The sun rises on another civil war, as you land in Japan aboard a battered Dutch ship. Thrust into command of its motley crew, you must navigate the politics of Sengoku-era Japan using stealth, diplomacy, or violence in this party-based RPG where every choice matters.
Then again, after the original team split and many of the devs lost their minds with the daft NFT craze, there wasn't much hope left for the franchise anyway. It was good until it lasted, with Viking being my personal favourite.
Expeditions: Rome was amazing. What the fuck is this shit?!
ixigia wrote:
Then again, after the original team split and many of the devs lost their minds with the daft NFT craze, there wasn't much hope left for the franchise anyway.
I forgot about that. Still astounds me how such a seemingly talented team could be so easily swayed by such bullshit. What's the latest on them? Have they lost everything yet?
Then again, after the original team split and many of the devs lost their minds with the daft NFT craze, there wasn't much hope left for the franchise anyway. It was good until it lasted, with Viking being my personal favourite.
Rome was great, very addictive combat system. I'll have to remember giving Vikings another go. I believe I quit when at the start of the second part, you're forced to use your secondary team which I had completely neglected, effectively softlocking me in the first fight
The numbers don't decide, the system is a lie. The river running dry, the wings of butterflies.
And you may pour us away like soup. Like we're pretty broken flowers.
We'll take back what is ours. One day at a time.
Then again, after the original team split and many of the devs lost their minds with the daft NFT craze, there wasn't much hope left for the franchise anyway. It was good until it lasted, with Viking being my personal favourite.
Rome was great, very addictive combat system. I'll have to remember giving Vikings another go. I believe I quit when at the start of the second part, you're forced to use your secondary team which I had completely neglected, effectively softlocking me in the first fight
Rome has higher production values (better visuals, fully voiced dialogues, more polished combat system), though when I finished the game last year it did outstay its welcome a bit in the last area and the extra-mundane legionary battles lost their appeal pretty quickly. Viking sadly suffers from Unity-ian jank, but it's more cRPG-y so to speak, also in terms of depth and impactful C&C systems in place. Still, they're both greatly enjoyable and very much worth playing. Conquistador is interesting too, albeit that one feels a tad primitive compared to the sequels.
@Immunity: their new studio (Dynasty Studios) shows as permanently closed, so it looks like everything went exactly as expected
Damn, I was just about to write that Rome was very good, and now this crap...? Only to learn by reading above that the original team is now gone. RIP franchise.
Can't imagine this will do well at all. Even discounting the fact that the original team is gone, this is not the sort of game you release piece-meal via Early Access. Bet it's going to flop hard, even for the niche genre that it is.
I liked Vikings (box is on my shelf ) and really liked Rome, though was kinda dragging near the end. This one feels, from what I read and see, as poor try to make some cash on this IP.
harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
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