Upcoming medieval strategy game for PC that combines deep, organic and realistic city building with large scale, tactical battles.
Manor Lords aims to provide a gridless, organic city-building experience with full freedom of placement and rotation, but utilizing snapping tools to make the planning more comfortable.
ORGANIC CITYBUILDING
The building mechanic is motivated by the growth of real medieval towns and villages, where major trade routes and landscape often influenced how the settlement shaped and developed.
HISTORICAL REALISM
While the game is not set in a particular century, every building is inspired by historical references from XI-XV century Europe.
Fields must be plowed by a team of oxen, iron bloomed in a bloomery, the sheep herded on the open pastures governed by the Lord of the Manor…
This combined with an attention to detail is the key to immersing yourself fully in the medieval fiefdom you rule.
The seasons pass, the weather changes, towns can rise and fall to war, disease or famine.
LARGE SCALE BATTLES
Manor Lords aims to portray battles that feel real, with large scale unit formations, morale, flanking, fatigue , weather and equipment all coming into play.
Position your troops wisely. Even a smaller force can beat a large one, if commanded well,
Cavalry, fortifications, units on walls, gunpowder and siege engines (trebuchets!) are a work in progress and will certainly be present in the final game.
yeah this one i'm gonna buy in EA, which is something i never do anymore usually... this needs to get done and be properly funded, hopefully he can get some more people aboard.
It's not a release date if it's releasing into "early access". That's the "I ran out of money and need to somehow finish the game - money please...." date. The fact that they make trailers for that stage now is just...
Jesus fucking christ what a goddamn joke modern gaming has morphed into.
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It's not a release date if it's releasing into "early access". That's the "I ran out of money and need to somehow finish the game - money please...." date. The fact that they make trailers for that stage now is just...
Jesus fucking christ what a goddamn joke modern gaming has morphed into.
Nah, here actually we were tons asking him for a new demo or early access after trying the first demo back then.
He wasn't sure about this at first, we kept asking and I think this is why it's going for an EA now.
Anyway the game looks awesome in every aspect, can't wait
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It's not a release date if it's releasing into "early access". That's the "I ran out of money and need to somehow finish the game - money please...." date. The fact that they make trailers for that stage now is just...
Jesus fucking christ what a goddamn joke modern gaming has morphed into.
Nah, here actually we were tons asking him for a new demo or early access after trying the first demo back then.
He wasn't sure about this at first, we kept asking and I think this is why it's going for an EA now.
Anyway the game looks awesome in every aspect, can't wait
I enjoyed the demo back then too (I think it was Steam Next Fest or something like that when the demo dropped)? I don't have an issue with the game - I have an issue with developers/the industry at large labeling and hyping early access stuff as "official release". It's a bullshit and misleading tactic. Game won't be done for another 2 years at best.
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
That's a single guy developing the game you're talking about, iirc.
So, him asking for financial support is kinda justified... it's exactly what EA should be intended for; and not for large companies begging for more money just because they are lazy/greedy fucks.
What is this lame trend of demos being time limited
Fear of missing out. If it's unlimited you might shelve it thinking "I'll get to it some day" and then forget about it. They're not utilizing your "I'll have to play it now while i can" mentality and it probably works. I don't like how simple people are, this stuff is in a lot of games also due to this.
What is this lame trend of demos being time limited
Fear of missing out. If it's unlimited you might shelve it thinking "I'll get to it some day" and then forget about it. They're not utilizing your "I'll have to play it now while i can" mentality and it probably works. I don't like how simple people are, this stuff is in a lot of games also due to this.
I bought magazines at the time that came with CDs filled with demos that followed the same route, and I'm talking late 90's/early 00's.
I don't see what's so new or problematic about that format
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