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Epsilon
Dr. Strangelove
Posts: 9240
Location: War Room
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Posted: Wed, 11th Aug 2010 16:34 Post subject: Baldurs Gate Series |
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Quote: | The Baldur's Gate series brought many technical advancements over computer-based role-playing games of the past. BioWare's Infinity Engine offers a pre-rendered isometric worldview, with sprite-based characters. Baldur's Gate was also the third computer game ever to make use of the Lua scripting language. The engine was also used for Planescape: Torment and the Icewind Dale series.
The games are based on a real-time modification of the second edition AD&D (Advanced Dungeons & Dragons) ruleset. The player's party can have up to six members, either created by the player according to the AD&D rules or NPCs recruited by the protagonist from the game world. Numerous side quests and plot twists are associated with particular NPCs and can be activated if they are found in the player's party. Through extensive, context-dependent dialogue, many characters inside and outside the player's party are fleshed out and given an added level of complexity.
In 1999, Baldur's Gate won the Origins Award for Best Roleplaying Computer Game of 1998, and in 2000, Baldur's Gate: Tales of the Sword Coast won Best Roleplaying Computer Game of 1999. Baldur's Gate has also been often compared to Diablo (an action RPG), perhaps for similarities in dungeon-crawling and the isometric view, but is much more story driven with less hack and slash. |
Since we didn't already have a topic about these great games here, I thought it was time we had one.
Also I noticed that the Big World mod has recently been updated. For those who don't know what that is, it's a mod which merges the world of Baldurs Gate + Expansion with Baldurs Gate II + expansion into the Baldurs Gate II world while adding a ton of the best community made mods.
Giving you hundreds of hours of play where you start out in Baldurs gate and some 500 hours later might begin to wonder if you'll ever finish.
You can find a guide to settin up the Big World here
If you're wanting to play these games again you owe it to yourself to play it with all the fantastic mods thats been created since their original release, mods like "The longest Road", "Shadows over Soubar" to name some of the most prominent and best in my opinion, but you can install as many as you want as long as you read and make sure theres no conflicts, the big world installer wizard makes this easy for you though, which is why this is so awesome
And if you've never played these games before you're really in for a treat here, so get on with it!
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Gomp
Posts: 626
Location: Norway
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Posted: Wed, 11th Aug 2010 17:12 Post subject: |
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Excellent games.
Ive got a collection and i must say. Its brutally difficult at times but still a good game
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dsergei
Posts: 4047
Location: Moscow, Russia
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Ankh
Posts: 23266
Location: Trelleborg
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Posted: Wed, 11th Aug 2010 22:11 Post subject: |
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No idea mate, it's a shame too because the idea - and initially released mod - showed SO much promise! Basically porting the entire content of Morrowind into the Oblivion engine and game. You needed to own both games, so no copyrighted material was used, and it added a ship from Oblivion that took you to Morrowind and let you explore the entire continent.
http://thenexusforums.com/index.php?showtopic=49000&st=0
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Ankh
Posts: 23266
Location: Trelleborg
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Posted: Wed, 11th Aug 2010 22:15 Post subject: |
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Ahh well that one I understand why they made sure never got released (incase they want to release it themself) I thought it was a mod to make the world bigger (with their own materials).
shitloads of new stuff in my pc. Cant keep track of it all.
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Posted: Thu, 12th Aug 2010 00:00 Post subject: |
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Installed BG1&2 with the Big World Project. Haven't started yet. Because a) Once I start I know it will be very hard for me to stop and b) I can't decide on a character :/
Btw why can't you play a Cleric/Thief dualclass? That would be like the most awesome class combination ever
A priest that steals your money if you don't donate 
sabin1981 wrote: | Now you're just arguing semantics. Getting fucked in the ass with a broom stale is an "improvement" over getting stabbed in the eye with a fork  |
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Posted: Thu, 12th Aug 2010 01:24 Post subject: |
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if anyone is wondering, you can get I think the Baldur's Gate Compilation on usenet, roll's in at about 6gb i think. so u get cd.s or dvd's something like that so im guessing the size for bg1 and bg2 together is around 3 something gigs.
