GRAVEN
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Ke1N




Posts: 2403
Location: Bulgaria
PostPosted: Sun, 6th Sep 2020 10:48    Post subject: GRAVEN


Quote:
Announcing a brand new 3D Realms IP - GRAVEN-

Action, mystery, and a chance for redemption await you in the gritty action first person puzzler GRAVEN. Explore a dark fantasy world as a wrongly convicted man of faith. Battle the horrors of humanity, the wilds, and beyond using the environment, magic, and armaments.

A faithful priest of the Orthogonal order, exiled unto death for a crime in defense of another, you live again in a small boat, adrift in a swamp. A stranger ferries you to solid ground and bestows upon you vague instructions, along with a mysterious staff and book. Go forth, pious priest, alleviate suffering, uncover deceptions, and smash the eldritch perversions encroaching upon reality itself.

A marriage between modern development tools and techniques with a stark late 90s aesthetic bring the action first person puzzler GRAVEN to life, featuring character designs by Chuck Jones (Duke Nukem 3d, Half-Life) and the voice talent of Stephan Weyte (Blood, Fire Emblem, Dusk) in a dark yet distinct medieval fantasy experience.

Coming from 3D Realms, 1C and Slipgate Ironworks in 2021.


https://store.steampowered.com/app/1371690/GRAVEN/

12 minutes of gameplay:



Quote:
It says the game is an immersive sim and says it has problem solving and heavily relies on exploration
You have a staff and a spell book and get a crossbow later on
Co-op is mentioned
It doesn't have a traditional quest list (but has quests) because it doesn't want to hand hold too much but has a journal that records some key points so you don't get too lost
You can gain gold via various ways like quests, exploration, killing mobs and use it to upgrade spells


Last edited by Ke1N on Sun, 6th Sep 2020 11:03; edited 1 time in total
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Stormwolf




Posts: 23504
Location: Norway
PostPosted: Sun, 6th Sep 2020 10:49    Post subject:
Ohh nice. Gonna play ion fury and that wrath game soon
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vurt




Posts: 13648
Location: Sweden
PostPosted: Sun, 6th Sep 2020 12:34    Post subject:
Yes! Looks great Surprised

"Hexen meets Morrowind" as someone said in the comments seems pretty accurate and what they are going for.

I'm a LITTLE split when it comes to retro 3D graphics, but it looks super atmospheric i must say. Perhaps even in some ways enhanced by being a bit retro, because subconsciously i think it does a number of things (which are positive).

It seems like things are pixelated only up close, so like in the upcoming System Shock remake.. i do remember this as a big negative for me with early 3D graphics and like a "wow!" moment when they finally managed to get 3D acceleration and it was gone.. today i'm less annoyed by it, for some reason.
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AmpegV4




Posts: 6248

PostPosted: Sun, 6th Sep 2020 12:42    Post subject:
vurt wrote:
Yes! Looks great Surprised


+1 I think visually looks great, thats as much as I need if the gameplay is tight. I checked out 5 mins of Wrath latest update, its looking damn good and waiting for full release.
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vurt




Posts: 13648
Location: Sweden
PostPosted: Sun, 6th Sep 2020 12:49    Post subject:
What's "Wrath" you people keep mentioning?

"Graven" means "the grave" in Swedish btw.. haha, sounds like a swedish horror movie Wink
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AmpegV4




Posts: 6248

PostPosted: Sun, 6th Sep 2020 12:51    Post subject:
vurt wrote:
What's "Wrath" you people keep mentioning?

"Graven" means "the grave" in Swedish btw.. haha, sounds like a swedish horror movie Wink


Talking about this: https://store.steampowered.com/app/1000410/WRATH_Aeon_of_Ruin/
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vurt




Posts: 13648
Location: Sweden
PostPosted: Sun, 6th Sep 2020 12:57    Post subject:
AmpegV4 wrote:
vurt wrote:
What's "Wrath" you people keep mentioning?

