Maneater is a Single-Player Action RPG, set in the unforgiving waters of the Gulf Coast. Fight to survive in the open ocean, with danger lurking at every depth. Your only tools are your wits, your jaws, and an uncanny ability to evolve as you feed. Anything and everything is on the menu... kill or be killed.
Become a MANEATER
Play as a giant Bull Shark and terrorize the coastal waterways. Tear swimmers and divers limb from limb, give the humans a reason to fear you.
Explore a massive open world
Immerse yourself in a living, breathing world full of threats, and rewards. Explore sunken wrecks, lurk in swamps, or just cruise the open ocean looking for whales to feed on.
Deep Stats and Role Playing
Role-play and customize your shark with a variety of stat driven systems. Evolve different parts of your body to improve how they function, or pump up your ferocity to enter brief feeding frenzies.
Experienced Team
From the minds behind Depth and Killing Floor, our goal as an early access game is to push the feeling of playing as a shark to new heights, developing a strictly single-player experience that will challenge and engage the player from start to finish. Gritty, visceral, heart-pounding action games are our calling.
Now, another title is heading to the Epic Games Store as Tripwire Interactive announced today that they’re starting a new partnership with Epic Games. This partnership will see the PC title Maneater arriving exclusively to the Epic Games Store for a year. After those twelve months, Maneater will release on other PC platforms.
John Gibson, CEO at Tripwire Interactive commented on the partnership with Epic Games,
“From getting our start winning the first Epic Make Something Unreal modding contest in 2004 to having our game Maneater selected by Epic for the inaugural group of games to come to the new Epic Games store, Tripwire is excited to once again join Epic in forging this next chapter of gaming history.”
“Epic are doing something unheard of for digital distribution platforms – they are taking risks by putting money back into the independent development ecosystem via funding some games. This allows developers to take bigger chances and make better games than they would be able to otherwise. That’s a win for everyone.”
Tripwire Interactive also announced that they’re working once again with Killing Floor director Alex Quick, after having previously worked with him back in 2008.
Maneater is set to launch sometime in 2019 on PC and exclusively on the Epic Games Store for twelve months.
Got this on PS4 today and having a ton of fun with it so far. It’s much better than I expected it to be. I really did think I’d play for 10 minutes and turn it off. 3 hours later I’m still on it! Diving out of the water to grab humans from a boat and submerging with them clamped in your teeth is something else! Its equally as much fun terrorising them by circling with your fin protruding and whip lashing their boat! I really think the Devs did a great job with this and captured how it must feel to be a shark as both prey and predator. It would however have been super cool if they could have had the Jaws licence or at least could have included the infamous music from the movie. As they didn’t I just find myself doing it instead lol but that’s such a missed opportunity.
I mean, IMO it got to the point that besides getting games for free we're now also waiting to read whatever batshit insane babble this lunatic will write on the next nfo
boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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