What happened to the Kingpin sequel?
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SpykeZ




Posts: 23710

PostPosted: Fri, 23rd Nov 2007 01:40    Post subject: What happened to the Kingpin sequel?
Was announced back in like, 2004 and was TBA 2007 but all I can find it the announcement.

http://pc.ign.com/articles/506/506960p1.html


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farne




Posts: 3732

PostPosted: Fri, 23rd Nov 2007 02:22    Post subject:
Didn't Xatrix go bankrupt?
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SpykeZ




Posts: 23710

PostPosted: Fri, 23rd Nov 2007 02:36    Post subject:
according to IGN the developer was never chosen, interplay was publishing, or did they go bankrupt too. I just installed the first one (never got very far) again. Game is effin hard.


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farne




Posts: 3732

PostPosted: Fri, 23rd Nov 2007 02:46    Post subject:
Ah well, it's a brilliant game, albeit a bit unrealistic, it still stands out as an sentimental gaming value for me.
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SpykeZ




Posts: 23710

PostPosted: Fri, 23rd Nov 2007 02:48    Post subject:
Ya, first game to be banned on the shelves of stores here in the states. Reading wiki it seems it was canceled.

Quote:

Kingpin would prove to be Xatrix's last game; on the day that Kingpin shipped, Xatrix Entertainment ceased to exist. Many of their team however, would reform later to create Gray Matter Interactive Studios.

A sequel to the game went in production in Interplay in 2005. Work got as far as creating a playable demo version of a level, but after a string of disastrous decisions of the company's CEO, the project was canceled and soon afterwards, Interplay itself practically collapsed.


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Posts: 3074
Location: San Diego, CA
PostPosted: Fri, 23rd Nov 2007 02:52    Post subject:
stupid ceo's they really are nobbers. Are gray matter still around? didnt they do the mutliplayer version of rtcw.
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SpykeZ




Posts: 23710

PostPosted: Fri, 23rd Nov 2007 03:02    Post subject:
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thompa
Banned



Posts: 962
Location: Din mamma
PostPosted: Fri, 23rd Nov 2007 03:37    Post subject:
Kingpin was great. I remember buying it in Denmark, and playing it as hell when I got home.
The ending was also a nice touch.


Har knullat med Anne Frank.
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pikachupi




Posts: 4180

PostPosted: Fri, 23rd Nov 2007 09:22    Post subject:
yea..Smile was a game that came earlyer to it's time..graphic was great and gameplay was kinda strange and intresting.
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Vodka-Redbull




Posts: 5134
Location: The Evil Empire
PostPosted: Fri, 23rd Nov 2007 09:39    Post subject:
The strangest game that went ahead of its time (apart from Trespasser), a true neglescted masterpiece was Strife - a Doom-engine based first-person RPG & shooter like Elder Scrolls. You could get quests from NPCs, buy and sell stuff, there was a good plot and dialogs. And an open world (!).

here: http://en.wikipedia.org/wiki/Strife_(game)
screens: http://www.mobygames.com/game/dos/strife/screenshots

And it can be found on some oldies sites (you know, abandonware etc.) and run using Zdoom.


"Only one country can destroy NATO in 40 minutes - it's Russia"
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Tydirium




Posts: 601

PostPosted: Fri, 23rd Nov 2007 09:52    Post subject:
Ah, good ol´times - Kingpin, yes, that was a great game, one of the best in these times, long ago.
The dark "adult" atmosphere was unique, the gore excellent, level design and graphics outstanding (for its time).
It was actually a "slow" shooter - completely different from todays standard, but it worked. You had to be careful due to the long reloading times of your weapons and always being low on ammo. hand-to-hand combat was also a dangerous approach.

I would like to see a sequel even if I doubt that it would reach the same "unique" quality on todays market with already far too much standard shooters on the shelves.... Embarassed
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SpykeZ




Posts: 23710

PostPosted: Fri, 23rd Nov 2007 10:00    Post subject:
I hope it stays dead. Activision picked up soldier of fortune and completly ruined it


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pikachupi




Posts: 4180

PostPosted: Fri, 23rd Nov 2007 10:26    Post subject:
SpykeZ wrote:
I hope it stays dead. Activision picked up soldier of fortune and completly ruined it


haha rofl..if that's gonna be the case..i am with you.
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wawrzul




Posts: 2336
Location: Cracow, Poland
PostPosted: Fri, 23rd Nov 2007 10:38    Post subject:
Finished it 2 times. I admit it is a hard one, especially in the beginning where you often have to hide. But once you got all the guns & ammo, they can suck your shotgun barrel. Maybe except the bosses - blanco was hard, the biatch too and so was the kingpin himself.

The music by Cypress Hill is fucking amazing. Also the dialogues are AWESOME - "what's the count" and all the yelling. The atmosphere of slums is great too.
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farne




Posts: 3732

PostPosted: Fri, 23rd Nov 2007 15:49    Post subject:
wawrzul wrote:
Finished it 2 times. I admit it is a hard one, especially in the beginning where you often have to hide. But once you got all the guns & ammo, they can suck your shotgun barrel. Maybe except the bosses - blanco was hard, the biatch too and so was the kingpin himself.

The music by Cypress Hill is fucking amazing. Also the dialogues are AWESOME - "what's the count" and all the yelling. The atmosphere of slums is great too.


"Hey how ya doin'? 5 dollars to get in." "No, fuck you!" "No, fuck you, you you piece of shit, now its twenty dolar to get in you cocksuck!" "Get the fuck out of my foiér( ? )! you cocksuck!"