"Graven" means "the grave" in Swedish btw.. haha, sounds like a swedish horror movie Wink


Talking about this: https://store.steampowered.com/app/1000410/WRATH_Aeon_of_Ruin/


ah, nice. I enjoyed Ion Fury quite a bit more than i thought i would..

I think a big part of what makes retro 3D graphics great is the level design. You can't make level design like that with modern graphics because it would look very, very wrong and just dumb, it would not make sense. Perhaps not all design, but much of it. It's from an era where the design switched from 2D platforming games to making kind of the same, but in 3D. That makes the level design often very unrealistic but also really fun.
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Ampee




Posts: 1986

PostPosted: Sun, 6th Sep 2020 15:12    Post subject:
Looks real nice Smile 2021 Sad
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headshot
VIP Member



Posts: 35357
Location: UK
PostPosted: Sun, 6th Sep 2020 17:53    Post subject:
Holy shit Im up for this. Loved those medieval modified Doom engine spin offs, Heretic and Hexen. Fond memories of being much younger and an actual PC gamer back then lol

Nice video Very Happy



May the NFOrce be with you always.
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ixigia
[Moderator] Consigliere



Posts: 65039
Location: Italy
PostPosted: Sun, 6th Sep 2020 17:59    Post subject:
Looks interesting indeed, if the exploration and maps are up to the task in terms of complexity and secrets I can definitely see myself enjoying this. Razz

We're in the midst of a little renaissance these days when it comes to retro-shooters, it's not easy to properly capture the formula of course and many are destined to fall into the 'cheap knock-off' pit, but we get some great gems too. I'm also keeping my radar on Prodeus, Wrath AoR, Brutal Fate and a few others..fingers crossed!
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Ampee




Posts: 1986

PostPosted: Sun, 6th Sep 2020 18:07    Post subject:
ixigia wrote:
Looks interesting indeed, if the exploration and maps are up to the task in terms of complexity and secrets I can definitely see myself enjoying this. Razz

We're in the midst of a little renaissance these days when it comes to retro-shooters, it's not easy to properly capture the formula of course and many are destined to fall into the 'cheap knock-off' pit, but we get some great gems too. I'm also keeping my radar on Prodeus, Wrath AoR, Brutal Fate and a few others..fingers crossed!


Have you tried:

Amid Evil
Project Warlock

Those are really good.
For me Ion Fury and Dusk were a total disaster.
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Ampee




Posts: 1986

PostPosted: Sun, 6th Sep 2020 18:09    Post subject:
headshot wrote:
Holy shit Im up for this. Loved those medieval modified Doom engine spin offs, Heretic and Hexen. Fond memories of being much younger and an actual PC gamer back then lol

Nice video Very Happy



I would say that with the spellbook this game is totally Hexen2 and not 1.

GGG guy/girl really went downhill: reviewing the same games and most of his/her reviews and spoiling everything. Like at the 5th level you get the X gun which will shoot X. Stupid.
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ixigia
[Moderator] Consigliere



Posts: 65039
Location: Italy
PostPosted: Sun, 6th Sep 2020 18:32    Post subject:
Ampee wrote:
ixigia wrote:
Looks interesting indeed, if the exploration and maps are up to the task in terms of complexity and secrets I can definitely see myself enjoying this. Razz

We're in the midst of a little renaissance these days when it comes to retro-shooters, it's not easy to properly capture the formula of course and many are destined to fall into the 'cheap knock-off' pit, but we get some great gems too. I'm also keeping my radar on Prodeus, Wrath AoR, Brutal Fate and a few others..fingers crossed!


Have you tried:

Amid Evil
Project Warlock

Those are really good.
For me Ion Fury and Dusk were a total disaster.

