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Posted: Fri, 13th Aug 2010 21:08 Post subject: |
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Call of Pripyat was just beautiful, more of that and I'm sold!
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Posted: Fri, 13th Aug 2010 21:09 Post subject: |
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Multi-platform eh? Please please please don't fuck it up
Steam - The Poopflinger
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tonizito
Posts: 51249
Location: Portugal, the shithole of Europe.
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Posted: Fri, 13th Aug 2010 21:10 Post subject: Re: S.T.A.L.K.E.R. 2 |
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Yay for more S.T.A.L.K.E.R. but this...
Frolsa84 wrote: | A completely new multi-platform technology developed by GSC will make the core of the game | not so much.
Hope they don't dumb it down for the audience and the hardware.
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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LeoNatan
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Posted: Fri, 13th Aug 2010 21:11 Post subject: |
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Expect this to be set in a dense city now. 
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Neon
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Location: Poland
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Posted: Fri, 13th Aug 2010 21:11 Post subject: |
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Posted: Fri, 13th Aug 2010 21:15 Post subject: |
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A cover system like the one in Call Of Juarez 2 would be really really cool actually
Steam - The Poopflinger
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Posted: Fri, 13th Aug 2010 21:15 Post subject: |
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Oh shut up guys, look the first one only sold 4 million copies! that's tragedy! pc gaming is dead and they have every right to move on to consoles..END OF! You should be happy if it's even released on PC...
Spoiler: | |
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Posted: Fri, 13th Aug 2010 21:20 Post subject: |
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Well the first one was split into like 3 games/parts? Last one was awesome.
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Posted: Fri, 13th Aug 2010 21:24 Post subject: |
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Nah, they didn't split the first one up on purpose (a la SC2). They simply made stand-alone expansions/sequels.
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tonizito
Posts: 51249
Location: Portugal, the shithole of Europe.
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Posted: Fri, 13th Aug 2010 21:37 Post subject: |
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We'll also have Call of Pripyat : Complete later this year (hopefully) and some interesting mods like Lost Alpha, the new AMK mod, etc.
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Posted: Fri, 13th Aug 2010 21:40 Post subject: |
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Another game series bites the dust, I guess.
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ixigia
[Moderator] Consigliere
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Location: Italy
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Posted: Fri, 13th Aug 2010 22:07 Post subject: |
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iNatan wrote: | Expect this to be set in a dense city now.  |
...yeah why not?
Kiev would be just perfect for giving the players a static, streamlined and more linear experience, restricting them to smaller areas in which the new STALKER-Suit-1.0® will have an easy job at shutting down hordes of low-IQ enemies.
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Posted: Fri, 13th Aug 2010 22:32 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 15:51; edited 1 time in total
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Posted: Fri, 13th Aug 2010 22:35 Post subject: |
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CoP was great and the proper sequel should be too
I can't see how this is going to work on consoles, maybe they plan different games and not a STALKER
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LMLM
Posts: 825
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Posted: Fri, 13th Aug 2010 22:52 Post subject: |
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Established success strategy 101:
1. Make great hardcore PC game
2. Watch reputation and publicity skyrocket
3. Make dumbed down console sequels
4. Profit
I can think of several studios that have followed this formula.
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Posted: Fri, 13th Aug 2010 23:00 Post subject: |
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5. fail miserably
that's how they all end up, they turn their backs on pc gamers who in turn never buy their games again, the console peasants turn their back on them when the next Halo comes out and they are left with no customers.
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Posted: Sat, 14th Aug 2010 00:29 Post subject: |
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Well ladies and gents, get ready to play half the game that was Stalker.
Time to remove inventory, that's only for nubs anyway. Don't need to pick up all that junk such as food and drinks either, only for RPG fags.
Ohh, did you like wide and open spaces in the previous titles? Well fuck you, now we have shiny new corridors for you...
Enjoy S.T.A.L.K.E.R. 2 : Revenge of the Derp
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Posted: Sat, 14th Aug 2010 00:32 Post subject: |
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Just agreeing with pretty much everyone, multi-platform? no thanks.
sellouts.
