New Securom + Serial activation protection
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bill_the_one




Posts: 999
Location: Just near you...
PostPosted: Tue, 28th Aug 2007 10:05    Post subject: New Securom + Serial activation protection
I just hope that this new strong protection is a very expensive SR7 option for the publishers otherwise we'll have a very poor y07 end Laughing

I'm just curious to understand why some other games (such as tiger wood 0Cool are still protected by the old securom CP ...)
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KrutojPoc




Posts: 1528

PostPosted: Tue, 28th Aug 2007 10:19    Post subject:
Not so expensive. Yes, expect more in the future.
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SpykeZ




Posts: 23710

PostPosted: Tue, 28th Aug 2007 10:27    Post subject:
I personally wish developers would use tages. Seems like the only protection left other than safe disk that stays on the disk where it belongs...unless I'm missing something


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KrutojPoc




Posts: 1528

PostPosted: Tue, 28th Aug 2007 10:45    Post subject:
You mean it doesnt silently install its drivers on the HDD? Yes it does. Every popular protection does it, even safedisc.
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Scarface2U




Posts: 2

PostPosted: Tue, 28th Aug 2007 10:57    Post subject:
personally i dont give aflying fuk wat they do with their retail games!!!

but i do when their using "demos" to apply root-kit shit on my comp!!
them an game-sites who supplied this crap on the net need well an truely fukin
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LeoNatan
Banned



Posts: 73193
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Tue, 28th Aug 2007 11:26    Post subject:
With the debacle 2K had with this shit, I don't believe either they or others will use it soon.
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yoyoxp




Posts: 567
Location: Dublin
PostPosted: Tue, 28th Aug 2007 11:30    Post subject:
Also, when crackers become familiar with the system, It will loose its effectiveness, when securom 7 DVD/CD protection was first released, crackers had many problems with it, nowadays several groups can crack it, no issiues, patience is needed is what I feel, but I do sense a proper bioshock release coming very soon Smile

Nick
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Areius




Posts: 14771

PostPosted: Tue, 28th Aug 2007 13:08    Post subject:
yoyoxp wrote:
Also, when crackers become familiar with the system, It will loose its effectiveness, when securom 7 DVD/CD protection was first released, crackers had many problems with it, nowadays several groups can crack it, no issiues, patience is needed is what I feel, but I do sense a proper bioshock release coming very soon Smile

Nick

SR7 first version was cracked a day after first game, so big no.
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yoyoxp




Posts: 567
Location: Dublin
PostPosted: Tue, 28th Aug 2007 13:23    Post subject:
Areius wrote:
yoyoxp wrote:
Also, when crackers become familiar with the system, It will loose its effectiveness, when securom 7 DVD/CD protection was first released, crackers had many problems with it, nowadays several groups can crack it, no issiues, patience is needed is what I feel, but I do sense a proper bioshock release coming very soon Smile

Nick

SR7 first version was cracked a day after first game, so big no.

I meant the securom 7 with many triggers, some of the lego star wars games iirc wernt properly cracked at the start, loads of securom 7 games went uncracked until reloaded released a bunch of em 2 christmases ago iirc, sure some got cracked easy but if the protection is added well, ie ArmA, well the crackers need time to figure it out, sure online activation is harder to crack + you cant emulate it, but I'm sure seeing the other activations that have been hacked this one will be released shortly,

Nick
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bill_the_one




Posts: 999
Location: Just near you...
PostPosted: Tue, 28th Aug 2007 20:05    Post subject:
LeoNatan wrote:
With the debacle 2K had with this shit, I don't believe either they or others will use it soon.


I'm not so sure ... Yes, it's true that lot of people complained about this new activation system but at the end, I'm almost sure that it helped to raise the Bioshock sales
(personally, i won't buy it cuz i don't want to promote this kind of protection but i have several friends that have bought the game because it has not been released during the first days ... so ... )
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yoyoxp




Posts: 567
Location: Dublin
PostPosted: Tue, 28th Aug 2007 20:16    Post subject:
bill_the_one wrote:
LeoNatan wrote:
With the debacle 2K had with this shit, I don't believe either they or others will use it soon.


