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prudislav
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Posted: Wed, 13th Jan 2021 14:16 Post subject: Disney end EA's Star Wars license |
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Quote: | Today, Lucasfilm Games announced that it’s entering a partnership with Ubisoft to create an open-world Star Wars game. The title will be developed by Ubisoft’s Massive Entertainment, marking the first time that a company outside of EA has produced a Star Wars game since Disney acquired Lucasfilm in 2012, ending nearly eight years of exclusivity. Also in the works is a new Indiana Jones game, to be developed by Bethesda Game Studios, a newcomer to Lucasfilm’s and Disney’s properties.
Let’s start with Star Wars. Development on this new title is still very early—Massive is still recruiting for the project even—so details are sparse. Julian Gerighty, director of The Division 2 and The Crew, will serve as the game’s creative director, and the title will use Massive’s Snowdrop engine. Beyond that, Lucasfilm Games hasn’t revealed anything about the characters or settings within the Star Wars universe that the game will feature.
This announcement follows yesterday’s news that Lucasfilm is partnering with Bethesda to create an Indiana Jones title, the first non-Star Wars AAA game out of Lucasfilm in years. The move marks a seismic shift for Lucasfilm’s approach to gaming, widening the tent for developers that want to create games using Lucasfilm franchises, particularly in the Star Wars universe.
While EA had previously suggested that the company would have exclusivity on Star Wars games for 10 years, it seems like either that was misstated or the clock has run out early. (Lucasfilm would not confirm for WIRED either way.) Regardless, EA will keep making games in the future, but Lucasfilm Games is free to seek other partners.
“EA has been and will continue to be a very strategic and important partner for us now and going forward,” Sean Shoptaw, senior vice president of Global Games and Interactive Experiences at Disney, told WIRED. “But we did feel like there's room for others.”
“The Star Wars galaxy is an amazing source of motivation for our teams to innovate and push the boundaries of our medium. Building new worlds, characters and stories that will become lasting parts of the Star Wars lore is an incredible opportunity for us, and we are excited to have our Ubisoft Massive studio working closely with Lucasfilm Games to create an original Star Wars adventure that is different from anything that has been done before.”
Yves Guillemot, cofounder and CEO of Ubisoft
“I think if you look at the games landscape, it's such a diverse population of folks across the world that make games,” Shoptaw explains. “For us to go capture the amount of quality that exists in the world and be fast to market, it would be a big challenge for us to do that internally.”
Just like with past EA games, any new Star Wars games will be part of the same Star Wars canon and continuity shared across all the movies and TV shows produced since the Disney acquisition. James Waugh, Lucasfilm’s VP of franchise content and strategy, explains that while this means that games won’t always connect directly to content in other media, the possibility is on the table.
“I think where people get tripped up on that sometimes is like, ‘Oh, then it has to connect to everything else. And that's not necessarily what we're always saying,” Waugh told WIRED. “That will happen if it's right for that story.”
This new non-exclusive arrangement for Star Wars games—as well as the rest of Lucasfilm’s library of franchises—leaves open the door for developers to pitch their own ideas for stories to Lucasfilm Games. “We get no shortage of folks knocking on our door, wanting to play with our toys,” Douglas Reilly, VP of Lucasfilm Games, told WIRED.
Keeping both gamers and developers inside that playhouse seems to be the ultimate goal of the newly rebranded Lucasfilm Games. Increasingly, video games compete for leisure and entertainment time with film and TV. Disney has a long history of dominating film and TV competing for consumer eyeballs, but it lacks the same level of experience with video games. Leveraging the talent of outside studios could mean consumers spend far more hours of the day inside the company’s sprawling franchises than they would if Disney relied on film and TV alone.
“As we look to the next 50 years of Lucasfilm, we look forward to continuing the wonderful legacy in games, which has introduced so many memorable characters and stories. These new collaborations will allow the Lucasfilm Games team to pursue fresh and exciting directions in the storytelling of Star Wars and Indiana Jones in imaginative and different ways than those explored by our films.”
Kathleen Kennedy, president of Lucasfilm
A single story-driven game can take up dozens of hours. An open-world game, like the kind Ubisoft is making with Lucasfilm Games, can potentially push into the hundreds of hours depending on how long a player wants to explore. “That really leans into why we are doing what we're doing, because these are massive entertainment experiences that last many hours, much longer than film,” Shoptaw explained.
“When people are paying $70, or they're paying good amounts of money to spend time with your content and play your game,” Shoptaw continued, “you've got to reward that investment.”
Whether you feel like relaxing at the end of the day by watching a TV show or picking up the controller to play a game, Lucasfilm will have something to keep you entertained. And by opening the door to third-party developers, many of whom are staffed by people who grew up with franchises like Star Wars and Indiana Jones, the company will never run out of ideas from across the industry to bring under its tent. |
https://www.wired.com/story/lucasfilm-games-star-wars-ubisoft-indiana-jones-bethesda/
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Posted: Wed, 13th Jan 2021 14:23 Post subject: |
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EA's license was pretty widely reported as running until 2023 when it was originally announced, so I can only imagine that Disney has finally pulled the plug due to some performance clause. Whatever the case, it's about fucking time. Not that I am thrilled at the prospect of Ubi Star Wars, but at least it seems like they are scrapping exclusivity for now.
