Tom Calancy's Ghost Recon Breakpoint [Early Access]
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prudislav
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PostPosted: Wed, 8th May 2019 18:30    Post subject: Tom Calancy's Ghost Recon Breakpoint [Early Access]



https://ghost-recon.ubisoft.com/
RELEASE DATE: October 4

Quote:
■ World and Story

Welcome to Auroa


Somewhere in the South Pacific lies the remote Auroa Archipelago, a vast land of diverse biomes that range from lush rainforests to snowy peaks. Now, it’s home to Skell Technology, an enigmatic technology giant. Initially interested in a remote testing site for its autonomous drones, the Silicon Valley company eventually turned Auroa into its “World 2.0,” a high-tech, high-security utopia of sustainable eco-cities and robotics research.

Seamless Open-World Co-Op

Explore a diverse and mysterious open world ranging from barren deserts and dramatic fjords to futurist cities and arctic peaks. Featuring 11 unique biomes and home to Skell Technologies this remote Archipelago will challenge the Ghosts like never before. Use the environment to you advantage as you disappear into a jungle canopy to evade your foes or jump into a vehicle and charge into battle by air, land and sea. A seamless co-op experience means your squadmates can jump in and out at any time.

Fight Your Brothers In Arms Turned Rogue

Face your deadliest enemy yet, The Wolves, former Ghosts who have betrayed their country. Led by the charismatic Colonel Cole D. Walker they have taken control of Auroa for an unknown purpose. Now in control of Auroa’s powerful drone technology The Wolves and their allies will hunt you mercilessly across Auroa.

■ Game Details

Military Survival


Experience life as a Ghost, an elite US Special Operations soldier, as you fight back from behind enemy lines on the toughest mission of your career.


  • Injury System – Now when your Ghost takes damage they may also become injured. These injuries will slow you down and reduce your combat effectiveness requiring additional time and resources to heal your Ghost back up to peak fighting condition.
  • Terrain and Stamina – Traversing the world of Auroa will push your Ghost to their limits. Steep slopes will make you slip and fall, traversing water will slow you down, and snow will plow in your wake. Properly managing your stamina will be essential to surviving and fighting back.
  • The Bivouac – Trapped behind enemy lines The Bivouac is a temporary camp where you and your fellow Ghosts will rest and prepare for the next mission. Clean your weapons, change classes, craft items, upgrade gear, and more then select desired time of day and weather before venturing back out.
  • Buddy Carry – Leave no man behind. When an ally is down and needs help instead of giving medical attention in the middle of a firefight you can quickly sling them over your shoulder and move to safety to get them back on their feet.

Stealth

Use all your training and skills to infiltrate or evade your enemies as they hunt you without mercy.


  • Prone Blending – As a Ghost you can disappear into your environment making you nearly invisible to your enemies. Use this feature to setup an ambush or avoid detection when cover is not available.
  • Advanced Enemy AI – The Wolves and their allies are experienced elite soldiers and will communicate amongst themselves to hunt you down if detected. With a wide variety of AI archetypes and behaviors no two encounters will be the same.
  • Adaptive Cover – An innovative cover system will automatically adapt your Ghost’s body position to match available cover and execute advanced tactics such as leaning to aim around corners.

Customize Your Ghost

Create a unique Ghost to look and play your way. With multiple classes and deep systems featuring thousands of options for both functional and cosmetic customization no two Ghosts will look and play the same. Weapons, gear, and equipment are craftable, customizable, and upgradeable using items and resources you’ll find across Auroa.

■ Game Modes and Progression

A Full Featured Game


The world of Auroa can be explored either solo or along side friends with Ghost Recon’s best in class seamless jump in jump out co-op. There are no restrictions on when teammates can join you and all progression is maintained across the squad.

Take on the Wolves in the main story or explore Auroa together to complete the many diverse side activities the open world has to offer.

Ghost Recon: Breakpoint will also feature competitive PvP multiplayer where your squad can test their skill against other Ghosts in short high-action game modes.

Common Progression

In Ghost Recon: Breakpoint your unique Ghost will be your persistent character across all game modes and activities. Whether you are playing in solo, co-op, or multiplayer everything you accomplish or earn will contribute to your character’s progression. All functional and cosmetic customization carries over allowing you to play your way.

