Shadow Warrior 3
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lolozaur




Posts: 26310

PostPosted: Mon, 6th Jul 2020 17:11    Post subject: Shadow Warrior 3
https://store.steampowered.com/app/1036890/Shadow_Warrior_3/

Fallen corporate shogun Lo Wang and his former employer turned nemesis turned sidekick Orochi Zilla embark on an improbable mission to recapture an ancient dragon they unwillingly unleashed from its eternal prison. Armed with a punishing mix of blades and bullets, Lo Wang must traverse uncharted parts of the world to track down the dark beast and push the apocalypse back yet again. All it will take is the mask of a dead god, a dragon's egg, a touch of magic, and enough firepower to hold off the impending cataclysm.
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Adebisi




Posts: 1810

PostPosted: Mon, 6th Jul 2020 17:18    Post subject:
Nice! I kinda enjoyed the first game and really enjoyed the second game, looking forward for some gameplay footage. Very Happy
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Adebisi




Posts: 1810

PostPosted: Mon, 6th Jul 2020 17:19    Post subject:
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ixigia
[Moderator] Consigliere



Posts: 65045
Location: Italy
PostPosted: Mon, 6th Jul 2020 18:22    Post subject:
"Oh, damn, I'm running into walls now!"

I really hope it will share the first reboo's structure, without bland procedural generation nor loot-based poo-poo. Shadow Warrior deserves respect, you no mess with Lo Wang.
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VonMisk




Posts: 9458
Location: Hatredland
PostPosted: Mon, 6th Jul 2020 19:47    Post subject:
ixigia wrote:
"Oh, damn, I'm running into walls now!"

I really hope it will share the first reboo's structure, without bland procedural generation nor loot-based poo-poo. Shadow Warrior deserves respect, you no mess with Lo Wang.


This. With accordance to my plan of backlog annihilation I finished SW2 last week and I didn't enjoyed it. I hope as much as Ixi that they will drop the procedural generation and fix their hit boxes. And well make it more mature.
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MateoTTR




Posts: 191

PostPosted: Mon, 6th Jul 2020 19:51    Post subject:
Same here, I had to force myself to finish the 2nd game. I hope they will cook something closer to the first game recipe.
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DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Mon, 6th Jul 2020 23:21    Post subject:
I hated what they did with 2. Way too many unnecessary design changes that made the game just plain wrong at a conceptual level. Yet I played it in the end, long after release, and by the end of it I really enjoyed it as a game. Not as a sequel to the fantastic reboot however. Digging the teaser trailer, very fitting with the 4th wall breaking. I absolutely love the idea of Lo Wang wearing Hoji's mask simply because Hoji was a fucking cool character so bringing him back in some way is really nice. Movement seems to be expanded upon once again, which is great as that was one definite improvement in 2 compared to the first. We'll see if they do it or not, but the teaser also gave me the impression that we'll be getting more actual martial arts moves. Would be really cool. Glad they're making a third game anyway, just hope they get the series back on track now!


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Rifleman




Posts: 1377

PostPosted: Tue, 7th Jul 2020 00:08    Post subject:
I didn't have to force myself to finish 2nd game but yeah, i would like to see normal maps again.
Trailer looks promising.


harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
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Ampee




Posts: 1986

PostPosted: Tue, 7th Jul 2020 01:39    Post subject:
yes, dont go the looter shooter way.
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h0rnyfavn
Serial Humper



Posts: 13873

PostPosted: Tue, 7th Jul 2020 08:15    Post subject:
I want normal maps and a better loot system Very Happy


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Civ01




Posts: 1294

PostPosted: Tue, 7th Jul 2020 12:26    Post subject:
What the difference between 2 and 3? Arr rook thesame
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Ampee




Posts: 1986

PostPosted: Tue, 7th Jul 2020 16:21    Post subject:
Civ01 wrote:
What the difference between 2 and 3? Arr rook thesame


Hm? We don't know yet.
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Tue, 7th Jul 2020 17:00    Post subject:
Civ01 wrote:
What the difference between 2 and 3? Arr rook thesame

doesnt seem to be randomly generated shlooter anymore judging by sttore description, sounds closrer to SW1

Quote:
Fallen corporate shogun Lo Wang and his former employer turned nemesis turned sidekick Orochi Zilla embark on an improbable mission to recapture an ancient dragon they unwillingly unleashed from its eternal prison. Armed with a punishing mix of blades and bullets, Lo Wang must traverse uncharted parts of the world to track down the dark beast and push the apocalypse back yet again. All it will take is the mask of a dead god, a dragon’s egg, a touch of magic, and enough firepower to hold off the impending cataclysm.

