Ufo.Aftershock.SFcureDVD-iTWINS
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SpaceWiz




Posts: 271
Location: Stockholm
PostPosted: Sat, 29th Oct 2005 15:03    Post subject: Ufo.Aftershock.SFcureDVD-iTWINS
Ufo.Aftershock.SFcureDVD-iTWINS



  • Official web page: LINK
  • Publisher: Cenega
  • Developer: Altar Interactive
  • Genre: Sci-Fi Turn-Based Strategy
  • Release date: October 21, 2005
  • Story/Description:
    Quote:

    It is the year 2054. Fifty years after the disaster. Fifty years after the surface of Earth became uninhabitable. Retreating to the flying haven of the Laputa the remnants of humankind clung onto existence. Then a revolt against the increasingly rigid and corrupt human leadership of the Laputa escalated into a conflict that destroyed the colony. Now, the remaining survivors flee once again. Can they reclaim the Earth from the unknown forces that chased them into the skies?

    UFO: Aftershock is a combination of tactical squad combat and global strategy that enhances and expands upon its prequel, UFO: Aftermath.

    Key features:

    # Intertwining global strategy and small scale tactical missions
    # Strategic resource and base management
    # Enhanced SAS (Simultaneous Action System) and RPG system in tactical play
    # Fight your way through realistic skyscrapers, inside and out
    # New amazing items and technologies to research and develop
    # Radical new training and experience system
    # New terrifying enemies and powerful allies
    # Added diplomacy element
    # New gripping storyline
    # Interactive destructible environment

  • Multiplayer: NO
  • Media type and size: DVD, 60x50mb
  • System requirements:
    Quote:

    Minimum System Requirements:

    Operating system: MS Windows® XP / 2000
    Processor: Intel Pentium® III or AMD® Athlon 1GHz
    Memory: 512MB RAM
    Video card: nVidia® GeForceTM 5700 or ATI Radeon® 9500
    Sound card: MS DirectX® 9.0 compatible soundcard
    Hard disc: 4GB HDD
    CD ROM: DVD ROM
    Other: MS DirectX® 9.0c

    Recommended System Requirements:

    Operating system: MS Windows® XP
    Processor: Intel Pentium® IV or AMD® Athlon 2GHz
    Memory: 768MB RAM
    Video card: nVidia® GeForceTM 6600 or ATI Radeon® 9700 Pro

  • Release folder name: Ufo.Aftershock.SFcureDVD-iTWINS
  • NFO file: LINK
  • Protection: Starforce 3.6.10.03
  • Multilanguage: NO (English)
  • Previews: IGN
  • Reviews: GameSpot
  • Demo: GamersHell GameSpot
  • Screenshots: GamersHell GameSpot IGN
  • Movies: GamersHell GameSpot IGN


FORUM Rules wrote:
1. No requests!!! Don't ask where to find stuff. There are no files here and we won't help you find it!

2. Don't PM people asking for warez!


//template by rzooq

Finally out Very Happy
I'll let someone else fill in the template, dont have time hehe

Edit: and btw, seems to be some work to get this one started, might be why a release took so long.. from the nfo:

Method #1


1. Run alcohol and select Burn Image. Select .mdf file
2. Pick RAW/DAO, 4x speed between writing options ÜÛÛÛÜ ÜÛÛÛÜ
3. Don't select any profile. Only enable Buffer Underrun Protection.
4. When Alcohol request TOC, leave TOC unmodified "First Option" (reccomended choice)
5. Run the copy with a cdrom/dvdrom reader. Don't use a burner if it is not a Plextor, in which case you have to use Plextools and use the "Enable Hide CD-R Media" option
6. Install the game, and reboot if needed (due to starforce drivers)
7. Launch the game and have fun

Method #2

1. You need Windows XP SP2 in order to play
2. IDE PCI Controller Drivers MUST be OS STANDARD IDE PCI Drivers 3. Unpack file sfcure01 located in itw-tools.rar, launch file !setup.bat through MS-Dos prompt and reboot your box
4. If you have AMD64, then use sfcure_x64 instead
5. Mount Alcohol 120 image and install the game
6. Once installation is complete, launch sfdrup 2 update StarForce3 drivers and reboot box
7. Launch !start.bat through MS-Dos Prompt, file located in the tools.rar pack
8. Unpack file sfn.rar & launch sfn.exe
9. Select in this order: "Disable node", "Disable CD", "Disable node", and the IDE channel you use for real CD/DVD units ( Pr. Slave, Sc. Master or Sc. Slave ), depending on how your IDE units are connected. Try to disconnecter CD/DVD units from PC.
10. Launch the game and when asked use the serial *****-*****-*****-*****-*****


Last edited by SpaceWiz on Sat, 29th Oct 2005 15:33; edited 1 time in total
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mrn




Posts: 63

PostPosted: Sun, 30th Oct 2005 02:25    Post subject:
game works fine, this is what aftermath should have been really, note, it's still not xcom, but that doesn't make it a bad game Wink
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azzello




Posts: 12

PostPosted: Sun, 30th Oct 2005 03:30    Post subject:
Baleur wrote:
crossmr wrote:
Baleur wrote:
Finally!!!!! Very Happy
PS: if you wanna install SP2, it installs just like directx, no bluescreen reinstall mumbo jumbo.
Also, search around for a windows genuine validation crack, it's a tiny .dll file, and then enjoy all the windows.update.com updates including the official clean SP2 install Smile


Why get so complicated? Just use the old corp version and a keygen. Generate any key (takes like 5 minutes) and install it, update till you're blue in the face. There are even instructions on tthere how to change the product key if you had the old corp version using the old common blacklisted key.

