The MMO Thread
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FastMemFirst




Posts: 613
Location: Chipmem
PostPosted: Tue, 9th Mar 2010 16:25    Post subject: The MMO Thread
Most respected humps,

lets talk about the past, present and future MMO titles here. I just did read about Reakktors upcoming space MMO Black Prophecy being a F2P title hosted by Gamigo. For me its the first faulty decision they made because i cant imagine a fair and non-greedy shop for a space mmo. There is no housing or pets and stuff they could sell but there are shields, weapons, cargo/fuel capacity etc.. Do you think they manage to not fuck up PvP by selling player-skill-replacing items? Any experience where it worked well or not in other games? And what other games are you looking for? I just lost a bit hope in the genre because iam disappointed by upcoming titles like MO, APB or Craft of Gods while naming only a few non-asian i (beta)tested. Earthrise maybe? Is Jumpgate Evo still in the works?

If you do not care about MMO at all please move on, nothing to see here for you.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Tue, 9th Mar 2010 16:34    Post subject:
I just got invited to the new EA "free" (read: it's free to look at, but we'll rape you on micromanagement costs) browser MMO; Lords of Ultima.

I'll update when I've played it a little, see whether it's fun or not. It's a close beta but if you've played BF-Heroes beta then you're already eligible to play LOU.
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CraigJonson
Banned



Posts: 70

PostPosted: Tue, 9th Mar 2010 16:42    Post subject:
in my opinion :
the most successful MMORPGs are those that simulate real life or status in real life,
people curios about this play those to feel like a gangster , assassin or wizard
so
if you can show in detail how it is to be someone then your MMO is successful
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inz




Posts: 11914

PostPosted: Tue, 9th Mar 2010 16:42    Post subject:
Mildly interested in TOR, but since that's over a year (?) away still, there's nothing in the genre worth even looking at. The vast majority of MMO's are complete crap, of course.
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Perdurab00




Posts: 455

PostPosted: Tue, 9th Mar 2010 16:44    Post subject:
Lords of Ultima looks a bit like Travian. I got bored of LoU after 10 minutes.


Epsilon: Game is great btw, I love it, so far it's a definite goty. It's remarkable how much has changed since the beta, stardock have been working their asses off, and it shows.
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veemon




Posts: 90

PostPosted: Tue, 9th Mar 2010 16:55    Post subject:
World of warcraft : cataclysm will be coming out this year.

How ever since they have made wow mainstream and waterd it down (similar to sup com 2 or comand and conquer 4) I will probably not buy it.
There is no more skill required in wow as you can level a character from lvl 1 to 80 in just 2-3 days and then experience the end game in another week.

Every one is wearing the same gear like its a uniform and the comunity is one of the worse comunity i have seen in any online games.

My advice don't buy it and wait for biowares starwars kotor
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Taffelost




Posts: 798

PostPosted: Tue, 9th Mar 2010 17:37    Post subject:
veemon wrote:
World of warcraft : cataclysm will be coming out this year.

How ever since they have made wow mainstream and waterd it down


I LOL'ed Very Happy When wasn't WoW mainstream and watered down?
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Taffelost




Posts: 798

PostPosted: Tue, 9th Mar 2010 17:45    Post subject:
I really miss playing a good fantasy MMO. I got two EVE Online accounts for several years, but it's just isn't the same. EVE PvP is unsurpassed no doubt, but I want something I can explore in, see great cities, smash some skulls and raid dungeons with some buddies. Sadly the MMO genre has been stale for many many years now. There's just no innovation or originality injected any longer.

