, 26th Sep 2010 14:48    Post subject:
well 24, i see myself as oldie too.
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Cyborgmatt




Posts: 257
Location: Britland
PostPosted: Sun, 26th Sep 2010 14:50    Post subject: Re: Kids Can't Handle Old-School RPGs Anymore...
maul_inc wrote:
http://www.escapistmagazine.com/news/view/103765-Kids-Cant-Handle-Old-School-RPGs-Anymore

Christ! So kids are forgetting how to read? I remember when I started playing games on a home computer (Commodore64 for me and later the Amiga), I actually got real good at reading and writing English, because I wanted to play the damn games and learn how the machine worked.

English is not my native language, so when I was stuck in an adventure game or rpg I would use a dictionary so I could find the right words that the game would accept, and I think reason for me not giving up, was because the games were fun, and as a result I became pretty good at English.

How Ironic that the primitive computers of my childhood was able to motivate me to actually learn something valuable, and today kids are surrounded by advanced gadgets that holds their hands, but in reality only makes it harder for them to learn...

Imho, The adventure games and rpgs' of the late 80's/early 90's should be presented for every kid that is ready to learn English, but we all know that won't happen since these games doesn't have Atomic Bloom and Sexy Panther sounds...

Yeap that sounds about right, just take a look at the Dead Rising 2 thread, people can't even handle timers nowadays tbh.
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maul_inc




Posts: 2573
Location: Uranus
PostPosted: Sun, 26th Sep 2010 14:55    Post subject:
freiwald wrote:
well 24, i see myself as oldie too.


I see Smile Not trying to offend you, but the point I'm trying to make, is that I think it's sad that there isn't really any games coming out these days that can teach kids some useful skills while they are having fun.
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Sun, 26th Sep 2010 15:06    Post subject: Re: Kids Can't Handle Old-School RPGs Anymore...
maul_inc wrote:
http://www.escapistmagazine.com/news/view/103765-Kids-Cant-Handle-Old-School-RPGs-Anymore


Hah, now we finally know the true identity of Captain Obvious!


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Roger_Young




Posts: 1408
Location: Portugal
PostPosted: Sun, 26th Sep 2010 15:08    Post subject:
This just reflects how the things are. We are loosing the reading habit.
Yes, it's not question of being old or young, but what kind of society are we growing?
To loose that capability will affect others too, specially the ones that deals with the intellect.
Of course games, are just tiny aspect of the whole thing, but it's real good indicator how far the things have gone.
I'm not trying to defend my generation, I'm 45; I think we, the sixties and the seventies, are the real guilty ones.
This is really a serious matter.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sun, 26th Sep 2010 15:09    Post subject: Re: Kids Can't Handle Old-School RPGs Anymore...
Cyborgmatt wrote:

Yeap that sounds about right, just take a look at the Dead Rising 2 thread, people can't even handle timers nowadays tbh.


That's just ridiculous. Did you even bother listening to the reasons behind our timer dislike, or did you just hear "hate.... timers...." and suddenly enter rage mode over someone disliking your wonderful gaming idea? Here's a hint; try reading through some of our posts, on EVERY subject, and you'll see the vast majority of us positively despise any kind of "dumbing down" or "streamlining"

Hating a restrictive time limit != stupid kid who whines because it's not holding our hand.


@Topic

It's a sad, but true, fact of life these days. Even RPGs, games that were once - by their very nature - extremely text heavy, are now just button mashing fighting games with skippable cutscenes and tacked-on character upgrades. It's sad Sad For every Baldur's Gate, there are twenty Fable 2s.
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madmax17




Posts: 19358
Location: Croatia
PostPosted: Sun, 26th Sep 2010 15:11    Post subject:
Me too, I learned English by playing computer games and watching cartoons.
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Sun, 26th Sep 2010 15:12    Post subject:
oh snap

that reminds me... i actually did end up downloading planescape torment... i must remember to install that.

also is it normal to be suffering fallout 3 withdrawal after uninstalling it about 2 weeks ago... does it eventually go away?