Raids, Endgame, and Post-Launch

Day one is only the beginning for Ghost Recon: Breakpoint. Every four months new seasonal post-launch content will be added to the game including new story content, special events, new weapons, gear, and equipment, new challenging game modes and missions, and for the first time ever in the Ghost Recon franchise – Raids.




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Last edited by prudislav on Thu, 9th May 2019 22:07; edited 2 times in total
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harry_theone




Posts: 11179
Location: The Land of Thread Reports
PostPosted: Wed, 8th May 2019 18:46    Post subject:
Seeing how popular Wildlands was apparently, I guess they'll stick with guns acting and feeling like pea-shooters once again Embarassed
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flappy




Posts: 2015

PostPosted: Wed, 8th May 2019 19:32    Post subject:
Yeah. Shitty draw distance, and catapult-like ballistics ruined what would have been a great game. Hope they fix that this time around.
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Nodrim




Posts: 9484
Location: Romania
PostPosted: Wed, 8th May 2019 19:55    Post subject:
flappy wrote:
Yeah. Shitty draw distance, and catapult-like ballistics ruined what would have been a great game. Hope they fix that this time around.


What about the copy paste content focused on run and gunning than rather tactics (you know... Ghost Recon...)?
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ixigia
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Posts: 65039
Location: Italy
PostPosted: Wed, 8th May 2019 20:24    Post subject:
I still remember when I used to look forward to the Tom Clancy's games, that was before the special brother Calancy took over Okay

Some of the old sensations can still be experienced thanks to Arma, but it's not quite the same thing. I miss the straightforward yet complex and satisfying tactical approach of the original games, with their well-crafted varied missions designed for single-player, PC-centric interface and genuine authenticity of the atmosphere. The Advanced Warfighter titles on PC were pretty damn good also, Ghost Recon's swan song.
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LeoNatan
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PostPosted: Thu, 9th May 2019 00:34    Post subject:
Ubisoft's A Tom Calancy's Doodly doodly doodly doodly doo lol wut
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dannofdawn




Posts: 2227

PostPosted: Thu, 9th May 2019 01:05    Post subject:
Wildlands had a cool idea, too bad the execution was poor. It was waaay too causal friendly, didn't know if it want to be Tom Clancy or GTA Online.

What I would like to see:

Actual equipment management/ preparations

Clothing choice has gameplay impact

More "tacti-cool" than GTA presentation

Monochrome thermal vision

No stupid drones being able to do all sorts of magic tricks

Better sniping / ballistic model

Better, more realistic weapons customization

And I don't expect any of these to happen. Laughing
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flappy




Posts: 2015

PostPosted: Thu, 9th May 2019 15:28    Post subject:
Nodrim wrote:
What about the copy paste content focused on run and gunning than rather tactics (you know... Ghost Recon...)?


You're right. That was just the game breaking "features" I could think of off the top of my head.

dannofdawn wrote:
Clothing choice has gameplay impact


Didn't gilly suits and the like have an impact on character visibility?
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briangw




Posts: 1752
Location: Warren, MN
PostPosted: Thu, 9th May 2019 16:44    Post subject:
And fix Pac's vehicle dropoff issues. Christ, anytime my friends and I would play, he's either drop a chopper on the water, on a roof you couldn't get to and even once leaned up against a building.
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Roach_666




Posts: 1299
Location: Hell in its Alpha Build
PostPosted: Thu, 9th May 2019 20:20    Post subject:
World Premiere starts in about 8 minutes.

https://www.twitch.tv/ghostrecon

EDIT:

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harry_theone




Posts: 11179
Location: The Land of Thread Reports
PostPosted: Thu, 9th May 2019 20:48    Post subject:
Yep pea shooters confirmed, it may look like a step up from Wildlands but "same same but different"
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prudislav
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PostPosted: Thu, 9th May 2019 21:00    Post subject:
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prudislav
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PostPosted: Thu, 9th May 2019 21:08    Post subject:


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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IamAWESOME




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PostPosted: Thu, 9th May 2019 21:13    Post subject:


Looks boring. Embarassed


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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monk3ybusin3ss




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PostPosted: Thu, 9th May 2019 21:19    Post subject:
Tomb Raider meets Ghost Recon.
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briangw




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Location: Warren, MN
PostPosted: Thu, 9th May 2019 21:22    Post subject:
NO AI Teammates
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Seaman




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PostPosted: Thu, 9th May 2019 21:38    Post subject:
Coming to steam or only epic (fail) shithole?
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JBeckman
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PostPosted: Thu, 9th May 2019 21:42    Post subject:
So that's the difference of a Ghost who kisses his superiors ass and gets a trip to Cocaine capitol Bolivia along with a handler who likes the nipple clamps and hands-on methodology of interrogation but otherwise has to procure everything on site.