That doesnt work, you need a modified .dll file to pass the windows genuine shit, or not? :O
Not all updates require the genuine check.


Believe it or not. (No dll needed, just a page with information)

About the game, I hope it's way better than aftermath... god that was a letdown.
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Selt




Posts: 1493

PostPosted: Sun, 30th Oct 2005 09:14    Post subject:
works here too... nice game indeed. better the aftermath for sure
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SpaceWiz




Posts: 271
Location: Stockholm
PostPosted: Sun, 30th Oct 2005 09:16    Post subject:
Yeah pretty nice, got 1 bug so far, but i'm not sure how i got it so i cant reproduce it.. but on the global screen i couldnt get time moving, i started the time and it just stopped right away, a restart of the game solved this so no biggie.
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ZeeGermans




Posts: 42

PostPosted: Sun, 30th Oct 2005 23:31    Post subject:
xRustyx wrote:
I feel sorry for all those people who had to jump through so many hoops for this pile of shit.

some people like tis style of game. Much like silent storm but with lasers and you can build bases n shit. Has more storyline to it also.
With Starforce nightmare disable node disable cd disable node disable ata seems to work for me
For those having problems running the game please read the nfo properly. i mean PROPERLY. the instructions are all right there i mean you couldnt make it any easier.
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ApeX PredatoR
VIP Member



Posts: 1951
Location: Los Netherlandos
PostPosted: Mon, 31st Oct 2005 10:05    Post subject:
deleted irrelevant posts and splitted the technical problems into a new thread in the PC Games Technical forum.

Much better now Smile


Injurious wrote:
And then Mabel tripped over a rock and landed in a well and was trapped there with Timmy. Sadly I shot Lassie so no one is saving that bitch!
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catman60




Posts: 9

PostPosted: Mon, 31st Oct 2005 19:09    Post subject: ITWINS or ITWITS
So stupid that they gave instruction like their release was a cd... They're no RAW/DAO dumbass when burning on DVD
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muhahahaha




Posts: 123

PostPosted: Wed, 2nd Nov 2005 12:00    Post subject:
Sigh, i had hoped that this game was good but no its piece of shit like the aftermath. Release good, game shit.
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Baleur




Posts: 2343
Location: South Sweden
PostPosted: Thu, 3rd Nov 2005 10:15    Post subject:
So there's no way to burn this?


CPU: Intel Core 2 Duo E6600 RAM: 4gb Kingmax DDR2 800mhz Video: Asus GeForce 250GTS 1gb Sound: Asus Xonar.
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Selt




Posts: 1493

PostPosted: Thu, 3rd Nov 2005 10:37    Post subject:
of course not, it's a dvd
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Mr_Baggins




Posts: 1426

PostPosted: Thu, 3rd Nov 2005 10:58    Post subject:
Baleur wrote:
So there's no way to burn this?


You can burn in iso or bin format and mount afterwards. You can burn more games on one DVD that way.


11th "Thou shalt not flash"
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BloodAngel




Posts: 1234

PostPosted: Thu, 3rd Nov 2005 17:25    Post subject:
mr baggins.... does doign it this way allow you to mount the iso/bin and play ok without doin silly unplugging n stuff ?


Intel Core2 Quad Q8300
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ob7ect




Posts: 13

PostPosted: Thu, 3rd Nov 2005 17:31    Post subject:
well, I finally installed SP2 and got it working, but I had to unplug cables...No big deal, I haven't used my CD/DVD drives in ages Wink, and now that X3 is out and will require the same steps...

Anyhow, this game is absolutely fantastic, if you like the genre. I read about tons of crashing bugs in their official forums and I haven't had any problems yet. The game is pretty tough, and you need to think out every action, even non-combat strategic actions, to the 'T'. For example, what buildings to build, what bases to connect, who to train, etc, etc.

Fantastic game.
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xyzg




Posts: 1835

PostPosted: Thu, 3rd Nov 2005 18:32    Post subject:
Trust, the crashing bugs will come. For the first few hours I had none, but now im a little way into the game (after the alien ship has arrived) i'm getting them nearly every other mission. Very annoying when you have to keep going back to reload your old save games from like a hour ago. Game would be alright if it wasn't for the crashes.
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Baleur




Posts: 2343
Location: South Sweden
PostPosted: Thu, 3rd Nov 2005 21:41    Post subject:
Crashing bugs are due to some sounds the Warhogs make, turn off SW Sound in Options to fix it.


