Baldurs gate
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Diforce
Banned



Posts: 104

PostPosted: Sat, 6th May 2006 18:14    Post subject: Baldurs gate
Finally i decided to get baldurs gate 1 and TFTSC expansion , after being a dedicated fan of BG 2 for many years and beating the game inside out 20 times Smile

What sux is the 640x480 resolution and the crappy animations , any mods to change that ? or make the game look like BG2 ?
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Oberg




Posts: 5

PostPosted: Sat, 6th May 2006 18:19    Post subject:
ye there is a mod for bg1 so u get bg2 graphics or something aint tried it. But search for Tutu mod or something i think its named that. Check on planetbaldursgate forums or something
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softkiller




Posts: 174

PostPosted: Sat, 6th May 2006 18:24    Post subject:
Hi is there any news about BG3 ??
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Diforce
Banned



Posts: 104

PostPosted: Sat, 6th May 2006 18:32    Post subject:
thnx checked it , requited the install of BG2 also , and it changes gameplay mechanics like adding duel wield Sad not what i was expecting ..
any mods to change the resolution alone ? :
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Diforce
Banned



Posts: 104

PostPosted: Sat, 6th May 2006 18:34    Post subject:
there is no BG3 -_-

saga ended with throne of bhaal , dark alliance 1 and 2 are not really story related .
nothing to continue after throne of bhaal ...

besides throne of bhaal puts you to level 40 and thats already kinda half god in AD&D , i dont think there is anything stronger in the forgotten realms ...

if there would be a BG3 it would defenitly be based on some kind of new 3D engine , and a new story ... so it woulnt be called BG3 , on top of that bioware is no more ... also not interplay ... so u see BG3 rights are usless ...

just wait for nevewinter nights 2 , gonna own couse they said they are focusing mainly on single player now .
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kosmiq




Posts: 2304
Location: Somewhere
PostPosted: Sat, 6th May 2006 19:06    Post subject:
From what I heard BG3 was in development, although not the same story and perhaps not excactly BG3 but the same world and so. Still it was lost along the bioware... Sad
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Sat, 6th May 2006 20:00    Post subject:
Bioware exists Smile it's black isle who don't exist anymore, they made fallout and baldurs gate.
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Palegod




Posts: 354
Location: Hell
PostPosted: Sat, 6th May 2006 22:22    Post subject:
Bioware made the Infinity Engine, as well as Baldur's Gate 1 & 2 and the expansions for each. Black Isle made Fallout 1 & 2, Planescape: Torment, and all the Icewind Dale stuff.

BG3 ... not gonna happen. Same with Icewind Dale 3. The best you can hope for is that Dragon Age is as much a "spiritual successor" as Bioware claims it will be. I have my doubts, since it's using a fully real-time engine, but it's better than nothing and at least it isn't first person.
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slak




Posts: 248
Location: Sweden
PostPosted: Sun, 7th May 2006 02:22    Post subject:
Atari said in like 2004 that BG3 was in pre-production, but nothing else was said.

Can't seem to find the source for that anymore, but I clearly remember reading it.


"Why not just shut up and have people only think you are a moron instead of opening your mouth and removing all doubt." -Mark Twain
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crossmr




Posts: 2966
Location: United Kingdom
PostPosted: Sun, 7th May 2006 06:47    Post subject:
Bioware already said IWD2 was the last game to use the infinity engine, which is a shame. I was hoping for at least an expansion with it.

Play Temple of Elemental Evil if you want that old feel. Patch it, and get the co8 fan patch (www.co8.org) It fixes stuff and fleshes out a lot of the things that got buggered.

Fans are also working on a complete overhaul (including new maps and graphics) to the game to recreate Keep on the Borderland using the ToEE engine.


intel ultra 7 265k, 64gb ram, 3070
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Nailbiter
PUNK



Posts: 6061

PostPosted: Sun, 7th May 2006 08:44    Post subject:
well obviously bioware is busy with other stuff right now. also if they were to make bg3 it would probably be more action oriented. they are not that good anymore. well in fact lets wait and see what they are up to. efter jade empire im a bit sceptic.
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Surray




Posts: 5409
Location: Europe
PostPosted: Sun, 7th May 2006 09:24    Post subject:
I miss the infinity engine. When they switched to 3d graphics with Neverwinter Nights I was very disappointed, it just doesnt feel right.


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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Diforce
Banned



Posts: 104

PostPosted: Sun, 7th May 2006 10:14    Post subject:
the infinity engine wasnt that good ... it was used properly in great games but the engine it self sucked , they could do so much more , 3D NPC's over animated 2d scenery , like doors actually opening instead of close ---> fully opened in a tick , add to that some anti alaising and some shaders and it would rock , NVM full 3d engine kinds sucked also , full 3d has its drawbacks like crappy scenery that repeats it self , with 2d they can draw diffrent scenery everywhere that can be unique
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Red_Thunder




Posts: 225

PostPosted: Sun, 7th May 2006 21:56    Post subject:
BG1tutu, mod for playing BG1 in BG2 res. and all.

Including a linkie Smile

http://www.pocketplane.net/mambo/index.php?option=content&task=blogcategory&id=143&Itemid=98
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Palegod




Posts: 354
Location: Hell
PostPosted: Mon, 8th May 2006 07:49    Post subject:
Diforce wrote:
the infinity engine wasnt that good ... it was used properly in great games but the engine it self sucked , they could do so much more , 3D NPC's over animated 2d scenery , like doors actually opening instead of close ---> fully opened in a tick , add to that some anti alaising and some shaders and it would rock


You do realize that the Infinity Engine was created in 1998, and the only major updates they made to it were to add higher resolution support and some D&D rule set changes? IE certainly wasn't perfect in its adaptation of the rules--pretty much the only engine which can come close to claiming that would be ToEE--but there was nothing at all wrong with the graphics for its time.


I've tried tutu and I'd highly recommend against using it for the first time through the game. Using the BG2 rules in BG1 messes some things up, and I found the game to be way too easy with tutu. If you do decide to use it anyway, go with EasyTutu instead of the link above.
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kosmiq




Posts: 2304
Location: Somewhere
PostPosted: Mon, 8th May 2006 15:52    Post subject:
I really liked Jade Empire even though I felt that some elements and the "deep" from the BG series was missing. Still I think the new Mass Effect will be great when it comes and it'll prolly make me get an x360...

BG3 with a newer look-a-like engine would be awesome though... Very Happy
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Diforce
Banned



Posts: 104

PostPosted: Tue, 9th May 2006 15:42    Post subject:
that tutu crap is damm complex , they shouldnt screw up with the rule set , all i want is gfx changes and resolution
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bill_the_one




Posts: 999
Location: Just near you...
PostPosted: Tue, 9th May 2006 15:51    Post subject:
Diforce wrote:
that tutu crap is damm complex , they shouldnt screw up with the rule set , all i want is gfx changes and resolution


What kind of changes on the rules set did they ?
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Palegod




Posts: 354
Location: Hell
PostPosted: Tue, 9th May 2006 16:15    Post subject:
bill_the_one wrote:
What kind of changes on the rules set did they ?


You're using the BG2 engine and rules in BG1 when you install the tutu mod. New spells, kits, etc. are available to the player, but the NPCs aren't updated at all.
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Diforce
Banned



Posts: 104

PostPosted: Tue, 9th May 2006 19:37    Post subject:
thats the freakin problem , a kensai can prolly rip throgh the game , or a monk ... they prolly removed lvl cap also ,,, kensai \ mage lol ... the horror
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