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LeoNatan
☢ NFOHump Despot ☢
Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
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Posted: Wed, 27th Apr 2011 00:44 Post subject: |
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Indeed. I say we ban him at once! 
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Posted: Wed, 27th Apr 2011 00:45 Post subject: |
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Rude. I think he's a good poster!
NO LINKS TO ILLEGAL STUFF IN SIGS - DLC IS ILLEGAL TOO
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Posted: Wed, 27th Apr 2011 01:01 Post subject: |
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Posted: Wed, 27th Apr 2011 01:14 Post subject: |
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Posted: Wed, 27th Apr 2011 10:46 Post subject: |
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Well it's decided then, ban the cancer causing bastard.
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zmed
Posts: 9234
Location: Orbanistan
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Posted: Wed, 27th Apr 2011 11:20 Post subject: |
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Consolitis will have a fun time reading this thread 
1 and 2 are still amazing.
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Posted: Wed, 27th Apr 2011 11:22 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 05:03; edited 1 time in total
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Posted: Wed, 27th Apr 2011 14:29 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 05:03; edited 1 time in total
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Posted: Wed, 27th Apr 2011 14:37 Post subject: |
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and this generations kids will grow up to become game developers, and make more of this shit..
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Werelds
Special Little Man
Posts: 15098
Location: 0100111001001100
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Posted: Wed, 27th Apr 2011 14:41 Post subject: |
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Age has nothing to do with it, I didn't like this crap when I was 12 (and I'm only 25 now, so I grew up with NES/SNES/MD and then PSX/N64). It's lazyness, plain and simple.
And they won't become game developers, that requires far too much effort :E
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Posted: Wed, 27th Apr 2011 15:23 Post subject: |
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TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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Posted: Wed, 27th Apr 2011 15:29 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 05:03; edited 1 time in total
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Posted: Wed, 27th Apr 2011 15:59 Post subject: |
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Werelds wrote: | Age has nothing to do with it, I didn't like this crap when I was 12 (and I'm only 25 now, so I grew up with NES/SNES/MD and then PSX/N64). It's lazyness, plain and simple.
And they won't become game developers, that requires far too much effort :E |
Hmm. Back in the late 80's when I began my Geek "affair" with gaming, you had to learn some basic IT skills, to get your games up and running.
Not saying that I'm the perfect game developer, but I did learn a lot of IT stuff on my own, because I had to if I wanted to game and do other stuff. And in a foreign language too (English is not my native language).
I'll bet I wouldn't have knowledge that I have today, had I grown up with just a console for gaming.
And yes, I know. These days, kids are comfortable with PC's etc. at an earlier age, but modern devices are also WAY more user friendly. Just saying. 
"Sometimes when you do things right, people are not sure you've done anything at all." -- God (Futurama)
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Werelds
Special Little Man
Posts: 15098
Location: 0100111001001100
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Posted: Wed, 27th Apr 2011 16:07 Post subject: |
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True, but that still doesn't take away from the fact that the "current" generation is just lazy. There's even a lot of PC gamers who don't know what the hell DOS is, let alone work with it, that's lack of experience :/
Not wanting to have to think about what you're doing, or being unable to choose between 10 weapons is lazyness.
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Posted: Wed, 27th Apr 2011 16:23 Post subject: |
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Quote: | However, there are some rare cases where games do not suffer from being consoley. Some genres just plain don’t lend themselves well to being controlled by a keyboard and mouse anyway, such as racing |
indeed. 12 player no dedicated servers in Shift 2 isnt consoley at all
havent talked about the horrors when going through the menu's, oops my wheel is turned it accidently fucks up some settings 
Quote: | PC awesome button = Uninstall! |
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Posted: Wed, 27th Apr 2011 18:12 Post subject: |
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I don't think simplifications of games has much to do with consoles or PCs. Its more genre and public related. Just look at sports games, they are getting more complex each year and all of them are made with console players as a target audience.
No matter what system you are looking at, everywhere you have genres that are becoming simpler, but there are also genres that are becoming more complex.
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Posted: Wed, 27th Apr 2011 18:51 Post subject: |
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fawe4 wrote: | I don't think simplifications of games has much to do with consoles or PCs. Its more genre and public related. Just look at sports games, they are getting more complex each year and all of them are made with console players as a target audience. |
Word. It's kinda sad that sports games have more complex stat sheets than modern RPGs, such as they are.