Personally I think developers needs to start implementing human controlled gamemasters. GM's that can set up unique situations and quests. Let you stumble by accident into a long forgotten cave with some good loot. Doesn't even have to be fighting involved. It's unique happenings like that I think is the future of the genre. Every happening shouldn't even be for everyone. If you're not there at the right time, well then tough luck for you. That would at least inject some suspense into the genre.
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moosenoodles




Posts: 18411

PostPosted: Tue, 9th Mar 2010 17:59    Post subject:
random attacks while on a peacful road heading somewhere would be a good start.. doesnt have to be GM (player) run.. can just be implemented into the game code..

one min ur safe next a big ass group of nasty shit rolls up on horses etc and is wanting to loot ur worth....

everything is to samey indeed these days.. its just not eventful enough.
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Stinky244




Posts: 623
Location: Estonia
PostPosted: Tue, 9th Mar 2010 18:09    Post subject:
Ultima Online is pretty good. Looks old but the things you can do there are still awesome. No leveling instead you level skills until you reach a total skill cap. Loved it some years ago.

Play WoW on and off again but have to agree that it has gotten WAY too easy and people are REALLY stupid and think they are UBER LEET!!! yet they dont know how to play their char and if someone wants to help them they start screaming at you and then comes the ignore Smile

LOTRO is pretty cool too especially to the people who like Lord of the Rings ( thats obvious ) Has its pros and cons but pros overwieght the cons.

EVE online is too hardcore. Sometimes even too hardcore for hardcore players Smile You have to play about 2-3 years to reach to the level the end players are and the learning curve is STEEP.

Lineage II is a grindfest. Really a grindfest!! You have some quests in the beginning as a tutorial and then you get you next quests when you reach level 20 and to get to level 20 you have to kill the same mobs over and over and over again... The end level castle raids might be cool but man the grinding will bore you to death. My opinion is to keep those kinds of MMOs out of the western world and keep them in Asia where they are VERY popular.

That pretty much sums up my MMO experience in the past years. There is still hope in the genre with the upcoming The Old Republic by the super awesome guys in BioWare.
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Tue, 9th Mar 2010 18:49    Post subject:
Wurm-Online

Ugly as hell, but really complex and once you get used to it, it's hard to put it down, especially with a good group of pople at your side. It really is a fantasy life simulator. You have to eat, drink to be productive (you can't die from starvation AFAIK, but if you neglect your waistline, you tire your char out way faster than you can do anything useful). No levels, just plain and simple skills to level up by practising. You can build wherever and whatever you want (except a few grids outside the starting place, but that's understandable), you can alter the landscape with hard work, grow crops for your food, hunt animals for their meat/fur/skin, chop wood for planks/fire-fuel, mine tunnels into mountains, forge weapons, fish, etc, etc, the list could go on for a while.

As I said, it's ugly as hell. Barely any details, no alterable character appearance, ridicilous animations, if any at all, but the amount of stuff you can do is staggering.

It has a free-section where you can level your skill up to 20 (the max is 100 AFAIK) and you are restricted to the starter island (still quite big). For some miniscule monthly fee (5 euros/month) you can level your skills to max and can enter one of the two premium continents (one if full-PVP, with free-for-all rules and the other is a peaceful community). although after this if the premium time expires, you can't play with that char until you reactivate.

Also the game is quite unforgiving. There is no map, so if you stray into the wilds, you can get lost very easily and you need quite a bit of crafting experience to be able to craft a compass that gives a bit of help in finding your way around. Also there is only FPS view, so don't expect to see your avatar ever (besides, if you see another player, you saw all Razz).

Because of the general ugliness and hardcore gameplay, there are no 1337-kiddies anywhere and the players are generally helpful (there are still gankers prowling around, but that's unavoidable).

Some screens to get the glimpse of the ugliness, but I still say it's a great game if you guys give it a real chance.
 Spoiler:
 
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moosenoodles




Posts: 18411

PostPosted: Tue, 9th Mar 2010 18:52    Post subject:
yes i can see how it can be and been told in other mmos this is addictive, gfx are nice to have but it shows gameplay and options are key to enjoyment...
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Anticasper




Posts: 1128
Location: Paul's Boutique
PostPosted: Tue, 9th Mar 2010 22:10    Post subject:
Maybe the star wars mmo will be decent, I am not sure if there are any other well funded mmo's on the horizon, except maybe for blizzards next secret mmo project, but that prolly still is far away.