I'm not so sure ... Yes, it's true that lot of people complained about this new activation system but at the end, I'm almost sure that it helped to raise the Bioshock sales
(personally, i won't buy it cuz i don't want to promote this kind of protection but i have several friends that have bought the game because it has not been released during the first days ... so ... )

I'm with you there, i have a m8 bought it on 360 and is telling me buy it its goty etc... I ran rootkit revealer and also found the securom 'rootkit' from playing the demo, really I couldnt care less bout that tbh (Although a uninstaller would be nice) but what I dont like this idea i have to activate it after each format, if my game somehow gets corrupt and i wish to re-install another activation gone, I dont believe all 2ks PR bull either, we'll fix it later Rolling Eyes , This possibly is the new way in protecting unfortunately, forcing you to both cd check and online activation but I do think that like all protections, there only good until the first crack arrives, after that it will be simular to SR7 CD/DVD protection in terms of cracking, We'll just have to see how long more it'll take to crack this one

Nick
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SuicideRun




Posts: 168

PostPosted: Wed, 29th Aug 2007 06:11    Post subject:
LeoNatan wrote:
With the debacle 2K had with this shit, I don't believe either they or others will use it soon.

the debacle wasn't with the activation but with the number of installs limited to 2 and uninstalling not freeing up one install, as advertised, and that got fixed rather fast.
considering how effective this has been in the case of bioshock, i'd say many more publishers will use that kind of protection in the future.
bill_the_one wrote:
personally, i won't buy it cuz i don't want to promote this kind of protection
i don't see a problem with it (considering the upped number of installs, the revoketool, and the fact that they said they will remove the online activation in the future so people will be able to still install and play this after the activation servers are gone, or on computers without inet access).
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sopinsci




Posts: 36

PostPosted: Wed, 29th Aug 2007 08:12    Post subject:
disc in the drive - key thing for me to get fixed files
if there is activation, it assumes absence of game disc
but in case of bioshock disc must be in drive together with activation - bad move
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kosmiq




Posts: 2304
Location: Somewhere
PostPosted: Wed, 29th Aug 2007 09:01    Post subject:
I'm with yoyoxp here, it's a new SecuROM version with a new custom check (ie, activation) and as soon as a cracked figures it out we are good to go.

It will be interesting to see who fixes BioShock first, I can imagine a hacked setup file that will not try to contact the server at the end of installation. But after that I wonder if they will make their own decoding with activation tool or if it will be copy-files-from-a-folder-with-files.



Behold his GLORY! Bow for the technical master!
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bill_the_one




Posts: 999
Location: Just near you...
PostPosted: Wed, 29th Aug 2007 09:10    Post subject:
kosmiq wrote:
But after that I wonder if they will make their own decoding with activation tool or if it will be copy-files-from-a-folder-with-files.


I don't think they'll use the way of decoding since i've read somewhere else that the packets sent by the authentication's server were SSL encrypted , so... i bet for a .EXE crack (bypass of autentification part) but the "bioshock.exe" file is damned big (15.5Mo) and i'm almost sure that Sony guys put a lot of useless shit in just to fool the crackers Laughing
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SpykeZ




Posts: 23710

PostPosted: Wed, 29th Aug 2007 09:23    Post subject:
SuicideRun wrote:
and the fact that they said they will remove the online activation in the future so people will be able to still install and play this after the activation servers are gone, or on computers without inet access).


you got the link to that by any chance?

I personally think 2K won this round. While they may have "lost" a considerable amount of sales cause people crying about the protection. They did exactly what they wanted to do, delay a scene release and it's done a good job at it. People are impatient and especially for a game like this they just say the hell with it and 2K makes their money which is good.

Now on the other hand, what I hate. Is Irriational is taking flak for 2K's mess. I'm sure Ken is rolling in his sleeping dreaming about killing the assholes at 2K but not like he can do much but help the people on the forums that he can. What I find even worse and I absolutely hate is the uneducated as far as gaming goes. Those look at a case and see logo's and base their knowldge off of that. Oh..this has a ubisoft logo....ubi must have made it. And since half way Irrational got brought in by 2K into their studio..that makes everything just that much worse. No one is going to see Irrational as 2K Boston or 2K Australia. No their going to think 2K is all the same company. Now any shit team part of 2K can make a game and say "Ya, were 2K, you know..the company that release Bioshock.." which will be a huge smack in the face of the Irrational team if the game sucks dick.


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mrhelpfull




Posts: 776
Location: Belgium
PostPosted: Wed, 29th Aug 2007 10:17    Post subject:
Thats an interesting read Spykez,and i happen to agree with what you say.
I think the majority of people think like that,oh its got ubi on,must be made by it sigh.
I try to base my opinion on what people r on the team that made the game,and
what previous games they made.In case of Irrational i knew they made SS2,so i
already knew Bioshock would be good.


Last edited by mrhelpfull on Fri, 31st Aug 2007 15:12; edited 1 time in total
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SuicideRun




Posts: 168

PostPosted: Wed, 29th Aug 2007 14:50    Post subject:
SpykeZ wrote:
you got the link to that by any chance?

here you go
Quote:
Now putting this PC issue to rest. Is there anything you'd like to add that we wouldn't know to ask you or you'd like to add?