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tonizito
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Posted: Wed, 13th Jan 2021 14:24 Post subject: |
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It will be massive alright... massively shit at worst or massively bland a la The Division 2 at best.
Still, has to be better than anything EA would have came up with. Good move for disney to branch out that property to several developers.
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Ke1N
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Sin317
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Posted: Wed, 13th Jan 2021 15:15 Post subject: |
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The Division 2 is filled to the brink with microtransactions?
I must have missed something.
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ixigia
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Posted: Wed, 13th Jan 2021 15:29 Post subject: |
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Popamole seamless looter-y thing requesting to dock, sir!

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prudislav
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Posted: Wed, 13th Jan 2021 15:45 Post subject: |
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Quote: | An open-world game, like the kind Ubisoft is making with Lucasfilm Games, can potentially push into the hundreds of hours depending on how long a player wants to explore. “That really leans into why we are doing what we're doing, because these are massive entertainment experiences that last many hours, much longer than film,” Shoptaw explained |
cant wait to climb them space towers
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Sin317
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shimec
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Posted: Wed, 13th Jan 2021 16:45 Post subject: |
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A turd in the making, not interested.
PC: Yes. Console: No.
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harry_theone
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Posted: Wed, 13th Jan 2021 16:55 Post subject: |
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Sin already declared it as his personal GOTY even before it's out, new levels
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garus
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Posted: Wed, 13th Jan 2021 16:55 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:20; edited 1 time in total
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dethy
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Posted: Wed, 13th Jan 2021 17:01 Post subject: |
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Sounds like it will be more of a Assassin's Creed Jedi game. Honestly, that be kinda dope.
My specs:
Ryzen 5950x @ boosting 5ghz, Gigabyte x570 Aorus Master, 32gb G.Skill Trident Neo pc3600 ram, nVidia RTX 5080, SoundBlasterX G6, Samsung 980 Pro m.2 1TB and Hynix m.2 1TB storage SSD. Custom watercooling loop.
Derpsole: Nintendo Switch, Derpstation 5 Pro
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Posted: Wed, 13th Jan 2021 17:14 Post subject: |
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I'm much more in favour of Disney throwing masses of shit at the wall and seeing if anything sticks as opposed to just leaving it up to EA. Let us not forget that for every gem of the past that LucasArts spat out plenty of hot garbage like Masters of Teras Kasai or Episode One Racer. Might as well roll as many AAA dice as possible. Maybe we'll get one or two wins in the next decade.
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Posted: Wed, 13th Jan 2021 17:47 Post subject: |
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If it's anything like Fallen Order i'll be very happy, just not multiplayer or always online shit please.
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prudislav
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Posted: Wed, 13th Jan 2021 18:50 Post subject: |
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dethy wrote: | Sounds like it will be more of a Assassin's Creed Jedi game. Honestly, that be kinda dope. |
well its by Massive aka Ground Control/WiC , Division team
so maybe Dicision clon where you play as stormtroopers?
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Sin317
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Posted: Wed, 13th Jan 2021 19:09 Post subject: |
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They also made Far Cry 3.
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Posted: Wed, 13th Jan 2021 19:57 Post subject: |
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DCB wrote: | EA's license was pretty widely reported as running until 2023 when it was originally announced, so I can only imagine that Disney has finally pulled the plug due to some performance clause. Whatever the case, it's about fucking time. Not that I am thrilled at the prospect of Ubi Star Wars, but at least it seems like they are scrapping exclusivity for now. |
might be still till at least 2023 but ubisoft can start to dev now and release the game in 2023
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Nodrim
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Posted: Wed, 13th Jan 2021 19:59 Post subject: |
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zmed
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Posted: Wed, 13th Jan 2021 20:20 Post subject: |
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In all honesty...I'd be ok with a Star Wars reskin of TD2. After the shitshow of EA's mishandling of the IP (can't think of anything other than Fallen Order that's worthwhile), even a bland lootershooter would be a step up.
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tonizito
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Posted: Wed, 13th Jan 2021 20:38 Post subject: |
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Still, none of that is countering what seems to be happening from the disney side:
No more exclusively butchering SW for EA and that means that maybe, just maybe, that will lead to a better SW game than EA's shitty output so far.
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Nodrim
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Il_Padrino
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shimec
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Posted: Wed, 13th Jan 2021 21:54 Post subject: |
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harry_theone
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Posted: Wed, 13th Jan 2021 21:59 Post subject: |
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Sin317 wrote: | They also made Far Cry 3. |
Not really but ok.
clearly says: Far Cry 3 (supported Ubisoft Montreal), they collaborated with Ubi Mont and weren't the sole studio that helped out, it was 3 more Ubi specific ones at that.
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Posted: Wed, 13th Jan 2021 22:08 Post subject: |
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