Unrecord is a single-player FPS that tells the story of a tactical police officer from the perspective of his body camera. As you work to solve a complex case, you'll need to use your tactical and detective skills to succeed.
Though I don't expect this game to be any groud breaking, this is giving us hope what is to come sometimes in the future. Imagine something like this in some new Resident Evil game, or even some tactical shooter. Light effects look sick btw.
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looks like 3D scanned environment assets + some post processing filters. It's not out of the realm of possibility but I highly doubt it is live gameplay. Looks more like an in-engine scripted cinematic.
"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
Its not even hard to run, its just 3D model that has textures from camera that are compressed. I tested the industrial Varjo VR glasses, there was demo running that looked photorealistic years ago with same tech.
didn't look that amazing, you could easily tell where it switched to the engine. i mean it doesn't look bad but it was a terribly boring demo of mostly close up details of a wall.
On-topic: yeah looking forward to see more of this. i've followed it (and posted here about it) since the first video and it didn't have a name, the first video blew me away, this is just more of that
doesnt matter if its fake - it could be real, it looks ok-ish, photogramettry and real geometry (dimensons of stuff and so on), no gaming crap and fake locations. anyway why he would censor enemies head lol?
Asked that to myself too I figure it's for artistic reasons (not sure what sort of protagonist you're playing, but I figure police force ?) grounded in realism, but I'd bet the actual reason is they're not modelled and those models are just purchased assets
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I think it's real, there are visual artifacts/bugs if you look for them. Like there's a piece of the door floating when he walks through, at the end of the video.
There must have been a door there in the wall, when I came in.
Truly gone fishing.
There have been many doubts raised about the authenticity of the gameplay. The game is developed on Unreal Engine 5, and the game footage is captured from an executable and played using a keyboard and mouse. It is not a VR game. In reality, it seems rather flattering to compare the graphics of Unrecord to reality, but fortunately, we know that a game first focuses on gameplay and universe on which we primarily concentrate. Considering the high production costs of a video game and our global reputation at stake, if Unrecord were a scam, it would be a blockbuster scam. Therefore, it is logically not one. We do not use any real videos or external rendering to Unreal Engine for the creation of Unrecord. Unrecord is (un)real.
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