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Ispep
VIP Member
Posts: 4117
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Posted: Sat, 9th Oct 2010 21:34 Post subject: |
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If I have BG1, TotSC, BG2 & ToB, what's the best way to get started with regards to modding it all together? On this forum it's recommended the Big World Project in most threads, in other forums it's Tutu, on more forums it's Baldurs Gate Trilogy, then you've got Big Picture and various other modifications not to mention all the smaller mods you can add on yourself.
Where to start?
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Posted: Sun, 10th Oct 2010 03:37 Post subject: |
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Ispep wrote: | On this forum it's recommended the Big World Project in most threads? |
Don't. I mean, the guy must have spent a shitload of hours to make that installer, but most mods are either shitty or useless - even the biggest ones like The Darkest Day and Check the Bodies were quite mediocre in my opinion, full of lame writing and boring quests (most of which didn't even allow for multiple approach, which was one of the features I appreaciated the most in BG2) and the writing of most companion-adding mods is on par with z-grade fanfiction. Basically, I'd rather avoid to install those mega packs because you can never judge the quality of single components, at least in my opinion.
Still, there ARE mods worth playing, but I suggest a simple manual installation:
- if you want extra challenge (but be careful, because sometimes it's borderline with frustration) you may want to add some mods that severely enhance some NPC combat encounters in the game (BG2 Tactics)
- I loved the Assassination mod, which adds a new questline completely focused on killing (or sparing people), lots of quests with multiple ways to be solved and choices and consequences.
- the Unfinished Business and Quest Pack are pretty much mandatory, especially the latter
- most of the NPC mods you find at pocketplane.org are good and worth trying - I particularly liked Keto and Xan. You may also want to get the banter pack.
BEST GAMES YOU'VE NEVER PLAYED (click)
Richard Benson: " Durante tutta la mia esistenza, ho avuto sempre un sogno...
(Throughout my whole existence, I've always had a dream...)
Loving fan: "un cazzo 'n culo!"
(A cock deep inside your ass!)
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Posted: Sat, 30th Oct 2010 13:33 Post subject: |
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Ive never played the BG series but im thinking of picking it up, any gfx enhancing mods i should know of? or any must have ones?
thanks
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Posted: Wed, 3rd Nov 2010 07:20 Post subject: |
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I reinstalled this recently for the 4th time (along with ToB) with lots of various mods to enhance gameplay... and for the 4th time in a row I just couldn't be bothered to sit through another 50-75 hours again to replay it all over again. *sigh*
For the couple of hours it took me too browse the net for mods and install time, I didn't even get as far as releasing Mincs and Jaheira from Irenicus's prison. I turned it off within 5 mins lol.
Was an epic game on my first and only playthrough though. Enjoy if you like your d&d.
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Posted: Fri, 5th Nov 2010 05:36 Post subject: |
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Oh god..I could be in some trouble here...I don't have my BG 1 anymore though..hmm..
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TSR69
Banned
Posts: 14962
Location: Republic of the Seven United Provinces
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dsergei
Posts: 4047
Location: Moscow, Russia
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Posted: Sun, 28th Nov 2010 12:10 Post subject: |
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They all have contingencies on them for different situations - usually spotting an enemy or getting hit. Your mages can do it too. Breach only removes spells that protect againts other spells if i remember correctly so you still have to dispell other protective stuff after the spell protection drops.
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Posted: Sun, 20th Feb 2011 16:40 Post subject: |
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Probably I'll buy one of the versions but which is best the DVD version or the GoG one? What about Icewind Dale?
Are all mods compatible with GoG?
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helvete
Posts: 2727
Location: Sweden
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Posted: Mon, 21st Feb 2011 17:43 Post subject: |
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I want to co-op the whole Baldur's Gate series with a friend. What do you guys recommend? BWP or something else? I'd rather not play BG1 with that horrid resolution, and I'd like a seamless experience.
REPOST
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Posted: Tue, 11th Aug 2015 19:54 Post subject: |
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JBeckman
VIP Member
Posts: 34861
Location: Sweden
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