Football Manager 2008
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danielao




Posts: 9

PostPosted: Sat, 28th Jul 2007 00:38    Post subject: Football Manager 2008
Christmas '07 release.

Quote:
LONDON (July 27th, 2007) – SEGA Europe Ltd. today announced that Football Manager™ 2008 for PC and Apple Macintosh will be in stores before Christmas 2007. Football Manager™ 2008 is the next iteration of the prize-winning Football Manager™ series developed by world respected studio Sports Interactive. The latest version of Football Manager will be fully updated for the new season and will allow players to select their favourite club or international team and guide them to glorious success by putting them through Cup matches, Leagues, European Championships and even major international tournaments, with over 5,000 playable teams from over 50 countries.

Fan feedback on the previous version of Football Manager™ was, as always, taken very seriously by the Sports Interactive team, resulting in over a hundred new features, including a brand new advisory system to help new players through the different aspects of the game. This makes Football Manager™ 2008 the most accessible Football Manager™ yet, without losing any depth for the more experienced player.

“With Football Manager™ 2008 we’re once again raising the bar in the sports management genre.” commented Miles Jacobson, Studio Director of Sports Interactive. “With dozens of new small features and larger things like a complete revamp of international management and the new match flow system, we’re really looking forward to seeing the reaction from people when they get to play it on release.”

With all-new features, improved gameplay and a depth only seen from Sports Interactive, Football Manager 2008 offers a management simulation that is second to none. To whet the appetite of every Football fan, SEGA and Sports Interactive have unveiled the key new features available in Football Manager™ 2008.

New features for Football Manager 2008 PC/Apple Macintosh

Match Flow – The largest change to match-day in a Sports Interactive game since the introduction of the 2d match engine. Match flow brings more atmosphere to match-days with match previews, team talks, opposition player instructions, the match itself, half time and post match. These now seamlessly follow on from one another, with no more pausing to make tactical changes, and a mini-radar pitch whilst making those tactical changes to keep you in touch with what’s going on in the match

International Management – The international management gameplay has been completely revamped for Football Manager™ 2008, including, but not limited to, media improvements, international retirements, player interaction, international scouting, improved pool selection, captain selection and a separation of international and club morale for players.

Easier to Use – A much cleaner skin, a brand new advisor system to help players through various areas of the game. A new notes and notebook system, better button positioning for simpler navigation and an updated tutorial and manual. Also, coach reports make taking over a new team easier, and the new calendar system lists all important dates throughout the season. These all help to make Football Manager™ 2008 the easiest Sports Interactive game to use yet.

Confidence – Players can now easily tell what the board and supporters think about their performance in the game through the new confidence section. This gives players feedback not just on their current progress in competitions, but also their financial management and signings.

Transfer Centre – A new way of managing all current transfer and loan bids for a players club, both incoming and outgoing, making it easier to compare bids and reject or accept them.

Match Engine Improvements – A greatly improved match engine, once again utilising the footballing brain of former Republic of Ireland international player Ray Houghton as well as other tools used by real-life managers to make the most accurate simulation of football in a computer game. The ability to change the pitch dimensions at the start of the season to suit players styles of play better has also been added.

Awards re-write – An overhaul of the awards system inside the game which is not only more accurate now, but also includes new awards such as the European golden boot, and a “best eleven”, which shows the all-time (in game) best eleven for all teams and nations.

Finances revamp – To reflect the changes in modern day football, Sports Interactive have updated the finance area of Football Manager™ 2008 to better reflect the ever changing football world, with more information available to the manager too, including, but not limited to, corporate match day income, season ticket news, investment funds, improved sponsorships, collective win bonuses, and the ability to move around funds from the wage budget and transfer budget (and vice versa) at any point to help you in your quest for the ideal squad.

Fan days – The board can now arrange fan days to boost ailing attendances, or for matches that are likely to attract a low crowd, with a long term affect to attendances if all goes well.

Expanded media – More media and feedback than ever before, plus more detail in existing media, and a new competition news section to find out what major things are going on in all league competitions

Regenerated player photo’s – All in game generated players now have pictures using FaceGen technology to give each player more personality, and the ability for the players to be seen to grow up in front of your eyes as the game is going on.

Speedyfastier – Saving and loading is now significantly faster, with network gaming faster and smoother to play, as well as tactical changes and match reports being quicker than ever before.