There have been some concerns that the copy protection was something nobody had ever seen before, except for the online procedure, there's nothing different. There's nothing wacky going on there, at some point we'll move back from online activation. If people want to play BioShock ten years from now, they'll be able to play it. We have a commitment from 2K that that is going to happen and we'll hold them to that commitment and they're serious about it, we'll make that happen.

granted, it's pretty vague.

Quote:
Now on the other hand, what I hate. Is Irriational is taking flak for 2K's mess.
yeah, seeing people mixing up publisher and developer and not knowing who does what is pretty sad, but on the bright side, lots and lots of people bitching = lots and lots of copies sold.
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LeoNatan
Banned



Posts: 73193
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Wed, 29th Aug 2007 15:22    Post subject:
SkypeZ, just to make you mad, you do know there's no Irrational anymore, right? It's 2K Boston and 2K Australia. LaughingLaughing
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yoyoxp




Posts: 567
Location: Dublin
PostPosted: Wed, 29th Aug 2007 16:16    Post subject:
kosmiq wrote:
I'm with yoyoxp here, it's a new SecuROM version with a new custom check (ie, activation) and as soon as a cracked figures it out we are good to go.

It will be interesting to see who fixes BioShock first, I can imagine a hacked setup file that will not try to contact the server at the end of installation. But after that I wonder if they will make their own decoding with activation tool or if it will be copy-files-from-a-folder-with-files.

All a group would need to do in this instence is to get the files the updater downloads (Which could easily be done with a legit copy or even the mini image on GCW people are saying), put them into a self extracting file and modify the bioshock installer to run their own SFX file rather than securoms, I'm persuming the retail installer is installshield and if so it shouldnt be much hasstle for a skilled cracker to hack it, then all they need to do is crack the bioshock.exe and then the games playable.

Nick
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Areius




Posts: 14771

PostPosted: Wed, 29th Aug 2007 16:31    Post subject:
yoyoxp wrote:
kosmiq wrote:
I'm with yoyoxp here, it's a new SecuROM version with a new custom check (ie, activation) and as soon as a cracked figures it out we are good to go.

It will be interesting to see who fixes BioShock first, I can imagine a hacked setup file that will not try to contact the server at the end of installation. But after that I wonder if they will make their own decoding with activation tool or if it will be copy-files-from-a-folder-with-files.

All a group would need to do in this instence is to get the files the updater downloads (Which could easily be done with a legit copy or even the mini image on GCW people are saying), put them into a self extracting file and modify the bioshock installer to run their own SFX file rather than securoms, I'm persuming the retail installer is installshield and if so it shouldnt be much hasstle for a skilled cracker to hack it, then all they need to do is crack the bioshock.exe and then the games playable.

Nick
InstallShield can be modified very easily, but most installers do.
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Paintface




Posts: 6877

PostPosted: Wed, 29th Aug 2007 16:58    Post subject:
i wonder how they are going to "remove" the activation ... since just taking down servers wont let the game install at all , i guess they might just release a patch that is at the same time a custom installer .... or they plan to only remove how many times you install it and would still need the activation through internet just for the install ...... anyhow their loss , i planned to buy bioshock with the next computer upgrade , seems like i will spend my money on a nintendo DS instead .
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highstuff




Posts: 1976
Location: Netherlands
PostPosted: Wed, 29th Aug 2007 17:37    Post subject:
yoyoxp wrote:
kosmiq wrote:
I'm with yoyoxp here, it's a new SecuROM version with a new custom check (ie, activation) and as soon as a cracked figures it out we are good to go.

It will be interesting to see who fixes BioShock first, I can imagine a hacked setup file that will not try to contact the server at the end of installation. But after that I wonder if they will make their own decoding with activation tool or if it will be copy-files-from-a-folder-with-files.

All a group would need to do in this instence is to get the files the updater downloads (Which could easily be done with a legit copy or even the mini image on GCW people are saying), put them into a self extracting file and modify the bioshock installer to run their own SFX file rather than securoms, I'm persuming the retail installer is installshield and if so it shouldnt be much hasstle for a skilled cracker to hack it, then all they need to do is crack the bioshock.exe and then the games playable.