CPU: Intel Core 2 Duo E6600 RAM: 4gb Kingmax DDR2 800mhz Video: Asus GeForce 250GTS 1gb Sound: Asus Xonar.
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-=Cartoon=-
VIP Member



Posts: 8823
Location: South Pacific Ocean
PostPosted: Sun, 6th Nov 2005 07:05    Post subject:
well got around to installing this...

Seems total rubish to me..

Is it just me or is the resolution only able to be 1024 .... cause on a lcd it looks like CRAP Razz
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Mr_Baggins




Posts: 1426

PostPosted: Sun, 6th Nov 2005 13:19    Post subject:
BloodAngel wrote:
mr baggins.... does doign it this way allow you to mount the iso/bin and play ok without doin silly unplugging n stuff ?


I don't think so. Maybe if DT4 lives up to expectations it will be possible.


11th "Thou shalt not flash"
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Frant
King's Bounty



Posts: 24617
Location: Your Mom
PostPosted: Tue, 15th Nov 2005 19:49    Post subject:
wth... I installed DT4 yesterday, set all emulation options ON and mounted the MDS-file. Installed, rebooted (starforce), filled in the serial, and started the game... Not a single problem whatsoever... I was like "huh??? what the hell???".. no disconnecting at all.. no need for any of the sf-tools... Just DT4...


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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BloodAngel




Posts: 1234

PostPosted: Tue, 15th Nov 2005 20:02    Post subject:
thanks for the info Scyphe... i will go try this now for myself too


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BloodAngel




Posts: 1234

PostPosted: Tue, 15th Nov 2005 20:19    Post subject:
hmmm... so far it dont work. i do what u said and it rusn the check and says "insert the UFO disc into another drive and click retry"


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BloodAngel




Posts: 1234

PostPosted: Tue, 15th Nov 2005 20:25    Post subject:
nope dont work.
I even ran SFN and disabled cd and node and it runs through check again and still comes up with same problem Sad

u mustve done somethin else m8


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Frant
King's Bounty



Posts: 24617
Location: Your Mom
PostPosted: Tue, 15th Nov 2005 20:26    Post subject:
BloodAngel wrote:
hmmm... so far it dont work. i do what u said and it rusn the check and says "insert the UFO disc into another drive and click retry"


Hmm..

This is my setup:

IDE Channel 0: Primary & Secondary HD's
IDE Channel 1: DVD+-R/RW on Secondary Channel (nothing on primary)
2xAlcohol Virtual Devices
1xDaemon Tools v4 Devices, all emulations on.

CDEFG = HD partitions
H,I = Alcohol Devices
J = DVD+-R/RW
K = DTv4 Device

It checks the disk in the beginning and zips right past it and into the game. Running Windows XP SP2 (legal copy btw).

ps. forgot that one of my IDE-disks died a while back, so I've only got one HD on IDE, and two on S-ATA.


Last edited by Frant on Tue, 15th Nov 2005 20:49; edited 1 time in total
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Selt




Posts: 1493

PostPosted: Tue, 15th Nov 2005 20:28    Post subject:
if u have windows installed on a sata hard disk it's normal than u don't need to unplug/disable anything. if not physically unplugging the cd/dvd drives is required
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BloodAngel




Posts: 1234

PostPosted: Tue, 15th Nov 2005 20:36    Post subject:
i tried allsorts off diff options and SFN, SFAFSB, SFcure... btu still same.. weird.

I have very similar set up to you too m8

IDE Channel 0: Primary HD
IDE Channel 1: DVD+-R/RW on Secondary Channel: Primary CDRW
2xAlcohol Virtual Devices
1xDaemon Tools v4 Devices, all emulations on.


Sad
u got SATA ?


Intel Core2 Quad Q8300
Asus P5N-E SLI
Asus ENGTX 480
4GB 6400
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BloodAngel




Posts: 1234

PostPosted: Tue, 15th Nov 2005 20:37    Post subject:
I have a SATA conversion plug to use on an IDE drive... wonder if this will work ?


Intel Core2 Quad Q8300
Asus P5N-E SLI
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Frant
King's Bounty



Posts: 24617
Location: Your Mom
PostPosted: Tue, 15th Nov 2005 20:51    Post subject:
I wonder if antiblaxx and other sf-tools may have messed up the registry etc., making the system susceptible to Starforce protection? I tried antiblaxx once, but I never got a game working with it... I have used sr7.stop several times. It's so many steps and components that could interfere.


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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Selt




Posts: 1493

PostPosted: Mon, 2nd Jan 2006 01:48    Post subject:
Oops!... reloaded did it again
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shelomo




Posts: 102

PostPosted: Mon, 2nd Jan 2006 02:00    Post subject:
Well Done Reloaded!!

nice



Prince.Of.Persia.The.Two.Thrones-RELOADED











hope to see this
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cnZ
Banned



Posts: 3091

PostPosted: Mon, 2nd Jan 2006 03:04    Post subject:
SF 3."6" not 5 ;=)

i really hope they pwn X3 Sad Sad
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