Expeditions: Rome
Page 1 of 2 Goto page 1, 2  Next
lametta




Posts: 2609

PostPosted: Wed, 28th Apr 2021 15:15    Post subject: Expeditions: Rome
Back to top
proekaan
VIP Member



Posts: 3650
Location: Finland
PostPosted: Wed, 28th Apr 2021 15:36    Post subject:
Ooooh hype indeed, loved the previous games...wishlisted! Very Happy


AMD Ryzen 9 7900X 4,7 GHz
Asrock X670E Steel Legend
G.Skill Trident Z5 32 GB DDR5 6400Mhz
Asus TUF RTX 4090 24 GB GDDR6X
NZXT Kraken Z73 RGB
Corsair HX1500i Platinum
NZXT H7 Flow
Back to top
lolozaur




Posts: 26310

PostPosted: Wed, 28th Apr 2021 15:38    Post subject:
Frap Frap Guy
Back to top
ixigia
[Moderator] Consigliere



Posts: 65042
Location: Italy
PostPosted: Wed, 28th Apr 2021 15:40    Post subject:
Great news, the Expeditions series is quality and the Roman setting on paper is perfect to complement its intrigues and RPG-ness. Fingers crossed Razz
Back to top
dethy




Posts: 3039
Location: Conclave of Shadows
PostPosted: Wed, 28th Apr 2021 16:28    Post subject:
ixigia wrote:
Great news, the Expeditions series is quality and the Roman setting on paper is perfect to complement its intrigues and RPG-ness. Fingers crossed Razz


Indeed, I love the Expeditions series. Should be good men!


My specs:
Ryzen 5950x @ boosting 5ghz, Gigabyte x570 Aorus Master, 32gb G.Skill Trident Neo pc3600 ram, nVidia RTX 5080, SoundBlasterX G6, Samsung 980 Pro m.2 1TB and Hynix m.2 1TB storage SSD. Custom watercooling loop.

Derpsole: Nintendo Switch, Derpstation 5 Pro
Back to top
Rifleman




Posts: 1374

PostPosted: Mon, 3rd May 2021 01:09    Post subject:
Oh my.... Take my monies?! Very Happy
Next Expedition game... wonderful news!


harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
Back to top
ixigia
[Moderator] Consigliere



Posts: 65042
Location: Italy
PostPosted: Tue, 7th Dec 2021 16:07    Post subject:
Quote:
Expeditions: Rome is coming January 20, 2022.


Back to top
zTurbo




Posts: 654
Location: 9th Circle of Hell
PostPosted: Tue, 7th Dec 2021 17:22    Post subject:
It is not without good reason that gods and men chose this place to build our city: these hills with their pure air; this convenient river by which crops may be floated down from the interior and foreign commodities brought up; a sea handy to our needs, but far enough away to guard us from foreign fleets; our situation in the very centre of Italy. All these advantages shape this most favoured of sites into a city destined for glory.

—Livy, Roman History (V.54.4)
Back to top
Rifleman




Posts: 1374

PostPosted: Tue, 7th Dec 2021 22:07    Post subject:
January? Soo sooooooooooooooon!
I bough Vikings day one and it was amazing.
I really hope they will expand game even further.


harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
Back to top
dethy




Posts: 3039
Location: Conclave of Shadows
PostPosted: Tue, 7th Dec 2021 22:17    Post subject:
Can't wait! This is gonna be some gud shit Very Happy


My specs:
Ryzen 5950x @ boosting 5ghz, Gigabyte x570 Aorus Master, 32gb G.Skill Trident Neo pc3600 ram, nVidia RTX 5080, SoundBlasterX G6, Samsung 980 Pro m.2 1TB and Hynix m.2 1TB storage SSD. Custom watercooling loop.

Derpsole: Nintendo Switch, Derpstation 5 Pro
Back to top
vurt




Posts: 13673
Location: Sweden
PostPosted: Tue, 7th Dec 2021 22:42    Post subject:
Is Vikings good really? Heard it's bad. I've had it since it was released Laughing

I've tried the first games a couple of times but i just can't get into it, partially because of the poor graphics perhaps.
Back to top
Rifleman




Posts: 1374

PostPosted: Tue, 7th Dec 2021 23:33    Post subject:
vurt wrote:
Is Vikings good really? Heard it's bad. I've had it since it was released Laughing

I've tried the first games a couple of times but i just can't get into it, partially because of the poor graphics perhaps.

Well, it had it's flaws and shortcuts till the end of a game but after all I remember it as pleasent experience. I remember I had a blast for quite some time.


harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
Back to top
vurt




Posts: 13673
Location: Sweden
PostPosted: Wed, 8th Dec 2021 06:41    Post subject:
ok, might try it after Wasteland 3.
Back to top
lametta




Posts: 2609

PostPosted: Sun, 19th Dec 2021 12:11    Post subject:
Back to top
Immunity




Posts: 5610

PostPosted: Mon, 10th Jan 2022 05:51    Post subject:
Played the demo of this a few days ago - fuckin' great game!