Nick


you forgot the most important part, the hardware check need to be cracked wich I think's isn't that hard as most people say, just the new securom drivers are prolly holding the release back.
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SpykeZ




Posts: 23710

PostPosted: Thu, 30th Aug 2007 02:54    Post subject:
LeoNatan wrote:
SkypeZ, just to make you mad, you do know there's no Irrational anymore, right? It's 2K Boston and 2K Australia. LaughingLaughing


Spykez wrote:


And since half way Irrational got brought in by 2K into their studio..that makes everything just that much worse. No one is going to see Irrational as 2K Boston or 2K Australia.




fully aware Wink

Personally since I know who irrational is in 2K I don't care, 2K hasn't really release any shitty games. Granted I still have a lot of respect for them. The protection doesn't bother me a bit because 1) It's not slowing the game down or installing any harmful shit on my computer. 2) People scream ROOTKIT ROOTKIT like they even are aware of what one is capable of since some shit program picked it up. If their "rootkit" was anything any harmful they would be sued unto oblivion and then some. So with that, and as good as this protection has kept a scene release at bay, I hope more companies use this way....without that stupid activation limit. That personally was crossing the line.

People are also trying to make up some legal issue with this activation limit but what most of these people are pissed about is the fact they can't install it on their friends computer or let them borrow it etc. They forget to read their own EULA.


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Critizin




Posts: 1

PostPosted: Thu, 30th Aug 2007 11:15    Post subject: not true
Quote:
but what most of these people are pissed about is the fact they can't install it on their friends computer or let them borrow it etc. They forget to read their own EULA.


That above statement is untrue my friend bought the game and then after he installed it got the mini-image and didnt have to use the dvd anymore so he let me borrow it i installed it used his cd-key activated it and its working perfectly on both computers....
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SuicideRun




Posts: 168

PostPosted: Thu, 30th Aug 2007 11:26    Post subject:
SpykeZ wrote:
They forget to read their own EULA.
'cept their eula isn't worth anything here in germany. if you bought the dvd, and you want to go to your friends house rent or sell it to him, you are entitled to do so, just as you may install it on as many computers as you pretty damn like or own.
this whole protection (while i have nothing against it) is at the very least in the gray area leaning slightly towards omgsomeoneisgoingtosueourassesoff here.

though that might not be an issue until the next game with that kind of protection comes out, seeing how bs is a prime candidate to land on the index anyway...
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Reefke




Posts: 41

PostPosted: Thu, 30th Aug 2007 16:40    Post subject:
Seems like it's gonna be a new trend to also protect installers and/or autoruns, thus doubling the work for crackers. The new Medieval 2 TW Expansion is a good example, checks the disc every time it's inserted/mounted.
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SpykeZ




Posts: 23710

PostPosted: Thu, 30th Aug 2007 16:42    Post subject: Re: not true
Critizin wrote:
Quote:
but what most of these people are pissed about is the fact they can't install it on their friends computer or let them borrow it etc. They forget to read their own EULA.


That above statement is untrue my friend bought the game and then after he installed it got the mini-image and didnt have to use the dvd anymore so he let me borrow it i installed it used his cd-key activated it and its working perfectly on both computers....


lol that post was completely irrelevant to my point. 1) The activation allows you to install up to 5 computers. 2) You may have got to install and play the game and have it work fine but that doesn't mean it's not against the agreement. Granted on which country your in. Some countries it means as much as toilet paper. God damn this country Sad


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highstuff




Posts: 1976
Location: Netherlands
PostPosted: Fri, 31st Aug 2007 10:59    Post subject:
if you ghost youre harddrive and then uninstall the game(after that restore the ghost image and make sure youre firewall blocks bioshock.exe) this way you can bypass the activation limit of 5 computers it should work.. , I don't see any reason why this shouldn't work. so you can buy bioshock with 50 friends 1 euro each. Very Happy
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Ignitionnet




Posts: 7

PostPosted: Fri, 31st Aug 2007 20:51    Post subject:
highstuff wrote:
if you ghost youre harddrive and then uninstall the game(after that restore the ghost image and make sure youre firewall blocks bioshock.exe) this way you can bypass the activation limit of 5 computers it should work.. , I don't see any reason why this shouldn't work. so you can buy bioshock with 50 friends 1 euro each. Very Happy


Nope, won't work either way, handing out a ghosted installation or trying to get around the installation limit.

Remember that the activated copy is unique to the machine it's installed on. One of the complaints about the system was that changing hardware would make the protection think you'd done exactly what you mention above and it would refuse to run.

If you are talking about messing with the revocation to try and bypass the limit why the firewall blocking the game? Won't work as you won't be able to revoke the installation without reaching the servers, so that installation will still use an install.

Either way they've thought of this, so following the above will get you nowhere.

There's two reasons why it won't work Smile

It's certainly the future of protections, the online activation element, and as the game is not cracked yet it's done its' job.
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