Medieval II: Total War Kingdoms
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Vladi




Posts: 945

PostPosted: Fri, 30th Mar 2007 17:32    Post subject: Medieval II: Total War Kingdoms
Code:
SEGA Europe Ltd. and SEGA of America, Inc. today announced Medieval II: Total War Kingdoms, the expansion pack for one of 2006’s biggest PC strategy games, Medieval II: Total Warä. Due for release on PC in Autumn 2007, Kingdoms will offer an unprecedented amount of new content that gives gamers over 75 hours of epic new gameplay.

Medieval II: Total War Kingdoms will feature 4 brand new campaigns, including an opportunity to more fully explore The New World that was unlocked toward the end of Medieval II. In the Americas campaign, players will be able to retrace the steps of Hernán Cortés in 1519, as he seeks to explore and conquer The New World. Players can earn the support of Spain and explore the mystery and riches of the New World, or take control of the Aztec or Native American factions and call on the Gods and the bravery of vast armies to see off this new threat.

Three other campaigns will offer more detailed “magnifying glass” campaigns within Great Britain, Northern Europe and the Holy Land, with many more regions than were originally shown in Medieval II. Featuring 13 new playable factions and over 150 new units, Kingdoms will allow players to control thousands of men on a single battlefield and lead them into conflict with new hero characters such as Richard The Lionheart and Saladin, each armed with new, powerful battlefield abilities. In addition, players will use moated forts to garrison vast armies or seize control of key strategic points and explore new technology trees, governed by religion and prestige.

Players can experience a bloody clash between pagans and Christians in the Northern European Teutonic Wars, or take control of one of 5 factions in the Britannia campaign when England faces war on 4 fronts as once conquered lands rise up against them. Kingdoms will also include a new expanded Crusades campaign, where players renew their fight for control of the Holy Lands, with new factions, devastating new units (such as the terrifying Greek Flame Thrower), legendary heroes and powerful holy relics.

"With Medieval II: Total War we offered unrivalled scope of warfare, both on and off the field of battle, as you conquered the known world” commented George Fidler, Studio Director, The Creative Assembly Australia, “Now with 'Kingdoms' we're looking to offer unrivalled richness and detail with four completely new campaigns, each offering its own unique features, challenges and flavour of Total War.”

Kingdoms will also include six new multiplayer scenarios, and 20 new Custom Battle battle maps. Each of the campaigns is also fully compatible with a brand new Hotseat multiplayer mode, making this an essential addition to any Total War fans’ collection
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S.S.S




Posts: 1489

PostPosted: Fri, 30th Mar 2007 18:10    Post subject:
Nice

MTW II was one of my favorite game of 2006 so this xpac is good news for me Smile
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Ispep
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Posts: 4117

PostPosted: Fri, 30th Mar 2007 18:23    Post subject:
I find the game really hard work to play these days.


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CaptainCox
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Posts: 6823
Location: A Swede in Germany (FaM)
PostPosted: Fri, 30th Mar 2007 21:26    Post subject:
NICE!, hard work or not! NICE! one of the few "proper" games out there...next to SH3 and 4 of course Razz


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Unauthorized




Posts: 2070
Location: Sweden
PostPosted: Fri, 30th Mar 2007 21:30    Post subject:
Yeah ..Hotseat is hot... give me real Co-op.


Squirrely: Now come on y'all. We can't waste time arguing. There could still be survivors out there. We need to hunt them down, and kill them.
Beary: How about we kill them, and then rape their bodies so we can use their blood as lubricant.
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-=Cartoon=-
VIP Member



Posts: 8823
Location: South Pacific Ocean
PostPosted: Sat, 31st Mar 2007 01:02    Post subject:
any nice mods for MTW2 ??

I played some cool ones for rome.... infact couldnt play it without mods.. but kinda outta the loop w hen it comes to this one aye
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Sat, 31st Mar 2007 03:12    Post subject:
Ispep wrote:
I find the game really hard work to play these days.


So true, it is getting less and less fun. With every instalment of the franchise there's less fighting and more micromanagement and moving stupid spies, emissaries around. Disgusting...
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AnimalMother




Posts: 12390
Location: England
PostPosted: Sat, 31st Mar 2007 03:54    Post subject:
Honestly I found Galatic Civilisations 2 more enjoyable then Medieval 2, and thats saying something.


"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D

"Faith without logic is the same as knowledge without understanding; meaningless"
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WickedSmurf




Posts: 29

PostPosted: Sat, 31st Mar 2007 04:15    Post subject:
VGAdeadcafe wrote:
Ispep wrote:
I find the game really hard work to play these days.


So true, it is getting less and less fun. With every instalment of the franchise there's less fighting and more micromanagement and moving stupid spies, emissaries around. Disgusting...

That's my biggest complaint with Medieval War 2. The micromanagement drives me nuts! But I've never played any of the other games from the Medieval War series, guess it's time to try them out.

Any particular ones that are better (Rome, Medieval, Shogun, etc)?
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Sil3nt




Posts: 465
Location: Estonia
PostPosted: Sat, 31st Mar 2007 10:36    Post subject:
WickedSmurf wrote:
Any particular ones that are better (Rome, Medieval, Shogun, etc)?

You HAVENT player ROME?! WTH! Rolling Eyes go install it like NOW, and check Twcenter forums for good mods for it (they make it ooh so much enjoyable).
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cripterion




Posts: 66
Location: Japan
PostPosted: Sun, 1st Apr 2007 10:22    Post subject:
Ispep wrote:
I find the game really hard work to play these days.


I second that.

The hot-seat feature is quite nice though^^
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JBeckman
VIP Member



Posts: 34978
Location: Sweden
PostPosted: Tue, 22nd Jul 2014 20:07    Post subject:
Up from the grave. Razz

This appeared on Steam as a new release which is odd since the game is a bit old.
http://store.steampowered.com/app/306541/

So looking at the forums they overhauled the game somewhat.
http://steamcommunity.com/app/4700/discussions/0/41973821474855021/

Quote:

They reorganized the game files to a more effective format. And they patched out the gamespy and integrated steamworks multiplayer to the game. So now on you can play multiplayer again. But as for now it seems all excisting mods need to be updated to this new steam version.


So now it should run just as good as Rome 2 does..., oh.
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