Per Ardua Ad Astra
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CookieCrumb




Posts: 4670
Location: Celephaïs
PostPosted: Tue, 9th Mar 2010 22:31    Post subject:
Blizzard is gonna milk WoW for a long time Very Happy

Somebody with more knowledge of the Old Republic.
Do they intend for you to be able to play a Jedi?
That's what pretty much killed Star Wars Galaxies for me.
When suddenly everybody was just grinding as hell to be able to play a Jedi Sad
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Tue, 9th Mar 2010 22:36    Post subject:
Reklis wrote:
Blizzard is gonna milk WoW for a long time Very Happy

Somebody with more knowledge of the Old Republic.
Do they intend for you to be able to play a Jedi?
That's what pretty much killed Star Wars Galaxies for me.
When suddenly everybody was just grinding as hell to be able to play a Jedi Sad
Well duh. Of course you can. This isn't the GCW era that was ruined by the tonns of jedi running around, this is the Old Republic era where they were relatively commonplace. Plus this is more intended to be KOTOR3 than a traditional MMO, especially not a sandbox one like SWG.
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CookieCrumb




Posts: 4670
Location: Celephaïs
PostPosted: Tue, 9th Mar 2010 22:41    Post subject:
Well, now that I think about it, you're right. Of Course.
Gonna take a look at TOR. Could very well be the next mmo I get into Very Happy
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Tue, 9th Mar 2010 22:44    Post subject:
Reklis wrote:
Well, now that I think about it, you're right. Of Course.
Gonna take a look at TOR. Could very well be the next mmo I get into Very Happy
I suggest you take a look at SWG-Emu. It's comming along nicely, and once it's done, I'm sure there will be tonns of servers where the Jedi-class will be restricted to hell and back. Smile
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moosenoodles




Posts: 18411

PostPosted: Tue, 9th Mar 2010 23:21    Post subject:
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veemon




Posts: 90

PostPosted: Tue, 9th Mar 2010 23:26    Post subject:
Starwars kotor will let you play as a jedi but at the same time there are 4 different jedi classes to pick from.

Jedi Knight
Jedi Master
Sith Lord
Sith Inquisitor

All of them have their own background stories and thus provide a different experience.
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moosenoodles




Posts: 18411

PostPosted: Tue, 9th Mar 2010 23:30    Post subject:
if it turns into a sudden flow of jedi toons it will suxor..
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Tue, 9th Mar 2010 23:47    Post subject:
moosenoodles wrote:
using pre ng ?
Better yet, Pre-CU. No more levels, pure and clean skill-based gameplay. Smile
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moosenoodles




Posts: 18411

PostPosted: Wed, 10th Mar 2010 00:13    Post subject:
hmm Very Happy

is it at all running yet ? can we use it... i looked once for it found the site im sure etc but it was hard to work out if it was useable or still being worked on..
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Wed, 10th Mar 2010 00:28    Post subject:
It's still WIP, but most of the stuff is working. Vehicles, housing, etc. Still not a perfect copy, but they are getting close (some things are messed up, but generally it's quite nostalgic Smile ).

As for getting it to work, you just install the original game, download the Launchpad Enhanced program, run it, designate the game's directory (will start patching on it's own in some stock folder, can't remember where the option is exactly, but it's not hard to find), while patching you create an account on the swgemu site for login and you're done. Once done patching, you can start it up and have access to the lone test server.
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moosenoodles




Posts: 18411

PostPosted: Wed, 10th Mar 2010 00:32    Post subject:
oh that sounds interesting to try now Smile
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FastMemFirst




Posts: 613
Location: Chipmem
PostPosted: Wed, 10th Mar 2010 18:33    Post subject:
A few(!) news about Jumpgate Evo got released today here: http://us.jumpgateevolution.com/forums/showthread.php?t=3106

Battlestar Galactica MMO was announced yesterday. A browser MMO. Says all.
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JackArbiter