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Pixies




Posts: 382
Location: Deep in the Caribbean
PostPosted: Sun, 26th Sep 2010 15:12    Post subject:
I consider myself an oldie gamer too, started playing PC games in the early 90s. However, though games of the King's Quest kind where you had to type in every command and got killed by random stuff all the time has a nostalgic value to the people who played them, I don't really think they need to be reintroduced when so much has happened to refine the genre for the better.

As for teaching, I would think a game like WoW that forces you to not just read text but actually communicate with others in English is an even greater teacher, even though it obviously has a lot of not so nice sides. My nephew plays it, and though he's a noob, it has really upped his English and the willingness to use it.

You do have a good point in that RPG:s in general have been derpified to a certain degree though. Extensive worlds filled with a lot of non plot-critical stuff to do and see and player freedom aren't too common anymore.
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capretto




Posts: 521
Location: Italy
PostPosted: Sun, 26th Sep 2010 15:14    Post subject: Re: Kids Can't Handle Old-School RPGs Anymore...
maul_inc wrote:
http://www.escapistmagazine.com/news/view/103765-Kids-Cant-Handle-Old-School-RPGs-Anymore

[cut]


Well, that's depressing but sadly it's an obvious consequence of the oversimplification of today's RPGs. What do you expect when gamers get role-playing games with things like a GPS telling them exactly where their next objective is (and it's even more ridiculous in fantasy games - yeah, I'm looking at you Oblivion, at least in Morrowind NPCs gave you directions which you had to follow). I still remember the first time I played games like Wasteland and Magic Candle, you HAD to read manual to have the at least the faintest idea of what to do and they definately didn't hold your hand - but it was extremely satisfying when you were able to accomplish something.

Next step of innovation will be a keyboard with a single button labelled "press here to win".

Quote:
For every Baldur's Gate, there are twenty Fable 2s.


More like, for every Fallout and Arcanum there are tens and tens of Oblivions, Fables, etc etc. but yeah i totally agree with your point.


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Last edited by capretto on Sun, 26th Sep 2010 15:18; edited 1 time in total
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Sun, 26th Sep 2010 15:15    Post subject:
since the early 90s.. pshaw.. i' been gamin since back when games what were coming on cassettes. jetpack ftw.

not a very text heavy game though....


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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sun, 26th Sep 2010 15:17    Post subject: Re: Kids Can't Handle Old-School RPGs Anymore...
capretto wrote:

Quote:
For every Baldur's Gate, there are twenty Fable 2s.


More like, for every Fallout and Arcanum there are tens and tens of Oblivions, Fables, etc etc. but yeah i totally agree with your point.


Yeah Sad Don't get me wrong, I love playing Fable and whatnot.. but I don't enjoy the idea of it being to the EXPENSE of truly deep RPGs like the Fallout series, or indeed any of the classics. These days we just don't seem to have a choice; everything must go! Make way for "progress!" Sigh, even genre staples like Front Mission haven't escaped unscathed and the truly depressing thing is.... people are ACCEPTING it!

"Weeee! We turned Front Mission, a game heavily based on plot, extreme tactical management, turn based battles and deep mech customisation ... INTO A TPS COVER SHOOTER!"

... and people are accepting it Crying or Very sad
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Pixies




Posts: 382
Location: Deep in the Caribbean
PostPosted: Sun, 26th Sep 2010 15:27    Post subject:
chiv wrote:
jetpack ftw.

not a very text heavy game though....


That is from the early 90s, isn't it? Cool
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sun, 26th Sep 2010 15:28    Post subject:
I think he means Jetpac, an old Vic20/Speccy game released in 1984 (or was 85?)


Last edited by sabin1981 on Sun, 26th Sep 2010 15:29; edited 1 time in total
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ixigia
[Moderator] Consigliere



Posts: 65079
Location: Italy
PostPosted: Sun, 26th Sep 2010 15:29    Post subject:
I reckon people are getting more idiotic with each generation.
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peter980




Posts: 1977

PostPosted: Sun, 26th Sep 2010 15:31    Post subject:
Heh, when playing first Civilization game (when I had maybe 11-12 years), I learned so many new English words. Chariot, cavalry, knights, granary, invention, gunpowder, superconductor. Mostly stuff that are not first priority to learn in school when learning about foreign language. Very Happy


Last edited by peter980 on Sun, 26th Sep 2010 15:32; edited 1 time in total
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Sun, 26th Sep 2010 15:31    Post subject:
sabin1981 wrote:
I think he means Jetpac, an old Vic20/Speccy game released in 1984 (or was 85?)





pew pew!

and yeah my bad, jet pac... old memory is going a bit...




