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Posted: Mon, 26th Sep 2005 10:32 Post subject: CODEMASTERS DUMP STARFORCE! |
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Great news, buddies. Read what follows:
Quote: | Hello again, everybody.
It may be just a hope or maybe it's reality, but the thing is that Codemasters seem to have rescinded their contract with StarForce. As you all know, so far Codemasters games were usually published in DVD version and protected with StarForce.
Today, to my great and pleasant surprise, I found out that "Heroes of the Pacific", by Codemasters, is protected with a brand new SecuROM 7.
From February on, we started revealing the way StarForce works and the damage it can cause to optical devices. Besides, in August we discovered the way to copy games protected with StarForce, and the way to crack them automatically is near to completion. Codemasters have thus decided to utilize something "more normal". The boycott against StarForce protected games seems to bear fruit at last, and this is confirmed by the fact that Codemasters, who are not stupid, have protected "Heroes of the Pacific", the first game of the next season, with SecuROM. Who knows what else lies in wait for us in the future...maybe it's just a hope, but these are the facts, at the moment.
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Source: CDSTEAM
Date: 24th September 2005
Translation: Myself for the pleasure of you all
*MAVERICK*
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Posted: Mon, 26th Sep 2005 11:01 Post subject: |
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first step 2wards the end of starforce.
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Posted: Mon, 26th Sep 2005 11:28 Post subject: Re: CODEMASTERS DUMP STARFORCE! |
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Quote: | Hello again, everybody.
It may be just a hope or maybe it's reality, but the thing is that Codemasters seem to have rescinded their contract with StarForce. As you all know, so far Codemasters games were usually published in DVD version and protected with StarForce.
Today, to my great and pleasant surprise, I found out that "Heroes of the Pacific", by Codemasters, is protected with a brand new SecuROM 7.
The boycott against StarForce protected games seems to bear fruit at last, and this is confirmed by the fact that Codemasters, who are not stupid, have protected "Heroes of the Pacific", the first game of the next season, with SecuROM.
Source: CDSTEAM
Date: 24th September 2005
Translation: Myself for the pleasure of you all
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Sorry to disapooint you about this. Codemasters announced Securom 7 in Heroes of The Pacific a month ago in their news letter as a 1 game contract because starforce would have slow down the game to much. They said that they might use it more often if there is no release of it in the near future but it came out as clonecd the day it was retail store so i guess (or better said im pretty sure) the next important games like TOCA 3 and CMR 2006 will have sf3 again as the Beta versions have sf3 already (v 3.5).
For a cracker Securom 7 (the new version seen since Advent Rising) is the same trouble as starforce because securom uses a difficulter VM then before and implemented some tricks to stop crackers working. Also the new Version has added some features seen before in SD4 and Secu5 which are nothing so special (just CRC checks in the VM). Also for Codemasters Secu7 would mean that they would be able to return to their FADE technology too. Also Securom 7 announced to game developers new features known from Starforce in their tasklists for next year like implement a Virtual file System or destroy the clone system used by alcohol or blindwrite for addional features to their DPM protection system.
So what we have for codemasters is by now:
1 secu7 - newest version + secu7 stays uncracked since new version (Advent Rising)
a contract for at least 7 more sf3 titles whith win 64 support (v3.5 and 3.6).
By the way the more cdsteam announces about reversed and cloneability of sf3 the less it will happen for new versions as sf3 will update the VM and it starts again.
So long
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Posted: Mon, 26th Sep 2005 12:57 Post subject: |
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If there is a good daemon, representing the desires of software companies, to which the genius corresponds, then there must also be an evil daemon, representing the desires of the scene, to which a bad genius corresponds.
*MAVERICK*
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Posted: Mon, 26th Sep 2005 13:56 Post subject: |
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SecuROM is the next starforce
because it havent been cracked
and it will get harder and harder
I know my english is bad so correct me if i wrong.
thanks.
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Posted: Mon, 26th Sep 2005 14:34 Post subject: |
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in the first release v4 will emulate sf, secu and sd the same way, just mount and go. but of course it can be blacklisted pretty soon i guess, matter of weeks probably. the revolution is coming with the ide virtual drive implemented in dtools pro. that would be a nightmare to blacklist, since it's far more than a simple virtual drive like we have in dt and alcohol now
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Posted: Mon, 26th Sep 2005 14:43 Post subject: |
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Selt wrote: | in the first release v4 will emulate sf, secu and sd the same way, just mount and go. but of course it can be blacklisted pretty soon i guess, matter of weeks probably. the revolution is coming with the ide virtual drive implemented in dtools pro. that would be a nightmare to blacklist, since it's far more than a simple virtual drive like we have in dt and alcohol now |
Thx a lot for the explanations Selt !
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Posted: Mon, 26th Sep 2005 17:07 Post subject: |
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maverick33 wrote: | If there is a good daemon, representing the desires of software companies, to which the genius corresponds, then there must also be an evil daemon, representing the desires of the scene, to which a bad genius corresponds.
*MAVERICK* |
Well what scene does you mean?
For me the scene looks very dead as you can see:
TAGES - uncracked (ok 1 grp coded a emulator tool and dumps twinsectors but not a crack at all)
SecuROM7 - uncracked since Adnvent Rising version of SecuROM v7.11 last crack of this type came from Hoodlum guys which seem to be gone
Safedisc 4 - uncracked as soon as it uses API v2 (i dont count stealing demo stuff to a final crack and protect it with public VM tools as a crack - seen in NHL 2006)
Starforce - uncracked since 3.4.76 + medium and hard type choosen for protection.
There is no scene for cracking games anymore in my eyes and it makes me to miss it already. Clones are useless as a crack. It just saves the money of ppl that want to play everything not doing anything for it thatswhy i dont count Clones a real scene part.
so long
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Posted: Mon, 26th Sep 2005 17:33 Post subject: |
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Freakshow wrote: | maverick33 wrote: | If there is a good daemon, representing the desires of software companies, to which the genius corresponds, then there must also be an evil daemon, representing the desires of the scene, to which a bad genius corresponds.
*MAVERICK* |
Well what scene does you mean?
For me the scene looks very dead as you can see:
TAGES - uncracked (ok 1 grp coded a emulator tool and dumps twinsectors but not a crack at all)
SecuROM7 - uncracked since Adnvent Rising version of SecuROM v7.11 last crack of this type came from Hoodlum guys which seem to be gone
Safedisc 4 - uncracked as soon as it uses API v2 (i dont count stealing demo stuff to a final crack and protect it with public VM tools as a crack - seen in NHL 2006)
Starforce - uncracked since 3.4.76 + medium and hard type choosen for protection.
There is no scene for cracking games anymore in my eyes and it makes me to miss it already. Clones are useless as a crack. It just saves the money of ppl that want to play everything not doing anything for it thatswhy i dont count Clones a real scene part.
so long |
Like the mighty phoenix, once again the scene shall rise from the flames set to destroy it and take flight...Stronger, glorious, powerful, victorious!
*MAVERICK*
PS. - Sorry for replying like an old scripture. I feel very poetic today! 
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Posted: Tue, 27th Sep 2005 04:08 Post subject: |
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LOL! Whats real funny is that you guys think you're in a fight in the first place. You think SF is a bitch now, wait a couple of years and see what new protections are thought up.
dead_man007
- The one who laughs last, thinks slowest.
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