Posts: 203

PostPosted: Wed, 10th Mar 2010 19:48    Post subject:
mortal online. past few patches have been good, though they gotta fix some desync stuff after this last one.

going to have to release too early but gets better by loads every week/month. only mmo in even the distant future that looks worth it.
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asucahayashi




Posts: 541

PostPosted: Wed, 10th Mar 2010 20:21    Post subject:
waiting for TOR and FF14.

due to immense criticism on the lack of open world areas and towns in 13 i have this funny feeling that they'll litter the place with huge cities up one's ass and huge, beautiful areas in FF14.
seeing as it's on ps3 too i think we can expect a certain graphical quality and not cater to low-end users.

well that's what i'm hoping for anyways.
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FastMemFirst




Posts: 613
Location: Chipmem
PostPosted: Wed, 10th Mar 2010 21:02    Post subject:
MO the only mmo worth it? Sorry but i can not disagree more. I doubt they even have the money they need for 1/2+ year more of development to make this game attractive for the minimum player base they need to run it. Its just too broken and unfinished for an open beta in current state and everybody knows it will be released unfinished because they run out of manpower and money. The unbelievable lame excuses from hardcore fanboys will do the rest by flaming every possible customer who has the nerve to complain about this broken POS away forever.
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JackArbiter




Posts: 203

PostPosted: Thu, 11th Mar 2010 00:43    Post subject:
I will say I skimmed through the last of the big paragraph in the OP and didn't mean to bring up the exact same MMO you said you were disappointed with Surprised

I don't mind disagreement, but it sounds like you're reacting more to fanboys than to the company or the game. If you let fanboys get to you that's not the game's problem, every game has fanboys. Every time some blind defense from fanboys comes up you can basically use a dev quote to talk them back down cause the devs are realistic about it, it's way rough. And yes I agree, fanboys are detrimental to the game.

But your alternative is going with some big publishing company that's going to try to make another shitty clone game. I imagine eventually one will stumble onto something halfway worth it but eventually the idiots at the top will gut it of anything worthwhile.

The biggest problem with MO is it's non-instanced twitchy. Working out lag in something like that hasn't really been done before. Also it means you can't put half the shit you want to put serverside and clientside sucks.

But right now if they cut down the lag/desync it's playable and fun for enough people that it'll last. I enjoy it enough to throw the amt. of money you'd pay for 2 to eat at mcdonald's for a couple nights of alright fun, and many people feel the same way. You simply can't do what you do in that game in any other MMO. So, looking into the future and not seeing anything that's not themepark or autotarget or focused all on pve (from what i've seen, i'd love someone to correct me if i'm wrong)... I'm still hoping for its success.

And because it has solid foundations, I imagine that if they put another 6 or 12 months into it and got it to a good state you'd go back to it, no? I wouldn't say the same for age of conan or warhammer, those games are foundationally shitty.
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FastMemFirst




Posts: 613
Location: Chipmem
PostPosted: Thu, 11th Mar 2010 01:22    Post subject:
Sure do i react on fanboys because they are part of the community and the community is the major part what makes the difference between a single player game and a mmo. And i will share my gaming experience with them. So far they robbed my starter equipment even before the client loaded the character models and some minutes later i and a lot of others got killed by a horse on crack or something. Thats only one story, see their forum for zillions more. Beta blablah here and there, its just not ready for the public and whom else to blame than SV? If you dont have the money and power without a strong partner in the background doing the public relations and marketing and then be forced to release an unfinished product you will pay for it. AoC and WAR have a strong partner, thats the reason why theyre sill alive. Cant see that for MO and SV if they follow their path. MO is good on paper but everything else is a big disappointment. And selling things they even dont know if it ever works is another story. After over 5 weeks in open beta the game still suffers from huge lagg. Where do you get your hope?

Typical Mo Forum thread:
A: Why is there no compass?
B: Its a realistic game, you need to find stuff yourself
C: Oh no more whiners. go back to wow noob
A: But there is magic, how realistic is that?
C: random 4chan like pic of epic fail
B: Its still beta
C: QQ

Smile
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