First off, it's rare for developers to have any confidence whatsoever in their games anymore, almost all of them relying on bullshit cinematic trailers or pre-scripted "gameplay" to sucker in the sales. Failing either of those, they all fall back into the early access bullshit. The fact that these guys released a demo, and a damned good one at that, speaks volumes.

Second, the demo starts from the beginning of the game, and plays sequentially and normally, hence demo saves will be compatible with the full version of the game once it drops - no having to start over!

Looking forward to this one! Very Happy


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
Back to top
Rifleman




Posts: 1374

PostPosted: Mon, 10th Jan 2022 23:56    Post subject:
Yeah, well... gonna buy this one for sure.
I wonder is there going to be box version?
I have boxed E:Vikings on my shelf... EDIT: Nvm, it looks like there is going to be box version as well! Yay!


harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
Back to top
r3dshift




Posts: 2769

PostPosted: Tue, 11th Jan 2022 01:00    Post subject:
I too liked the demo, although the game has been dumbed down since Vikings... which is bad. There were also some unclear, even downright confusing issues with the map and quest completion.

Plus fantasy weapons, come on...


Frant wrote:
Shitass games are ruining piracy.
Back to top
Immunity




Posts: 5610

PostPosted: Tue, 11th Jan 2022 06:51    Post subject:
I need to go back and play Vikings. For some reason I got sidetracked when playing that one.


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
Back to top
r3dshift




Posts: 2769

PostPosted: Tue, 11th Jan 2022 14:59    Post subject:
Me too, but I re-installed Vikings after I finished the Rome demo, and it was (well: is) much deeper in every aspect.

The only regard Rome seems to have improved upon the original is the "cinematic" storytelling. Meh...

Oh, and the UI in Rome is absolutely horrendous. First, why isn't it possible to toggle the quest log display, and second: why does it take up almost 1/4th of the screen?!


Frant wrote:
Shitass games are ruining piracy.
Back to top
Immunity




Posts: 5610

PostPosted: Wed, 12th Jan 2022 07:24    Post subject:
r3dshift wrote:
Me too, but I re-installed Vikings after I finished the Rome demo, and it was (well: is) much deeper in every aspect.

The only regard Rome seems to have improved upon the original is the "cinematic" storytelling. Meh...

Oh, and the UI in Rome is absolutely horrendous. First, why isn't it possible to toggle the quest log display, and second: why does it take up almost 1/4th of the screen?!


After going back and trying to play Vikings - I now remember why I never finished it - so many of the combat mechanics were piss poorly thought out.

Shields in Vikings are completely useless - 5%, MAYBE 10% chance to be utilized per defense if you're lucky starting out? Worthless. They also do fuck all against arrows, even from the front. Rome rectifies this by guaranteeing their use until they absorb a certain amount of damage at which point an action/charge has to be spent to get them back up.

Archers in Vikings are incredibly overpowered, in large part due to shields' ill conceived combat mechanics covered in the previous point.

Time limits on events and campaign stuff. I'd like to take my time exploring should supplies allow. Fuck time limited shit.

Dozens of useless skills spread across 5 or 6 different trees. All the camping and crafting crap. A dozen or so "random" skills that are incredibly situational in that last category.

So, yes, while Rome could be considered overly simplified in terms of stat distribution (or lack thereof), it'll almost certainly a far better game in large part due to streamlining a lot of that crap out. I'm not usually a fan of streamlining, but in this case it was sorely needed. I'd like to play the game and focus on tactics, not a point distribution excel spreadsheet.

The biggest one up Rome seems to have on it is the combat however. It flows better, the abilities and mechanics seem much more thoroughly thought out, and overall just seems more balanced throughout.

Guess I'll see come the 20th.


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
Back to top
r3dshift




Posts: 2769

PostPosted: Wed, 12th Jan 2022 12:40    Post subject:
Agree that combat seems to be better in Rome (I didn't finish Vikings, either, mainly due to its time-limited missions), but I'm not too happy about the reduction in available skills.

We'll see soon enough.


Frant wrote:
Shitass games are ruining piracy.
Back to top
lametta




Posts: 2609

PostPosted: Thu, 20th Jan 2022 18:05    Post subject:
the studio that worked on expeditions rome will close down and a part of them will transition to some studio that specializes on nft/blockchain games.....


The ip rights are still with thq nordic

https://steamcommunity.com/app/987840/discussions/0/3196993949745477883/
Back to top
Reg67




Posts: 5432

PostPosted: Thu, 20th Jan 2022 18:17    Post subject:
Presumably then, updates will be at a minimum if at all?

Even though they protest otherwise in that thread.
Back to top
r3dshift




Posts: 2769

PostPosted: Thu, 20th Jan 2022 19:24    Post subject:
FLT release is out.

Edit: and a repack. Why the unnecessary hurry...?


Frant wrote:
Shitass games are ruining piracy.
Back to top
Immunity




Posts: 5610

PostPosted: Fri, 21st Jan 2022 06:38    Post subject:
lametta wrote:
the studio that worked on expeditions rome will close down and a part of them will transition to some studio that specializes on nft/blockchain games.....


