WING COMMANDER I-II
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LuckyStrike




Posts: 1753
Location: Somewhere in the Portuguese Colonial Empire
PostPosted: Fri, 4th Sep 2009 03:05    Post subject: WING COMMANDER I-II

Released by Origin Systems in 1990, the game was a marked departure from the standard formula, bringing space combat to a level approaching the Star Wars films. Set in the year 2654 and characterized by Chris Roberts as "World War II in space," it featured a multi-national cast of pilots from the "Terran Confederation" flying missions against the predatory, aggressive Kilrathi, a feline warrior race. Most impressively, cockpit performance affected gameplay: going above and beyond the call of duty resulted in medals, promotions in rank were awarded at regular intervals, and success or failure on certain critical missions would even decide the player's plot progress, "winning" or "losing".
In 1991, this game won Computer Gaming World's 1991 Overall Game of the Year award


The player takes the role of a nameless pilot aboard the TCS Tiger's Claw, a Bengal-class Strike Carrier. The player gets to name the pilot and choose his callsign. The pilot (known in-production to Origin personnel as "Bluehair," after his most notable feature) quickly rises through the ranks of the flight wing, and (presuming the player performs ideally in the cockpit) eventually leads a strike on the Kilrathi High Command starbase in the Venice system. On the other hand, if the player does not perform optimally, missions become increasingly defensive in nature and eventually the Claw is forced to retreat. Of the two endings, the "winning" path is established as canon by the game's two expansion packs, as well as the sequel, Wing Commander II: Vengeance of the Kilrathi. In 1994, Wing Commander was retroactively renamed Wing Commander I in a bundled re-release of both games, in preparation for the release of Wing Commander III: Heart of the Tiger. The player can talk about the missions on the carrier bar eith the other pilots, and receives breifings before and after the missions about hes performance and the state of the war.
Memorable.
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Bigperm




Posts: 1908
Location: Alberta,Canada
PostPosted: Wed, 9th Sep 2009 18:09    Post subject:
I loved the first wing commander games. Bought both when they came out. I remember having to learn what the hell EMM386 (IF i remember correctly) was to get WC1 to run.

Man those were good games


Jenni wrote:
I drunk. I don't fucking care!
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LuckyStrike




Posts: 1753
Location: Somewhere in the Portuguese Colonial Empire
PostPosted: Thu, 10th Sep 2009 01:02    Post subject:
Yep we had to squeeze every ounce of memory out of the machines back then. But it was glorious Cool
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Ispep
VIP Member



Posts: 4117

PostPosted: Thu, 10th Sep 2009 01:08    Post subject:
I never played these, either before my time or just not on my radar. I did play the later versions though and aside from some corny FMV and all that jazz the space combat was very enjoyable. There was a free episodic Wing Commander at one point which was really good fun as well.

Freespace and Wing Commander both need rebooting.


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dr-nix




Posts: 996
Location: Sweden
PostPosted: Thu, 17th Sep 2009 01:36    Post subject:
Also never played I or II. First heard of the series when i was at my cousins place. He had WC3 (which i bought off him for a few bucks). I love Wing Commander 3. WC IV was crazy, rumour had it you needed a Pentium 150Mhz to play it with full graphics ! damn.


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webtax




Posts: 463

PostPosted: Mon, 25th Oct 2010 05:20    Post subject:
my personal favorite in al wing commander series is WCÏI good memories
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Mon, 25th Oct 2010 14:12    Post subject:
Unfortunately I didn't buy these games, at the time I was plenty busy with Ultima VII part 1 and 2, the Crusader games, System Shock and Bioforge to name a few Origin games.
Ahh good old Origin Systems, how I weep for your passing - EA where creativity grows stagnant.
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Atropa




Posts: 878

PostPosted: Sat, 30th Oct 2010 13:01    Post subject:
I only played prophecies or whatever it was called. Have the been made any remakes of the old games?
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azzman




Posts: 4056
Location: Australiiiaaa , maate
PostPosted: Sat, 30th Oct 2010 13:43    Post subject:
Still have WC3 and WC4 boxed, great franchise
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dr-nix




Posts: 996
Location: Sweden
PostPosted: Sat, 30th Oct 2010 14:08    Post subject:
I also still have the CDs for WC3 and 4 Smile (3 for WC3 and 6 for WC4)


AMD Ryzen 9 5900X | Noctua NH-D15 chromax.black | ASUS Crosshair VIII Dark Hero | 32 GB Trident Z 3600Mhz | Gigabyte Aorus PCIe4 1TB SSD | Corsair MP510 1TB SSD |ASUS RTX 3080 Ti TUF | Fractal Design Define 7 | Seasonic 850W Platinum
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xyzg




Posts: 1835

PostPosted: Wed, 3rd Nov 2010 08:03    Post subject:
Fantastic games at the time, wc1 was one of the games that really got me into space sim/shooters, but unfortunately they play like crap nowadays though.
Still have the original wc1 box downstairs, containing the blueprints of the raptor? ships still. These days such extras would be classed as "Limited editions" with a £5 surcharge on top of the retail price.

The Freespace2's Wing Commander mod is suppossedly pretty good, although I have never played it. http://wcsaga.hard-light.net/
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kumkss




Posts: 4830
Location: Chile
PostPosted: Tue, 7th Dec 2010 16:55    Post subject:
this games should be remaked!! what a great time! i remember all of them + wing commander privateer!! awwwwwwww!

http://www.wcnews.com/fanprojects/privremakegg

looks interesting... gonna give it a chance, when i've got the time.
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