Last edited by chiv on Sun, 26th Sep 2010 15:35; edited 3 times in total
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Perdurab00




Posts: 455

PostPosted: Sun, 26th Sep 2010 15:32    Post subject:
Games are much more accessible now. I remember making pages and pages of notes and maps for so many games on those 8bit computers/consoles. Release a game like that now and people would soon lose interest - I know I'd lose interest fast and go play something else.

I learned to type by playing text adventures and MUDs. Not sure anyone would be interested in that nowadays. It's hard to make learning fun.


Epsilon: Game is great btw, I love it, so far it's a definite goty. It's remarkable how much has changed since the beta, stardock have been working their asses off, and it shows.
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TSR69
Banned



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PostPosted: Sun, 26th Sep 2010 15:33    Post subject:
I wonder if I would have liked Planescape: Torment at age 13 or so. My understanding of English at that time wasn't good enough to appreciate the game. We older generations of gamers like to see a lot more depth in games while the younger ones who are the biggest target of the developers/publishers want action and speed and no boring text.


Last edited by TSR69 on Sun, 26th Sep 2010 15:33; edited 1 time in total
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sun, 26th Sep 2010 15:33    Post subject:
"Ultimate - Play The Game!" fuck me they ROCKED! I absolutely loved the classic British software houses like Ocean, Bitmap Brothers and Ultimate.
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Saner




Posts: 6877
Location: Uk
PostPosted: Sun, 26th Sep 2010 15:34    Post subject:
chiv wrote:


also is it normal to be suffering fallout 3 withdrawal after uninstalling it about 2 weeks ago... does it eventually go away?



Not really, you keep looking at it in your collection and thinking "Shall I start again"

Roll on New Vegas!


ragnarus wrote:

I saw things like that in here and in other "woman problems" topics so...... Am I the only one that thinks some authorities needs to be alerted about Saner and him possibly being a rapist and/or kidnapper ?Smile

Saner is not being serious. Unless its the subject of Santa!
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Ankh




Posts: 23342
Location: Trelleborg
PostPosted: Sun, 26th Sep 2010 15:35    Post subject:
I'd like to see some remakes of the old classic rpgs (not remakes as in much changes to the actual game..I just want to see top notch graphics and sounds with old gameplay!).

Would love to play Bards Tale/Might And Magic/Wizardry/Legend Of Faergeil/Pool Of Radiance/Champions Of Krynn/Questron/Dungeon Master etc etc taking advantage of our latest gfx cards/sound cards.

Edit: Oh, and Ultima series too! Both the actual ultima and the underworld ones..


shitloads of new stuff in my pc. Cant keep track of it all.
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Sun, 26th Sep 2010 15:36    Post subject:
Ankh wrote:
I'd like to see some remakes of the old classic rpgs (not remakes as in much changes to the actual game..I just want to see top notch graphics and sounds with old gameplay!).

Would love to play Bards Tale/Might And Magic/Wizardry/Legend Of Faergeil/Pool Of Radiance/Champions Of Krynn/Questron/Dungeon Master etc etc taking advantage of our latest gfx cards/sound cards.

Edit: Oh, and Ultima series too! Both the actual ultima and the underworld ones..


truly all great games would be better with physx.


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Pixies




Posts: 382
Location: Deep in the Caribbean
PostPosted: Sun, 26th Sep 2010 15:37    Post subject:
chiv wrote:
sabin1981 wrote:
I think he means Jetpac, an old Vic20/Speccy game released in 1984 (or was 85?)


pew pew!

and yeah my bad, jetpac... old memory is going a bit...


Haha, ah. My first non-PC games were similar, Wonder Boy and Ghosts n' Goblins, Commando and The Last Ninja. Cool
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Sun, 26th Sep 2010 15:38    Post subject:
i remember ghosts n goblins... also spy vs spy

but ghosts n goblins.. man... that game was hard... seriously, that game was argghh shit fuck buggery arse... gamers these days wouldnt last 5 minutes in g'n'g.


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