Screenshots at the bottom
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silengate




Posts: 409
Location: Moscow
PostPosted: Sat, 4th Aug 2007 20:09    Post subject:
Football.Manager.2008-RELOADED > ?
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Leftos




Posts: 1159
Location: Patras, Greece
PostPosted: Sat, 4th Aug 2007 23:02    Post subject:
Huh? It's scheduled for a "close to Christmas" release.


[ i5 2500K (@4.2GHz) / GIGABYTE Z77MX-D3H / 8GB Corsair XMS / GIGABYTE GTX460 1GB OC / 640+750 GB WD Caviar Black ]
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Donkey Kong




Posts: 25

PostPosted: Tue, 4th Sep 2007 14:56    Post subject:
First time in my life ive ordered a game (for money, not of bittornet or emule).
Its the only game thats worth it . . .
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skidrow
Moderator



Posts: 8691

PostPosted: Tue, 4th Sep 2007 15:03    Post subject:
still playing cm 01/02. its the best.

Might try this 1


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Wili23




Posts: 236

PostPosted: Tue, 4th Sep 2007 15:12    Post subject:
still playing cm 97/98 with actual database Smile
from here: http://cm-unity.com/ in Dosbox.
Don`t like that new one
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SuTuRa




Posts: 2445
Location: NFOHump
PostPosted: Tue, 4th Sep 2007 18:02    Post subject:
Why did they choose Porto for the screenshots??? Evil or Very Mad Evil or Very Mad Evil or Very Mad Smile
Never had the patience for this games. But I really like football!
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Taffelost




Posts: 798

PostPosted: Tue, 4th Sep 2007 22:51    Post subject:
/rant mode on
I used to love these footie sims. The problem today is they're too damned complex. I feel overwhelmed at all the stats, training schedules, individual tactics etc. I don't want to do the number-two job or being the coach. In real life all that is the coachs' job. I want to be manager. The boss-man. The one who tells players to fuck off, the dude that chews bubble gum during matches. The guv that pick the team and sign Ronaldo in the weekends. Sure you could leave all that coaching and training schedule stuff to your number two in all the recent games. Problem was that you could just as well give the job to Ronald McDonald. Their fitness sucked compared to other teams.

I appreciate that some can't get it complex enough I'm just saying it's too much for me that's all.

I used to love flight simulators in the old days as well. Nowadays you have to be Buzz Aldrin to fly the stinking software. Every time I try to put myself on someone's six I pull the plane to hard, ride it into a spin or stall the fucker at low altitude. I can almost hear the enemy laughing at my n00bishness. Thank God artificial intelligence isn't intelligent. It might just be me that generally suck, but no matter the reason it takes away the fun for me.
/rant mode off
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Richard99




Posts: 162

PostPosted: Sun, 23rd Sep 2007 13:40    Post subject:
We are very happy to announce today, via the UK’s News of the World paper, that the demo of Football Manager 2008 will be released next Sunday morning, the 30th September.

There is still no firm release date for the game, but we hope to be able to have this in the next week or so, and will let everyone know as soon as it’s set.

http://www.sigames.com/news.php?type=view&article_id=1278
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DaemQn




Posts: 70

PostPosted: Mon, 24th Sep 2007 11:36    Post subject:
here's the cover Smile
you'll find the specs here too : http://www.sigames.com/news.php?type=view&article_id=1278

I hope they'll have enough bandwith on sunday
Its the same mess every year.
I hope it'll be possible to change the default white background : its too bright


Last edited by DaemQn on Mon, 24th Sep 2007 16:07; edited 3 times in total
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Ispep
VIP Member



Posts: 4117

PostPosted: Mon, 24th Sep 2007 13:07    Post subject:
Schweeeet

Quote:
I used to love these footie sims. The problem today is they're too damned complex. I feel overwhelmed at all the stats, training schedules, individual tactics etc. I don't want to do the number-two job or being the coach. In real life all that is the coachs' job. I want to be manager. The boss-man. The one who tells players to fuck off, the dude that chews bubble gum during matches. The guv that pick the team and sign Ronaldo in the weekends. Sure you could leave all that coaching and training schedule stuff to your number two in all the recent games. Problem was that you could just as well give the job to Ronald McDonald. Their fitness sucked compared to other teams.

I'm one of those guys who wants it more and more complex so I don't really agree with you. I do however think that it should be possible to play the game in different ways. For example not all managers are the same in their approach, some are more hands on, some less so. To that end it should be feasible for you to operate in a complex environment with your less than complex management style.

Not in today's game of course (although it does have some artificial options that hand over some duties to your assistant), but hopefully in the future it will be fully implemented. I don't think dumbing down is the solution - how boring is it without the depth and dynamics? A challenge is much more satisfying and even more so when you know the game is trying to win.

