World War 3, A Multiplayer First-Person Shooter, Announced
Quote:
Today, Polish developer The Farm 51 announced World War 3, a multiplayer military first-person shooter, that -- If I had to take a wild guess -- takes place in a near-future where the world has erupted into a "world war" for a third time.
To accompany the announcement, the developer has also released the above teaser trailer, which comes in at just 14 seconds, aka showing very little. Luckily, at the end of its 14 second tease is another tease for a reveal trailer that is "coming soon."
As you would expect, details of the game are pretty scarce, however, The Farm 51 does provide the following elevator pitch:
"World War 3 is a multiplayer military FPS set in a modern, global conflict. Strong teamplay, national armed forces, real locations, full body awareness, and a versatile customization system all contribute to the authenticity of the modern combat experience enhanced by other essential elements such as a robust ballistic system, advanced armors and life-like weapons. Produced in cooperation with military R&D centers and consultants, World War 3 shows the consequences of every battle in the context of a global war campaign on a strategic war map."
Interestingly, the key art of the game features a Polish solider facing off with a Russian solider, so perhaps these two nations will be at the heart of the conflict, and presumably will be at odds with each other.
At the moment, only a PC version of the game is confirmed. Additionally, there is no mention of a release date or release window.
For those unfamiliar with The Farm 51, it most recently released first-person psychological horror game, Get Even, with Bandai Namco last year on PS4, Xbox One, and PC. Upon release the game generally received favorable reviews, garnering low 70s on Metacritic depending on the platform.
The developer has also worked on numerous other titles, such as: Deadfall Adventures, Painkiller: Hell & Damnation, NecroVisioN, NecroVisioN: Lost Company, and Time Ace.
CD Projekt?? (Witcher, Cyberpunk 2077?)
Techland? (Call of Juarez franchise, Dead Island, Dying Light...?)
etc.
Painkiller, bulletstorm, vanishing of ethan carter, this war of mine, shadow warrior, layers of fear, frostpunk, lords of fallen(and surge), observer
Polish games so bad
3080 | ps5 pro
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
It's a shame, their most recent game (Get Even) had interesting ideas that for low-budget-y reasons couldn't be expanded properly, but it still felt fresh and had a damn solid mindfuck-based narrative structure. It sold quite poorly though so I can see why they're chasing the dark side :'(
"Action needs to be contained enough so that things are happening ALL THE TIME so that every player can stay involved."
That's the big fucking problem with every multiplayer FPS now'a'days. What ever would we do if we had a few minutes lull in the action every once and a while?! It'd be chaos!!!
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
Come on, it's 2018 man. After nearly a decade of getting screwed as a PC gamer, you ought to know better than that! You just jinxed it all!
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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