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Werelds
Special Little Man
Posts: 15098
Location: 0100111001001100
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couleur
[Moderator] Janitor
Posts: 14330
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Posted: Wed, 27th Apr 2011 19:45 Post subject: |
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I remember using custom config.sys and autoexec.bat for different memory configurations for some gmes on my 486DX266... good old times...
But the article is totally on spot. the 8800GT is still enough to run the majority of the games coming out.
But one point that the article misses imo is the fact that nowadays you have only a few major publishers in the gaming business left (like EA) who really are only into making the most profit out of their releases. Thats also a reason why many games are built around the lowest common denominator. Both arguments go hand in hand I guess
"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
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Posted: Wed, 27th Apr 2011 20:17 Post subject: |
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Quote: | There are far fewer people gaming on PC than on consoles these days. Not including Solitaire, FarmVille, or anything like that, I’m talking people that upgrade their video cards and buy new games. We’re not going to get into the whole PC vs. console debate right now; this is just a baseline fact. |
This is a fabrication. (Fucking journos, do your research better next time!)
Even excluding FarmVille and such, Steam has 30 million active customers.
To compare with consoles, there are 50 million, in total 360s sold but how many of them still work? (If they don't work their owners aren't going to buy games for them)
Spoiler: | |
Furthermore how many people are PC gamers but do not have a Steam account/they didn't use it in the month Valve counted the active users? (According to Valve active users were those that owned at least 1 game and had logged in at least once that month)
When the new consoles are released, it'll be hard to ignore the PC market; in the first year the Xbox III will have a 5 million userbase while Steam is going to have 50 millions of active customers.
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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Posted: Wed, 27th Apr 2011 20:29 Post subject: |
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So ease of use is bad/derp and dicking around with a fucked up OS is l33t? As for the 8800GT being enough, GTFO. Maybe if you're playing on low/medium at 800x600. My HD4850 isn't enough, how could a 8800GT be enough?
The poolsize is larger and gaming has long left the obscure phase. The target audience has changed dramatically and most publishers seem to think that audience is "idiot". That's the problem. The bigger poolsize causes publishers to take the middle road at every turn to appeal to as much people as possible. There is no specialization, no targeting a small niche. Games are sucked towards a big giant black hole, eventually there will be one genre left. If you make a game with a 50 million budget and expect sales figures close to a billion units, your game will be a deformed jack-of-all-trades being average in every department.
The attention to detail is completely gone. Level design is a big joke, it's all the same plastic looking bullshit whenever you turn a corner. The subtle writing is gone, writing level has degraded to "me go shoot, ha ha ha" level. Gamers are not lazy, every gamer would like a well-made game, the devs are getting lazy. I cannot understand how a devstudio with hundreds of employees and millions of dollars can produce shit.
Meh, I'll stop :/
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Posted: Wed, 27th Apr 2011 20:37 Post subject: |
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Least we still have indie devs. You can count on them for originality and trying new ideas. Mainstream seems to be getting worse and worse though.
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Posted: Wed, 27th Apr 2011 20:58 Post subject: |
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Werelds wrote: |
You misunderstood the intention of my post. It's not about DOS, it's about those who have experienced anything pre-XP SP2, who actually have had to fuck around with little Setup utilities, selecting the correct fucking IRQ/DMA for your soundcard. Or having to install a bulkload of crap on Win98.
Now, everyone expects it to work; lowest common denominator is then the consoles. If it works there, it's good enough now. |
Yeah. So people expect stuff to work after they paid 40 bucks or more for it? What's wrong with that? Even on PC.
I have been through the same stuff you desribe and I thought the support for games on those platforms was a joke and I am glad it's better now.
We should be glad games work more out of the box npw, and even though we hate "auto update" for GPU drivers (as we know more what we're doing), the general mass does not. If the PC gaming was still about messing about with IRQ's, the last released game on the PC would be Diablo II or something. In order to develop more technically demanding games you need more funding, and that has been received by expanding the target group. The downside is the "derpification" that plagues a lot of games nowadays. That is also why we see a big upswing in indie games that can cater for a more hardcore audience that wants hard/more complex games.
Last edited by grapper on Wed, 27th Apr 2011 21:16; edited 1 time in total
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