If its not SUPER FUN I hate playing games without an inherent challenge that I can equate.


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ojn




Posts: 163

PostPosted: Sun, 30th Sep 2007 01:31    Post subject:
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DaemQn




Posts: 70

PostPosted: Sun, 30th Sep 2007 08:57    Post subject:
ojn wrote:
Visit http://fm08.footballmanager.net/en/article/101/1682.html for demo download links.


thanks Smile getting strawberry demo @ 850 kb/s Smile
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DROX12345




Posts: 35

PostPosted: Sun, 30th Sep 2007 10:09    Post subject:
someone can check if it has protection? i prefer to wait for the full game so im not downloading the demo
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plop518




Posts: 306

PostPosted: Sun, 30th Sep 2007 14:39    Post subject:
Scanning -> C:\Program Files\Sports Interactive\Football Manager 2008 Gold Demo\fm.exe
File Type : Exe, Size : 38703104 (024E9000h) Bytes
-> Suspicious MZ Header..
[!] SecuROM Detected - Version 7.xx
[!] Possible CD/DVD-Key or Serial Check -> trial period
- Scan Took : 6.0 Seconds
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DROX12345




Posts: 35

PostPosted: Sun, 30th Sep 2007 15:10    Post subject:
last fm it was safedisc hehehehe
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k99




Posts: 52

PostPosted: Mon, 1st Oct 2007 01:59    Post subject:
SuTuRa wrote:
Why did they choose Porto for the screenshots??? Evil or Very Mad Evil or Very Mad Evil or Very Mad Smile
Never had the patience for this games. But I really like football!


because FCPORTO owns Very Happy
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rslm_18




Posts: 62

PostPosted: Thu, 4th Oct 2007 10:12    Post subject:
It's due to release in 19th October,i think maybe 2/3 days before the game will be leaked,don't you think?


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Ispep
VIP Member



Posts: 4117

PostPosted: Thu, 4th Oct 2007 10:23    Post subject:
You always have to wait for the first couple of patches for it to be fully playable. There's a pretty major bug with closing down in the game (whereby even on the highest setting they just sit back and let the opposition through).


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KGen




Posts: 1081

PostPosted: Thu, 4th Oct 2007 10:55    Post subject:
Not in my experience. I clearly see them close down and team up on players even without going full way on the slider. Maybe such bug exists but it's not happening constantly.


i7 6700k @ 4.4 GHZ, 2060s, 16 GB RAM, SSD, Windows 10x64.
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suicid4l




Posts: 256

PostPosted: Thu, 4th Oct 2007 11:25    Post subject:
judging from the feedback on their forums they'll have plenty to fix with the first patch!

really p*ssed off that their arsenal researcher has done such a lousy job. For example it doesn't reflect the fact that arsenal are now the second-most profitible (operating profits/revenue) club in the world behind only real madrid. Also gallas isn't accomplished at right-back and diaby denilson aren't competent in left midfield. Such basic obvious things left out and the guy is too defensive to admit when he is wrong.

Plenty of feedback on other changes that need to be made too. Seeing as the demo was gold I doubt the full release will have any of the problems fixed..
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KGen




Posts: 1081

PostPosted: Thu, 4th Oct 2007 12:27    Post subject:
suicid4l wrote:
judging from the feedback on their forums they'll have plenty to fix with the first patch!


Maybe you're right but take into consideration that their forums are full of moaners and crybabies for years now...usually they hibernate but wake up just before new release and cry about every single thing they can imagine. Anyway, isn't there an editor available so that you can fix things as you see fit?
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shadak




Posts: 1097
Location: Prague
PostPosted: Thu, 4th Oct 2007 12:37    Post subject:
Yea if its just few small things I usually go to the editor and fix it... when the game mechanics are broken tho thats another story Smile Fortunately guys at SI are pretty good at this.
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mad_weegie




Posts: 311
Location: In front of my computer.
PostPosted: Thu, 4th Oct 2007 12:47    Post subject:
Si have confirmed there will be a patch released on release day.


"Ive Went To Bed With Plenty Of Lovely Girls But Woke Up To Some Horrors"
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Ispep
VIP Member



Posts: 4117

PostPosted: Thu, 4th Oct 2007 13:20    Post subject:
KGen wrote:
Not in my experience. I clearly see them close down and team up on players even without going full way on the slider. Maybe such bug exists but it's not happening constantly.

