Frictional Games, the studio behind masterful sci-fi horror Soma, has announced a new entry in its acclaimed Amnesia series. It's called Amnesia: The Bunker and is heading to Xbox, PlayStation, and PC in March next year.
The Bunker - which will be the fourth Amensia game, following on from The Dark Descent, A Machine for Pigs, and last year's Rebirth - promises to be something a little bit different, favouring "unscripted" semi-open-world horror over its predecessors' more linear scares.
"For the first time, players are equipped with high levels of freedom to impact gameplay, choosing their playstyle as they explore at will," Frictional explains in its announcement. "With hardly any scripted events, and constant tension brought about by an ever-present threat, it is up to each player to finesse their approach to survival."
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Frictional calls The Bunker a "pivotal point" for the Amnesia series, and says it'll incorporate emergent gameplay and sandbox elements as players - in the role of a French soldier hunted by an "adaptive" otherworldly creature - explore a dimly lit World War 1 bunker armed with a revolver and noisy dynamo flashlight. Its dingy corridors will likely trigger a few nightmarish flashbacks for fans of Frictional's pre-Amnesia Penumbra games.
Frictional says The Bunker's sandbox set-up encourages players to "explore and experiment, using wits and whatever tools are at their disposal" to overcome the game's various challenges, all of which have multiple solutions and approaches. Additionally, its unscripted nature means objects, threats, and resources will change on each play through, and players' decisions will affect how the game responds.
in the role of a French soldier hunted by an "adaptive" otherworldly creature - explore a dimly lit World War 1 bunker armed with a revolver and noisy dynamo flashlight.
Rebirth's muhfeelings-driven design was indeed a nuisance more than anything else so going back to more classic horror could be interesting. Curious to see how they'll implement the unscripted dynamics, it's not easy to pull that off. Hopefully the derp monster will return!
Actually, real horror can be found in a game where the monsters are the result of botched sex operations trying to put you on the operating table with a mad doctor. (tho outlast kinda did that last part already)
What's scarier than losing your peen?
Actually, real horror can be found in a game where the monsters are the result of botched sex operations trying to put you on the operating table with a mad doctor. (tho outlast kinda did that last part already)
What's scarier than losing your peen?
to have your face pinned to your anus? aka human centipede
I like that they give you some limited means of self defense at least. I'm not a big fan of completely helpless protagonists.
I remember in penumbra you could use the axe against the enemies even if it was next to useless if you didn't cheese it.
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