I've played a couple of episodes of Amid Evil and found it pretty solid - albeit trippier than I expected, will definitely play the full thing as well one of these days. Didn't know about Project Warlock, thanks for the suggestion!
I agree about DUSK, which I found rather lacking in terms of level design when compared to the titles that it takes inspiration from. I absolutely loved Ion Fury though, even despite the less inspired second half Very Happy
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Ampee




Posts: 1986

PostPosted: Sun, 6th Sep 2020 20:19    Post subject:
ixigia wrote:
Ampee wrote:
ixigia wrote:
Looks interesting indeed, if the exploration and maps are up to the task in terms of complexity and secrets I can definitely see myself enjoying this. Razz

We're in the midst of a little renaissance these days when it comes to retro-shooters, it's not easy to properly capture the formula of course and many are destined to fall into the 'cheap knock-off' pit, but we get some great gems too. I'm also keeping my radar on Prodeus, Wrath AoR, Brutal Fate and a few others..fingers crossed!


Have you tried:

Amid Evil
Project Warlock

Those are really good.
For me Ion Fury and Dusk were a total disaster.

I've played a couple of episodes of Amid Evil and found it pretty solid - albeit trippier than I expected, will definitely play the full thing as well one of these days. Didn't know about Project Warlock, thanks for the suggestion!
I agree about DUSK, which I found rather lacking in terms of level design when compared to the titles that it takes inspiration from. I absolutely loved Ion Fury though, even despite the less inspired second half Very Happy


Project warlock is really good. Weapon upgrades, themed levels, themed enemies, themed items.
Graphically it's really pixelish though. (I started to dislike that every 3rd game is a pixel art)

Also Apochryph. It's a bit mediocre but it's up to you to judge.
Ziggurat? Wave based shooter with RNG.
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headshot
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Posts: 35357
Location: UK
PostPosted: Sun, 13th Sep 2020 02:39    Post subject:


May the NFOrce be with you always.
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Boneleech




Posts: 1439

PostPosted: Sun, 13th Sep 2020 06:15    Post subject:
WHEN??? I WANT IT!

0 Voice crap, tons of text....Retro/modern look Me Gusta Me Gusta
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Ampee




Posts: 1986

PostPosted: Sun, 13th Sep 2020 13:48    Post subject:
headshot wrote:
https://www.youtube.com/watch?v=oRkalB_DzLc


Guess this youtube guy/channel is running out of ideas too?

Comparing amid evil to heretic? WTF?
Guess they never played heretic.

It's like saying blood 1 is hard. I mean come on, have you played it?
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paxsali
Banned



Posts: 18352

PostPosted: Sun, 13th Sep 2020 14:29    Post subject:
⁢⁢


Last edited by paxsali on Thu, 4th Jul 2024 23:11; edited 2 times in total
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Ampee




Posts: 1986

PostPosted: Sun, 13th Sep 2020 14:34    Post subject:
paxsali wrote:
headshot wrote:
Holy shit Im up for this. Loved those medieval modified Doom engine spin offs, Heretic and Hexen. Fond memories of being much younger and an actual PC gamer back then lol

Nice video Very Happy



Makes me wanna play Hexen.

What's the "current" / "next-gen" port for Hexen for modern GPUs and Windows 10?


I think you are better off playing it using dosbox and the retail cd.
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Guy_Incognito




Posts: 3433

PostPosted: Sun, 13th Sep 2020 14:47    Post subject:
Gzdoom runs Hexen normally. You only need the WADs.

But beware, the game is full of stupid riddles and backtracking, it won't be fun as it looks.

Note: in gzdoom, you need to set opengl lighting to "software", which emulates the original lighting from Doom engine. Other modes are not authentic and may look like GLDoom (i.e. flat OpenGL lighting).
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Ampee




Posts: 1986

PostPosted: Sun, 13th Sep 2020 15:29    Post subject:
Guy_Incognito wrote:
Gzdoom runs Hexen normally. You only need the WADs.

But beware, the game is full of stupid riddles and backtracking, it won't be fun as it looks.

Note: in gzdoom, you need to set opengl lighting to "software", which emulates the original lighting from Doom engine. Other modes are not authentic and may look like GLDoom (i.e. flat OpenGL lighting).