Key features

  • Bring a Katana to a Gunfight – Conduct a symphony of death with each encounter by mixing overwhelming firepower with devastatingly precise katana strikes as you dash in and around the demonic hordes.
  • Fancy Footwork – Flow between nimble movement techniques including air dashes, wall running, double jumps, and the fancy new grappling hook busts your combat and movement options wide open in every battle.
  • Execute Then Annihilate – Execute spectacular finishing moves to claim a piece of your conquered foe and unleash its powers back on the horde in a burst of unstoppable fury and powerful magic.
  • Dynamic Combat Arenas – Each environment is lined with hazardous structures and devices that can be activated to add another layer of creative choice to the offensive strategy.
  • Neo Feudal Japan – Trek across a mythic Asian land infused with the magic and technology of ancient samurai, now overrun by the demonic yokai from Japanese folklore.
  • Funny Business – Brace for expertly delivered one-liners from Lo Wang, pointed banter with Zilla, and an intense thrillride of absurd predicaments on the way to turning doomsday into a new day.


We are beyond excited to bring Shadow Warrior fans a completely fresh experience, and we can’t wait to show off the new features we have in store for them. We want to make sure that our fast-paced gunplay sequences, razor-sharp melee combat, and spectacular free-running movement, will get their adrenaline pumping and senses thumping,” said game director Kuba Opon in a press release.

Opon continued, “But we never forget Flying Wild Hog’s roots and we hope that Shadow Warrior 3 will feel like a homecoming for those fans that have been with us since the beginning. And we can’t wait to introduce new players to Lo Wang, our quick-witted hero with a tongue as sharp as his katana. Shadow Warrior 3 will see him face a threat so huge it may be too big even for him to handle.”


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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Sat, 11th Jul 2020 21:10    Post subject:
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Ampee




Posts: 1986

PostPosted: Sat, 11th Jul 2020 21:36    Post subject:
Warrior Eternal like.

I'm not convinced. Sad
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lolozaur




Posts: 26310

PostPosted: Sat, 11th Jul 2020 21:44    Post subject:
fov 50 Laughing
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blackeyedboy




Posts: 9945
Location: Transylvania
PostPosted: Sun, 12th Jul 2020 00:10    Post subject:
Console race cannot process more than 60 degrees of FOV information.



You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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ixigia
[Moderator] Consigliere



Posts: 65045
Location: Italy
PostPosted: Sun, 12th Jul 2020 00:21    Post subject:
DerpGN basically confirmed that it's going to use UE4 and that the campaign will be of the classic linear type akin to the the 2013 game, so at least there's that. Despite the typical heavy consolization which is something that we'll always have to live with, I quite liked what I saw. There are a lot of influences from nuDOOM as well, hopefully with less tiresome nosy autoglorykills(tm)
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Adebisi




Posts: 1810

PostPosted: Sun, 12th Jul 2020 10:52    Post subject:
Trailer looks great Very Happy



A bit more gameplay, looks very fun, would prefer the open levels of 2 but this looks alot of fun.
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h0rnyfavn
Serial Humper



Posts: 13873

PostPosted: Sun, 12th Jul 2020 11:21    Post subject:
No co-op? I'd love to play this game with a friend...


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AmpegV4




Posts: 6248

PostPosted: Sun, 12th Jul 2020 13:36    Post subject:
edit: no fuk that, why no play almost every other shooter released 2015+ then?
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Ampee




Posts: 1986

PostPosted: Sun, 12th Jul 2020 13:48    Post subject:
So there wont be Multiplayer? Thats great news Smile They wont spend cycles on MP it will more refined SP experience then Smile
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ixigia
[Moderator] Consigliere



Posts: 65045
Location: Italy
PostPosted: Mon, 20th Jul 2020 16:23    Post subject:
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Ankh




Posts: 23284
Location: Trelleborg
PostPosted: Mon, 20th Jul 2020 16:56    Post subject:
No coop? Wtf? Sad


shitloads of new stuff in my pc. Cant keep track of it all.
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Adebisi




Posts: 1810

PostPosted: Mon, 20th Jul 2020 18:23    Post subject:
Looks fucking awesome! Very Happy I have a big hard on for FPS like this now, finished DOOM 16 and Eternal and replaying Wolfenstein: The New Order before playing the next 3 games in series.

I like all they show so far, it's funny, looks great and gameplay feel smooth and fun, can't wait. Very Happy
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prudislav
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PostPosted: Wed, 5th May 2021 18:29    Post subject:


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Breezer_




Posts: 10774
Location: Finland
PostPosted: Wed, 5th May 2021 18:42    Post subject:
Doom Eternal: The Wuhan Flu with a FOV of 50 Laughing
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AmpegV4




Posts: 6248

PostPosted: Thu, 6th May 2021 00:14    Post subject:
Fuck sake, copy paste nu-doom shit, at least it doesn't force cheap cutscenes on you every 2 seconds.

At least there's Prodeus, Graven and other proper FPS games still on the market.
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headshot
VIP Member



Posts: 35435
Location: UK
PostPosted: Thu, 6th May 2021 01:05    Post subject:
Who wants some Wang? Very Happy
Doom Eternal rip off or not I will play this just for Lo Wang!


May the NFOrce be with you always.
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Nodrim




Posts: 9500
Location: Romania
PostPosted: Mon, 10th May 2021 18:56    Post subject:
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