Shogo: Mobile Armor Division
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Frant
King's Bounty



Posts: 24594
Location: Your Mom
PostPosted: Tue, 21st Apr 2009 22:40    Post subject: Shogo: Mobile Armor Division


Released 1998, developed by Monolith (they did Blood, AvP2, FEAR 1 & 2, NOLF 1 & 2, Tron 2.0 etc.), a very good game based on japanese manga and machinima.

Quote:
Shogo features a mix of both standard on-foot first person shooter action, and combat with anime-style bipedal mechs. Unlike mech simulator games such as the Mech Warrior series (where mechs are piloted in a manner similar to tanks), the mechs in Shogo are controlled essentially the same as a human FPS character would be.

The mech missions are of average difficulty, and feature a variety of energy-based or explosive projectile weapons. Much of the action takes place within city areas.

The on-foot missions feature a variety of mostly hitscan firearms, such as dual pistols, an Uzi-like machine gun, and an assault rifle (non-hitscan weapons include two types of grenade launchers and a TOW rocket launcher). These sections of the game are quite difficult; your character (Sanjuro) cannot survive much damage, enemies are equipped with rapid-fire hit-scan weapons and have great aim, health items are somewhat scarce, and armor is extremely rare.


Quote:
Players took the role of Sanjuro, a commander in the United Corporate Authority (UCA) army, during a brutal war for the planet Cronus and its precious liquid reactant, kato. Prior to the game's first level, Sanjuro had lost his brother, Toshiro; his best friend, Baku; and his girlfriend, Kura, during the war. He is now driven by revenge and his romantic relationship with Kathryn, Kura's sister; in Sanjuro's words, "It's kinda complicated." The game's narrative is primarily what drove gamers to finish the game, as it featured a healthy dose of comic relief without becoming silly.

The game begins with Sanjuro being extracted from a reconnaissance mission two years after the mission against Ivan Isarevich that resulted in Kura, Toshiro, and Baku's supposed deaths. He is brought to the Leviathan, a UCA command ship, and receives his mission from Admiral Akkaraju, who is Kura and Kathryn's father. Sanjuro then is dropped onto the planet to enter the city of Avernus and kill Gabriel, leader of the Fallen. Once Sanjuro reaches Avernus, a mysterious man called Hank Johnson, a "friend of a friend," warns him about reinforcements coming in. Sanjuro attempts to reach Gabriel's headquarters. But it's a trap: communications with the Leviathan are jammed by an interference array, and Uziel, Gabriel's right-hand man, blocks Sanjuro's way after claiming that he knows him. Sanjuro, assisted by Hank, reaches the base with the interference array, and assists a UCA unit, Strike Force Carnivore against the enemy. He deactivates the array and establishes contact, but hears Kura instead of Kathryn. It is revealed that Kura was not dead, and she asks to meet with Sanjuro in Maritropa, a nearby city on Cronus to explain everything. Admiral Akkaraju, however, dodges the question of why he didn't tell Sanjuro about this, and orders Sanjuro to withdraw. Sanjuro then exits through the sewer to avoid the reinforcements; in the process of doing so, he learns that the soldiers have overwhelmed Strike Force Carnivore, and have secured his MCA. Reaching a parking garage he passed through earlier, Sanjuro kills some soldiers and destroys a tank, allowing Hank to help him escape in the back of his truck.






http://en.wikipedia.org/wiki/Shogo:_Mobile_Armor_Division


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Surray




Posts: 5409
Location: Europe
PostPosted: Tue, 21st Apr 2009 23:04    Post subject:
Ah I remember this... I only played the demo and I thought it was great, but couldn't afford to buy it. I think I'll have to go and check it out again!


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SuTuRa




Posts: 2445
Location: NFOHump
PostPosted: Wed, 22nd Apr 2009 00:51    Post subject:
I played this game at the time! It was quite cool Smile
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