Yes, that is true for Hexen 2 as well. You have to find really hidden stuff which is totally part of the walkthrough.

Also in Hexen 2 it clearly shows how the development process got rushed. First chapter is full of rich details, but the other episodes lack almost everything. Empty corridors etc.
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lolozaur




Posts: 26310

PostPosted: Wed, 9th Dec 2020 19:06    Post subject:
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prudislav
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Location: The land of beer and porn
PostPosted: Wed, 9th Dec 2020 19:30    Post subject:


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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ixigia
[Moderator] Consigliere



Posts: 65039
Location: Italy
PostPosted: Thu, 10th Dec 2020 00:27    Post subject:
Played the Steam demo, it feels promising though there are quite a few aspects that I didn't find too convincing. The grim atmosphere, high degree of interactivity and the large levels all seem to be there, but the actual combat and how enemies are designed leave a bit to be desired in my opinion. There's little challenge in just mindlessly bashing slow monsters and random stuff for coins which makes the experience more mundane than it should be, and the clunky mouse controls don't help either. Needs some work men.
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Nodrim




Posts: 9484
Location: Romania
PostPosted: Thu, 10th Dec 2020 00:56    Post subject:
This is the first stage of the game. I expect it's going to get more challenging later on.
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Rifleman




Posts: 1374

PostPosted: Thu, 10th Dec 2020 14:59    Post subject:
ixigia wrote:
Played the Steam demo, it feels promising though there are quite a few aspects that I didn't find too convincing. The grim atmosphere, high degree of interactivity and the large levels all seem to be there, but the actual combat and how enemies are designed leave a bit to be desired in my opinion. There's little challenge in just mindlessly bashing slow monsters and random stuff for coins which makes the experience more mundane than it should be, and the clunky mouse controls don't help either. Needs some work men.

Thanks for the info!

Well, trailers tickle right spot... high hopes. I hope the game will get better.


harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
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Ampee




Posts: 1986

PostPosted: Thu, 10th Dec 2020 15:05    Post subject:
ixigia wrote:
Played the Steam demo, it feels promising though there are quite a few aspects that I didn't find too convincing. The grim atmosphere, high degree of interactivity and the large levels all seem to be there, but the actual combat and how enemies are designed leave a bit to be desired in my opinion. There's little challenge in just mindlessly bashing slow monsters and random stuff for coins which makes the experience more mundane than it should be, and the clunky mouse controls don't help either. Needs some work men.


Only one question remains: Release when?
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ixigia
[Moderator] Consigliere



Posts: 65039
Location: Italy
PostPosted: Fri, 11th Dec 2020 00:39    Post subject:
Ampee wrote:
ixigia wrote:
Played the Steam demo, it feels promising though there are quite a few aspects that I didn't find too convincing. The grim atmosphere, high degree of interactivity and the large levels all seem to be there, but the actual combat and how enemies are designed leave a bit to be desired in my opinion. There's little challenge in just mindlessly bashing slow monsters and random stuff for coins which makes the experience more mundane than it should be, and the clunky mouse controls don't help either. Needs some work men.


Only one question remains: Release when?

I believe the target should be 2021 on paper, but the FAQ doesn't tell anything specific at this point: https://steamcommunity.com/app/1371690/discussions/0/2974023280296580366/

@Rifleman & Nodrim: indeed, that's what I'm hoping too!
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Fri, 11th Dec 2020 12:41    Post subject:
lol


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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Nodrim




Posts: 9484
Location: Romania
PostPosted: Wed, 3rd Feb 2021 18:07    Post subject:
Quote:

GRAVEN, the dark-fantasy action-adventure FPS co-published by 3D Realms and 1C Entertainment with development by Slipgate Ironworks, re-launches a PC demo as part of the Steam Game Festival today at 10AM PT through Tuesday, February 9th, 2021 @ 10AM PST. Explore GRAVEN’s first hub world, a plague-ridden swamp town.
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