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Posted: Fri, 26th Jan 2007 19:49 Post subject: [XBOX360] Bullet Witch[R] |
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Bullet Witch
- Publisher: atari
- Developer: Cavia Inc
- Genre: Action/Adventure
- Release date: US RELEASE: 27-Feb-2007 UK RELEASE: 09-Mar-2007
- Story/Description:
Quote: |
Developed by Japan-based Cavia, Bullet Witch is set on a bleak planet earth in the year 2013 with human kind on the brink of extinction and hideous demons creating a tidal wave of destruction and havoc. All hope of mankind’s survival rests with Alicia, a beautiful witch blessed with magical skills and a swift trigger finger. Players must guide Alicia in her heroic quest to prevent the decimation of mankind by wielding fearsome weaponry and using her unusual and spectacular powers to manipulate natural phenomena in her environment.
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Features:
Quote: | » Weave astounding magic: with her fearsome arsenal of spells Alicia can turn the city into a sea of roaring flame, cast a deadly meteorite shower, invoke a devastating tornado or assemble a murder of crows to consume all that lie in its path.
» The advanced physics of Xbox 360 allow for glorious environmental damage, providing the perfect platform for Alicia’s spells to be represented in all their majestic cataclysmic glory; be it the catastrophic summoning of tornados to rip through the city, or elegant spells such as her rose throw where the roses’ stems lance enemies.
» Alicia’s hefty staff-like weapon, the Gun-Rod, helps in battle to defeat the hordes of demons by firing bullets created from the souls of her defeated enemies. The Gun-rod can be transformed into an even more powerful weapon to completely obliterate those who stand in her way.
» Horrific demons come in all shapes and sizes, some causing earthquakes or abnormal weather conditions and others spreading plague and manipulating human minds. Some even have the power to reincarnate the dead as brutal monsters known as Geists.
» In-game demons are designed by one of Japan’s most prominent creative talents in the field, the globally acclaimed Yasushi Nirasawa, who has been responsible for designing movie creatures and action figures as well as creating his own range of figurines. |
Multiplayer: No
Screenshots: Click
Last edited by Vladi on Wed, 28th Feb 2007 14:53; edited 1 time in total
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Posted: Wed, 28th Feb 2007 13:04 Post subject: |
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Posted: Wed, 28th Feb 2007 13:17 Post subject: |
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Bullet_Witch_PAL_XBOX360-SPARE ,not region free
looks like crap tho
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headshot
VIP Member
Posts: 35822
Location: UK
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Posted: Wed, 28th Feb 2007 13:53 Post subject: |
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I heard it was crap but still gonna get it and I can make up my own mind.
May the NFOrce be with you always.
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Godlikez*
Banned
Posts: 2722
Location: In Your Illusions
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Posted: Wed, 28th Feb 2007 14:31 Post subject: |
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Getting it now, Give me chance to try my new pioneer 112D writer out.
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headshot
VIP Member
Posts: 35822
Location: UK
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Posted: Wed, 28th Feb 2007 14:54 Post subject: |
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headshot wrote: | Bullet_Witch_PAL_XBOX360-SPARE
So if the game is out, how come the thread still says [NR]? |
edited to R
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headshot
VIP Member
Posts: 35822
Location: UK
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Posted: Wed, 28th Feb 2007 16:28 Post subject: |
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after watching some gameplay videos i can say it's obviously BR clone
get it if u got nothing else to play
Last edited by Mortibus on Wed, 28th Feb 2007 17:05; edited 1 time in total
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Epsilon
Dr. Strangelove
Posts: 9240
Location: War Room
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Posted: Wed, 28th Feb 2007 16:40 Post subject: |
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Ghost2k6 wrote: | Bakka digga derka derka! |
Oh I'm sorry I can't understand you.....ah you want a ban! 
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Posted: Wed, 28th Feb 2007 17:03 Post subject: |
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Epsilon wrote: | Ghost2k6 wrote: | Bakka digga derka derka! |
Oh I'm sorry I can't understand you.....ah you want a ban!  |
AMERICAAAA FUCK YEAHH!
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azzman
Posts: 4058
Location: Australiiiaaa , maate
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Posted: Wed, 28th Feb 2007 18:23 Post subject: |
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Posted: Wed, 28th Feb 2007 23:50 Post subject: |
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it ain't that great, good idea, terrible outcome
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Epsilon
Dr. Strangelove
Posts: 9240
Location: War Room
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Posted: Thu, 1st Mar 2007 08:22 Post subject: |
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Reg67 wrote: | Michko wrote: | Bullet_Witch_PAL_XBOX360-SPARE ,not region free
looks like crap tho |
not much good in a fight with so little armour.... ! |
I'd like to see you running around with heavy armor when you weigh the same as a duck 
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Posted: Thu, 1st Mar 2007 08:33 Post subject: |
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Bullet_Witch_NTSC_XBOX360-VORTEX - not region-free.
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Weedo
Posts: 1506
Location: Japan
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Posted: Thu, 1st Mar 2007 10:14 Post subject: |
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Whoa the ratings are bad! I was somehow looking forward to this game. Now I'm not sure if I should get it or not...
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Nettwerk
Posts: 428
Location: Antarctica
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Posted: Thu, 1st Mar 2007 13:34 Post subject: |
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Save your dvd media for graw2 next week
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Weedo
Posts: 1506
Location: Japan
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Posted: Thu, 1st Mar 2007 16:48 Post subject: |
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Not if GRAW2 is designed around auto-aim like the 360 version of the first game.
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Posted: Thu, 1st Mar 2007 16:51 Post subject: |
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Weedo wrote: | Not if GRAW2 is designed around auto-aim like the 360 version of the first part. |
na, GRAW2 will still be miles better. GRAW 1 was the 1st game i completed on the 360, loved it more than GOW
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Posted: Thu, 1st Mar 2007 20:14 Post subject: |
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Did GRAW have auto-aim? I can't remember that.
"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D
"Faith without logic is the same as knowledge without understanding; meaningless"
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Parallax_
VIP Member
Posts: 6422
Location: Norway
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Posted: Thu, 1st Mar 2007 20:26 Post subject: |
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Posted: Fri, 2nd Mar 2007 17:40 Post subject: |
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Kinda cool gfx, terrible gameplay. Played two levels.. half of the time im just running around trying to find my way to the next blocked path....
Could have been a lot better if they actually put some effort in the gameplay.
Back to c&c3 demo.
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