The ip rights are still with thq nordic

https://steamcommunity.com/app/987840/discussions/0/3196993949745477883/


Holy fucking shit you've gotta be kidding me! Has the entire world lost its fucking mind? When will this utter madness end?

ROME is their best game to date, and they abandon it to go work on some ponzi scheme NFT MMO catered to the Chinese market? Just...holy shit.


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
Back to top
prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Fri, 21st Jan 2022 10:10    Post subject:
lametta wrote:
the studio that worked on expeditions rome will close down and a part of them will transition to some studio that specializes on nft/blockchain games.....


The ip rights are still with thq nordic

https://steamcommunity.com/app/987840/discussions/0/3196993949745477883/

damn thats dumm .... so i guess no hope for their Divinity spinoof to ever be unpause


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
Back to top
HubU
VIP Member



Posts: 11313

PostPosted: Sun, 30th Jan 2022 20:22    Post subject:
Well, I, for one, am having a gran' old time with this.

The Legion battles and such should have been made more enjoyable (some tactical choices or something, a proper mini-game blown into a bigger proportion than just "cards" choice).

Also, the only major issue you might have during the campaign are the random encounters (and not actual random fights, but the "lol, x is injured", which makes you run in circle until they are healthy again, because you can't start some story-missions without your core crew at 100%)

Once the story ball is rolling, taking over the map is just slowed by those missions. On difficulty 3/4, I had to restart some battles where you have to choose team members for specific parts of a battle, because the gimmick wasn't explained good enough, and the objectives almost impossible to achieve without knowing that part of the map, and knowing which specialty makes it just possible (anybody in Africa should know about what I call the "burn 2 bridges" mission).

It's an otherwise pretty fun, well-written experience so far, and if those "bastard games" (this one is mostly a tactical turn-by-turn squad battle, with some easy-to-manage strategic/economic components, and a global map for each campain).

If that's the type of game that might tickle your fancy, you just might have a good time, I think Smile
Back to top
AKofC




Posts: 4359

PostPosted: Mon, 31st Jan 2022 02:06    Post subject:
It's pretty good, and my only major complaint so far (still at the end of Act 2), is having to return to the camp to upgrade stuff or send people off to heal for free after they've been stung by their 15th scorpion. You'd think they'd somehow get immunity to the venom.

And I know, it's realistic and all that, and normally I wouldn't mind, but the loading times to load into camp is what's killing me.

Also I regret going Veles. Overwatch + high crit chance is just so good.


Gustave the Steel
Back to top
HubU
VIP Member



Posts: 11313

PostPosted: Mon, 31st Jan 2022 02:30    Post subject:
AKofC wrote:
It's pretty good, and my only major complaint so far (still at the end of Act 2), is having to return to the camp to upgrade stuff or send people off to heal for free after they've been stung by their 15th scorpion. You'd think they'd somehow get immunity to the venom.

And I know, it's realistic and all that, and normally I wouldn't mind, but the loading times to load into camp is what's killing me.

Also I regret going Veles. Overwatch + high crit chance is just so good.


2/3 Princeps + 1/2 Triarii + 2/3 Sagittarus (only few situations justify having 2 archers and not 3).

Lots of " / " there, so a "lot" of layway when it comes to building you killer crew.
And while I'm sure any structure might get a win, mine is just the "always safe, never sorry" type.

What do you think? Smile
Back to top
Immunity




Posts: 5610

PostPosted: Mon, 31st Jan 2022 09:57    Post subject:
Just finished this today in roughly 65 hours. Sure, while it had it faults - crafting was largely useless apart from making the Legendary items and consumables, and Hard got incredibly easy towards the final two acts - it was still a fucking wonderful game.

What sticks with me is that every major (and some not so major, but actually turned out to be incredibly important) decisions had an impact on the ending. Also, all of your companions, and some minor characters, got lengthy expositions in the ending cinematic letting you know what they went on to do and how they spent the remainder of their days. Choices really did matter (much more-so than in most Bioware games), and while I'm not so sure that I reached the "optimal ending" it was one where I could hold my head high and be happy with. Its been a long time since a game wrapped things up so beautifully.

The two major tips I'd have for those just starting - firstly, make sure to pick the Logic conversation skill when creating your character. I'd say that of all the conversations I found myself in, 80% had logic triggers, while 20% had strength/emotion appeal triggers. They did NOT do a very good job at making those skills equally distributed.

Second - don't be afraid to use your consumables liberally. They're all fairly easily replenished at the tent apart from bandages and fire-pots - and they definitely turn the tide of battle.

This was Logic Artists piece de resistance, and its a goddamned shame that their boss saw fit to have them scrap the company and move on the some Chinese MMO NFT crypto bullshit. Just when a studio has found its footing, the greedy, clueless cunt at the top pulls the rug out from a team that has finally meshed well and created something worthy. So sad, tragic really. Crying or Very sad


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
Back to top
Page 1 of 2 All times are GMT + 1 Hour
NFOHump.com Forum Index - PC Games Arena Goto page 1, 2  Next
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group