Such an awesome game and dont forget the Jesus.
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wawrzul




Posts: 2336
Location: Cracow, Poland
PostPosted: Mon, 26th Nov 2007 12:51    Post subject:
-"Dont be talking to my bitch, mothafucker"
- "Welcome to Jax, how ya doin'?, ten dollar cover charge gets u right in da door"
- "Fuck you, ratfuck"

Also all the vocal work was available in wav so my windows (i think '98 back then) was all over with "you fucking want some of this, fuck?" etc.
Very Happy Very Happy
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ThOMaZ




Posts: 809
Location: Here
PostPosted: Mon, 26th Nov 2007 19:04    Post subject:
Had no idea they were once talking about a sequel. Finished the game again a couple of months ago. Graphics got seriously outdated but the game is still awesome Smile


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SpykeZ




Posts: 23710

PostPosted: Mon, 26th Nov 2007 19:05    Post subject:
Sequel was planned back in 2004, not heard a thing about it since. Guess it's canceled


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LeoNatan
☢ NFOHump Despot ☢



Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Mon, 26th Nov 2007 19:19    Post subject:
SpykeZ wrote:
I hope it stays dead. Activision picked up soldier of fortune and completly ruined it

what, you dont want activision value to make Kingpin Payback for consoles and pc?
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wawrzul




Posts: 2336
Location: Cracow, Poland
PostPosted: Tue, 27th Nov 2007 07:57    Post subject:
LeoNatan wrote:
SpykeZ wrote:
I hope it stays dead. Activision picked up soldier of fortune and completly ruined it

what, you dont want activision value to make Kingpin Payback for consoles and pc?

So true Very Happy Very Happy
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Spiderman
Banned



Posts: 5877

PostPosted: Tue, 27th Nov 2007 13:16    Post subject:
LeoNatan wrote:
SpykeZ wrote:
I hope it stays dead. Activision picked up soldier of fortune and completly ruined it

what, you dont want activision value to make Kingpin Payback for consoles and pc?

YES
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Cedge




Posts: 1480

PostPosted: Wed, 28th Nov 2007 06:27    Post subject:
SpykeZ wrote:
Ya, first game to be banned on the shelves of stores here in the states.

"Banned" is completely the wrong word to use. Some stores refused to sell it, and that's fine; all stores have the right to choose what they want to sell, and what they don't want to sell.

Nothing is "banned" in the United States. And furthermore, Kingpin was hardly the first game that any store chose not to sell. Jeez...

SpykeZ wrote:
I hope it stays dead. Activision picked up soldier of fortune and completly ruined it

Activision has always been the publisher for the SoF series...

MasterJuba wrote:
Are gray matter still around? didnt they do the mutliplayer version of rtcw.

Gray Matter (which was actually Xatrix, just with a new name) was bought by Activision back in 2002, and they've since been merged into Treyarch. A lot of the former Gray Matter employees within Treyarch specifically worked on Call of Duty 2: Big Red One. Treyarch is now making the new James Bond games which Activision will be publishing, so it's a safe bet that that's what the old GM employees are up to these days.

Oh, and GM did the single-player of RTCW. The MP was by Nerve Software (who recently have done the Doom 3 expansion, the port of Doom to XBLA, and the Xbox 360 port of Quake Wars). And of course, Wolf ET was by Splash Damage.
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SpykeZ




Posts: 23710

PostPosted: Wed, 28th Nov 2007 07:28    Post subject:
Cedge wrote:

SpykeZ wrote:
I hope it stays dead. Activision picked up soldier of fortune and completly ruined it

Activision has always been the publisher for the SoF series...


Doesn't matter if they published or not. They developed the shitty 3rd one. Raven was the dev of the first two.


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farne




Posts: 3732

PostPosted: Wed, 28th Nov 2007 07:37    Post subject:
What happened to Raven Software anyway?
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SpykeZ




Posts: 23710

PostPosted: Wed, 28th Nov 2007 08:18    Post subject:
wizarD. wrote:
What happened to Raven Software anyway?


Their still around. They made Quake 4 and recently marvel ultimate alliance.

http://www.ravensoft.com/Portals/0/announcements.aspx

looks like one of their crew members passed away a few months ago.

http://www.ravensoft.com/glen_angus.aspx

Their hiring now and their only about an hour or 2 from my house o.0 Wish I knew how to program etc :\


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farne




Posts: 3732

PostPosted: Wed, 28th Nov 2007 08:29    Post subject:
Aw... I remember that I only played Marvel Ultimate Alliance for perhaps 7 minutes and then quit and uninstalled it, pretty crappy game... pity about the artist too.
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Cedge




Posts: 1480

PostPosted: Wed, 28th Nov 2007 08:30    Post subject:
SpykeZ wrote:
Doesn't matter if they published or not. They developed the shitty 3rd one. Raven was the dev of the first two.

No, Cauldron did. Activision doesn't really have any internal development capability anymore, save for a few teams that do some budget and children's titles.
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farne




Posts: 3732

PostPosted: Wed, 28th Nov 2007 08:36    Post subject:
I'd say that SoF3 is something way worse than budget.
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Spiderman
Banned



Posts: 5877

PostPosted: Wed, 28th Nov 2007 13:27    Post subject:
Come on don't kick Cauldron in the nutz , they did a pretty good job for a valusoft game maker , show me a valusoft game that looks the same like this hmmm
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