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Posted: Sat, 14th Aug 2010 00:44 Post subject: |
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tskiller wrote: | sellouts. |
It's a SHIT world. If you're to survive, you gotta make moneyz. If the game turns out to be good, I won't be giving a rat's asshole whether it's made its way to the fucking consoles or not.
Wow, the CEO threw a single word, and now the game (which hasn't even a single concept-art shot yet) isn't even worth for the trash can.
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Posted: Sat, 14th Aug 2010 00:47 Post subject: |
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human_steel wrote: | tskiller wrote: | sellouts. |
It's a SHIT world. If you're to survive, you gotta make moneyz. If the game turns out to be good, I won't be giving a rat's asshole whether it's made its way to the fucking consoles or not.
Wow, the CEO threw a single word, and now the game (which hasn't even a single concept-art shot yet) isn't even worth for the trash can. |
Because unfortunetly the word (or words) multi-platform is a assosiated with dumbing down and making a good game crap. I hope that won't be the case but my motto concerning these matters is; hope for the best, expect the worst.
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Posted: Sat, 14th Aug 2010 00:50 Post subject: |
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human_steel wrote: | tskiller wrote: | sellouts. |
It's a SHIT world. If you're to survive, you gotta make moneyz. If the game turns out to be good, I won't be giving a rat's asshole whether it's made its way to the fucking consoles or not.
Wow, the CEO threw a single word, and now the game (which hasn't even a single concept-art shot yet) isn't even worth for the trash can. |
They didn't earn any money at all with 4 million+ sales. Games cost like 5000 millionzzz to makez!!
Do you know why what you said is happening? Because the same shit has happened to hundreds of games and not a single one has not been dumbed down to shit when it went multiplat.
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Posted: Sat, 14th Aug 2010 00:53 Post subject: |
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It's in the nature of people to want more. To make more money regardless of the stability of their current source of income. I don't blame them. Even though I share the same fears with you that the game can be eventually dumbed down. Let's judge the game when more info surfaces out. It's like shooting in the dark right now ...
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Posted: Sat, 14th Aug 2010 00:55 Post subject: |
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human_steel wrote: | It's in the nature of people to want more. To make more money regardless of the stability of their current source of income. I don't blame them. Even though I share the same fears with you that the game can be eventually dumbed down. Let's judge the game when more info surfaces out. It's like shooting in the dark right now ... |
No, it's more of an educated guess. We might be guessing, but those guesses are based on facts from similar cases.
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LeoNatan
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Posted: Sat, 14th Aug 2010 00:57 Post subject: |
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human_steel wrote: | It's like shooting in the dark right now ... |
Like hell it is, all these concerns are backed by tens, if not hundreds, of examples.
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Posted: Sat, 14th Aug 2010 00:58 Post subject: |
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That's not guessing. This right now is dumping the game before it's even born. And what facts? I don't see facts. Point out.
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LeoNatan
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Posted: Sat, 14th Aug 2010 01:00 Post subject: |
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You know what an educated guess is right? If it looks like a duck, swims like a duck, and quacks like a duck, then it probably is a .. ? Goose?
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Posted: Sat, 14th Aug 2010 01:00 Post subject: |
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human_steel wrote: | That's not guessing. This right now is dumping the game before it's even born. And what facts? I don't see facts. Point out. |
Bioshock and Fallout 3, just the top of my head...
Edit:
Splinter Cell: Conviction, Battlefield: Bad Company, CoD: Modern Warfare 2.

Last edited by Mr.Tinkles on Sat, 14th Aug 2010 01:04; edited 1 time in total
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Posted: Sat, 14th Aug 2010 01:03 Post subject: |
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I'm just basing my opinions right now on what I see from previous experiences. Seriously, can anyone remember any instance of a game going multiplatform improving itself? I have a hard time even remembering games that stay the same in quality once they jump ship.
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