And a Ghost who straight up sucks his superior off and gets a Evil Villain style doom fortress and 3D printing technology almost rivaling that of China.
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prudislav
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PostPosted: Thu, 9th May 2019 21:43    Post subject:
Seaman wrote:
Coming to steam or only epic (fail) shithole?

Uplay from Ubishop + Uplay from Epicshop , maybe humble ... and thats pretty much it fo digital sellers


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Seaman




Posts: 160
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PostPosted: Thu, 9th May 2019 21:49    Post subject:
prudislav wrote:
Seaman wrote:
Coming to steam or only epic (fail) shithole?

Uplay from Ubishop + Uplay from Epicshop , maybe humble ... and thats pretty much it fo digital sellers



https://www.pcgamesn.com/ghost-recon-breakpoint/epic-store

Epic store Sad
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prudislav
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PostPosted: Thu, 9th May 2019 21:53    Post subject:
yep as i said Smile Epic purchase still opens fullon uplay so its comparable to uplay purchase through humble , rather that steam


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spajdr




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Location: Czechia
PostPosted: Thu, 9th May 2019 21:56    Post subject:
Not played Wildlands at all yet, so I buy Ultimate version for 16€ on Uplay Very Happy
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briangw




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Location: Warren, MN
PostPosted: Thu, 9th May 2019 21:58    Post subject:
I thought Humble was doing Epic keys for exclusives lately?
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prudislav
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PostPosted: Thu, 9th May 2019 22:03    Post subject:
this is not epic exlusive though (even though pressturd mark it like that ) ... its Uplay exlusive that also sells on Epic

... although weird to see that Uplay page is still not up , but epic one is

//Updated the OP //


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http://i.imgur.com/PtROKGv.gif
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briangw




Posts: 1752
Location: Warren, MN
PostPosted: Thu, 9th May 2019 22:27    Post subject:
prudislav wrote:
this is not epic exlusive though (even though pressturd mark it like that ) ... its Uplay exlusive that also sells on Epic



Yes, I understand but is it true you have to launch it from the Epic client like you have to with the newer UPlay games that you purchase on Steam? You don't just activate the key on UPlay. Personally, I would just buy from UPlay anyway.

Humble won't sell UPlay keys was my point for this which sucks because it will be harder to find a deal on this prior to launch.
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LeoNatan
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PostPosted: Thu, 9th May 2019 22:33    Post subject:
So they reused the same map as Wildlands. Copypasta game making ftw Laughing Laughing
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prudislav
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PostPosted: Thu, 9th May 2019 23:02    Post subject:
briangw wrote:
Yes, I understand but is it true you have to launch it from the Epic client like you have to with the newer UPlay games that you purchase on Steam? You don't just activate the key on UPlay.


from what i saw in Anno 1800:
- Steam .... it opens only limited "uplay light" and activates/runs special steam version in uplay (has different id than plain uplay version) and you have to always launch and download through steam (aka Uplay acts activation/DRM layer for Steam)
- EGS ... it opens full Uplay and activates/runs through standard uplay version .... so after first run through EGS , you dont need to launch ever again and can even download it through uplay (aka EGS acts like activator and 3rd party store for Uplay)


EDIT : Finally online at UbiShop
https://store.ubi.com/us/tom-clancys-ghost-recon-breakpoint/5cc81f5f6b54a4cd3c0e9cff.html?edition=Standard%20Edition&lang=en_US
Quote:
Activation: Automatically added to your Uplay PC library for download.


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sunny4u




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PostPosted: Fri, 10th May 2019 11:17    Post subject:
3000 ruble for standard edition and language locked. Reaction

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monk3ybusin3ss




Posts: 11155

PostPosted: Fri, 10th May 2019 11:28    Post subject:
No more VPN uplay?


Last edited by monk3ybusin3ss on Fri, 10th May 2019 13:01; edited 1 time in total
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Sin317
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PostPosted: Fri, 10th May 2019 13:00    Post subject:
Just try another country...
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