They have officially commented on this issue in the forums so it's obviously a problem - though whether it's a game breaker or not is up to the end user. They definitely have a lot of whingers who come out the woodwork to protest and complain about any little thing (whilst ignoring the positives) but they are used to that and so are most of the gamers themselves.


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suicid4l




Posts: 256

PostPosted: Thu, 4th Oct 2007 13:59    Post subject:
KGen wrote:
suicid4l wrote:
judging from the feedback on their forums they'll have plenty to fix with the first patch!


Maybe you're right but take into consideration that their forums are full of moaners and crybabies for years now...usually they hibernate but wake up just before new release and cry about every single thing they can imagine. Anyway, isn't there an editor available so that you can fix things as you see fit?


Yep I'll be editing my team for sure! Nothing unrealistic tho. Always have one game as a top team before managing someone from the lower leagues Smile

You're right about their forums, but having read a lot of the feedback most of it isn't unreasonable, just not diplomatic enough..
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KGen




Posts: 1081

PostPosted: Thu, 4th Oct 2007 14:23    Post subject:
Ispep wrote:

They have officially commented on this issue in the forums so it's obviously a problem - though whether it's a game breaker or not is up to the end user.


I was unaware of that. I hardly ever see them make worthwile comments about serious issues. Usually the users divide into two camps and battle it between themselves with SI being quite. Anyway, with it being officialy aknowledged we'll probably see the fix in the release day patch.

suicid4l wrote:
Yep I'll be editing my team for sure! Nothing unrealistic tho. Always have one game as a top team before managing someone from the lower leagues


Yeah, crap management is the best Very Happy
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Neo_McKane




Posts: 850
Location: Serbia
PostPosted: Thu, 4th Oct 2007 14:36    Post subject:
suicid4l wrote:
judging from the feedback on their forums they'll have plenty to fix with the first patch!

really p*ssed off that their arsenal researcher has done such a lousy job. For example it doesn't reflect the fact that arsenal are now the second-most profitible (operating profits/revenue) club in the world behind only real madrid. Also gallas isn't accomplished at right-back and diaby denilson aren't competent in left midfield. Such basic obvious things left out and the guy is too defensive to admit when he is wrong.

Plenty of feedback on other changes that need to be made too. Seeing as the demo was gold I doubt the full release will have any of the problems fixed..


True, true...
Walcott's position in manager is striker, but he is more acomlpished as a right miodfielder and second striker, same thing for Eboue, he can play very good at right midfield, but no, not in FM2008. Hleb, this season, he mostly played as a AMC, well, not in manager where his position is AMR
Robin van Persie and Adebayor has low finishing stats (around 15)...


Intel Q9550 @ 3.2GHz + CM Hyper 212+ | Gigabyte P35-DS3P | 6GB DDR2 OCZ 800mhz | ASUS GTX560Ti DirectCUII | Samsung SSD 840EVO 250GB + Seagate Barracuda 1TB | OCZ StealthXStream 500W
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suicid4l




Posts: 256

PostPosted: Thu, 4th Oct 2007 14:59    Post subject:
KGen wrote:
suicid4l wrote:
Yep I'll be editing my team for sure! Nothing unrealistic tho. Always have one game as a top team before managing someone from the lower leagues


Yeah, crap management is the best Very Happy


lmao was talking bout starting a new game rather than being fired Razz

Neo_McKane wrote:
True, true...
Walcott's position in manager is striker, but he is more acomlpished as a right miodfielder and second striker, same thing for Eboue, he can play very good at right midfield, but no, not in FM2008. Hleb, this season, he mostly played as a AMC, well, not in manager where his position is AMR
Robin van Persie and Adebayor has low finishing stats (around 15)...


Wow didn't realise Hleb isn't able to play in the middle, wtf is their researcher on - it's his favoured position. Really disappointed by this guy, should of gone last year when was talk of it but he stayed on and provided a crap update.

Apparently players who moved teams haven't been updated at all!! (for any team)..
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Ispep
VIP Member



Posts: 4117

PostPosted: Thu, 4th Oct 2007 15:04    Post subject:
Research is a weak point of late. You won't find a game with as much detail on these players, but they've gotten progressively sloppy. I mean just positionally it's so easy for a supporter (of which they have many on the 'payroll') to ascertain correctly - yet there is so many discrepancies despite this. I always end up trying to edit out the less palatable aspects in this regard but I shouldn't have to - and I don't want to.

Always play your first few games on the default database before delving into the editor though - it's much more fun (if less palatable with the errors).


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