Might & Magic Heroes is back for the 7th time! #MMH7
Civil war is ravaging the Holy Empire. The Empress’ murder has left an empty throne, a realm in flames and too many hungry rivals intent on claiming it. Duke Ivan calls together a prestigious council of six trusted advisors in search of a viable path for putting an end to this war of succession.
Join the Shadow Council website right now to discover all about Heroes VII and vote for the next faction in the game! Fortress or Sylvan, it is your call!
7 resources instead of 4
Separate city screens
No teleporting units between cities, need to use caravans
War machines, catapults, first aid tents, ballistas..all are back.
Much more open maps, focus on free exploration
uses Unreal Engine 3
7 campaigns (6 main ones plus one ending one)
More objects/obstacles on battle maps
tbh i actuall prefer both most voted factions (Sylvan + Dungeon) over the dwarvern version of Fortress, who were so dull in H7, and Inferno, which was always the lamest faction. Sylvan won obviously thx to its absence in H6 and Dungeon is compared to Inferno much more popular
so fucking unbalanced
haven campaign, first mission
can't explore, defeat monsters, collect artifacts, visit armory and such for upping my stats, no side quests.... if i do the that and let the enemy grow its game over
and i'm on easy
the game eats your hours with this bull
H7/ubi better get their shit together ....or else
Playing now H6 and and i can't enjoy the game at all
I have to rush the enemy because if i let him be he becomes impossible to defeat tf ubi
Yup, same in H5 too. That "we'll camp our base and bolster our units by several thousand" really ruined both these games. It forces you to use a trainer/table and bolster your own units, or just rush straight to their base and ignore 90% of the game content >_<
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