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Posted: Mon, 29th May 2017 14:19 Post subject: Chronicon (Pixel "Diablo") [Early Access] |
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Story
Quote: | What happens in a world where the last evil lies dead, the last quest is completed, and the last chest has been opened?
In this world, the long-dead Heroes of Old are forever remembered and honoured through a great magical device. This device, known only as the Chronicon, is capable of opening a portal into the memories – the very souls – of the Heroes of Old. Each year, a handful men and women are given the great honour to re-live the old tales.
And this year, you have been chosen…
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Game Features
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- The first 3 full acts to play through, with 2 additional acts coming soon
- 4 unique classes: The Templar, Berserker, Warden, and Warlock
- Procedurally generated dungeons and areas – each playthrough is different
- Local co-op up to 4 players (same machine, requires 1 Xbox 360 controller per additional
player)
- Over 600 items with randomized enchants & qualities, and powerful set items!
- Over 900 skills and abilities to learn and improve
- Infinite character progression
- Basic crafting - Enchant and gem your equipment to its maximum potential!
- Full Xbox 360 controller support (optional)
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Trailer
Such old game already, and did not find any topic about it, Its 1 man retro pixel "Diablo" project, Early Acces phase still, but looks that it will release soon. Usually i hate pixel PC games on modern day, but this is good, love it (highly recommended!).
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prudislav
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Posts: 29148
Location: The land of beer and porn
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Posted: Mon, 29th May 2017 14:31 Post subject: |
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Posted: Mon, 29th May 2017 15:50 Post subject: |
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Its amazing that game like this supports ultrawide 3440x1440 flawlessy without any stretching on anything. Big studios can really go eat dick, tired of the usual "not designed", or "unfair advantage" bullshit about 21:9 support.
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Posted: Tue, 30th May 2017 03:03 Post subject: |
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This game is gold.
Great loot, great skill tree combinations, lvl 100 for skills, infinite levels for masteries once you hit 100.
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VonMisk
Posts: 9467
Location: Hatredland
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Posted: Tue, 30th May 2017 09:19 Post subject: |
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You mean the clusterfuck of damage numbers? You can scale the text down
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VonMisk
Posts: 9467
Location: Hatredland
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Posted: Tue, 30th May 2017 10:33 Post subject: |
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Yeah, I just saw in other video, that you can customize the GUI. Will check out the (ISO) demo first.
sar·casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
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prudislav
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Posts: 29148
Location: The land of beer and porn
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Posted: Mon, 31st Dec 2018 00:52 Post subject: |
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Quote: | Next year's plans
Next year is going to be a big year, because next year is full release!
When? Can't say exactly - as this announcement alone is proof of, I always underestimate the time I need to finish an update, and I don't want to release an unfinished mess. But I am looking at the spring months currently, so I guess Q2 of 2019!
What's coming next year then?
First off, the current test build is going to go live as soon as it's ready. Then I am working on polishing all existing content and also releasing Act 5 - the last act of the game. I will likely split this up in a series of smaller updates, adding new runes, items, tweaks, fixes, community suggestions, and the items on the roadmap, etc as I am quietly making progress on act 5.
What happens on release?
Well you get the full game, that's what!
The currently lower price will also be adjusted - as is listed in the Early Access info on the store page the current price is with all the bugs and missing content in mind, so expect it to go up a bit on release. I will do another announcement on this when we are getting closer to give everyone an honest chance to grab the game in a cheaper state. The price isn't yet decided but it's not going to be anything crazy - I'll let you know exactly what it's gonna be when the time comes.
Post-release content and other plans
I would love to add more content to the game after 1.0, both as free updates and larger paid DLC. Something that has been requested a lot is "supporter packs" with skins for your characters or other cosmetics, which I must say is very flattering (thank you!), and is also something I will keep in mind. Though my main focus for DLC would be expanded game features, mechanics, areas, and perhaps even a class or two. I am taking all your requests and wishes into account. I am also going to look at porting to consoles!
The priority of these issues depend entirely on how launch goes so I can't say what's going to happen and when - just know that I'm keeping every option open and I want to keep supporting the game and the awesome community around it for as long as I can.
I hope this year has been good for you, and I'll see you in the next one!
Happy Holidays!
-Squarebit |
https://steamcommunity.com/games/375480/announcements/detail/1710703969800516876
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prudislav
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Posts: 29148
Location: The land of beer and porn
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Posted: Fri, 31st Jul 2020 21:20 Post subject: |
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VonMisk
Posts: 9467
Location: Hatredland
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prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
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Posted: Sat, 22nd Aug 2020 08:27 Post subject: |
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Posted: Sat, 22nd Aug 2020 12:58 Post subject: |
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Pretty colorful for a "Diablo"-like game.
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W123
Posts: 2498
Location: USA
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Posted: Sat, 22nd Aug 2020 20:53 Post subject: |
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Looks like a more clusterfucky version of Heroes of Hammerwatch
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