Descent (Underground) [2019]
Page 1 of 1
lolozaur




Posts: 26310

PostPosted: Tue, 10th Mar 2015 20:27    Post subject: Descent (Underground) [2019]
https://www.kickstarter.com/projects/descendentstudios/descent-underground

Descent’s SIX DEGREES OF AWESOME returns! Blast enemies, collect loot, and level up through pulse-pounding combat inside asteroids!

http://descendentstudios.com/

w00t Very Happy
Back to top
PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Tue, 10th Mar 2015 21:03    Post subject:
No amount of blur will hide the fact that neither the ships receive lighting nor the lasers generate any lighting >:O If I fire a rocket through a tunnel I want that tunnel to be illuminated properly Embarassed


=> NFOrce GIF plugin <= - Ryzen 3800X, 16GB DDR4-3200, Sapphire 5700XT Pulse
Back to top
Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Tue, 10th Mar 2015 22:47    Post subject:
Oh Pumpy, don't be such a grumpy Razz


Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

Follow me on Twitter if you feel like it... @kaltern

My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor

-= Word to the wise: Having a higher forum post does not mean you are right. =-
Back to top
VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Tue, 10th Mar 2015 23:07    Post subject:
PumpAction wrote:
No amount of blur will hide the fact that neither the ships receive lighting nor the lasers generate any lighting >:O If I fire a rocket through a tunnel I want that tunnel to be illuminated properly Embarassed

They are calling it game assets trailer probably because the engine/HUD/levels isn't ready AT ALL. Just the 3d models and some effects in some orchestrated video.
Back to top
Stormwolf




Posts: 23679
Location: Norway
PostPosted: Tue, 10th Mar 2015 23:19    Post subject:
Seems like there's not much of a game left if you choose the more expensive tiers.
Back to top
shole




Posts: 3363

PostPosted: Wed, 11th Mar 2015 03:34    Post subject:
the movements look really unnatural
it's clearly a cg trailer
you can't really judge any visuals on that - nor could you any engine at this early stage

i'm immediately put off by the fact that i know these faces from star citizen related stuff
and that thing still doesn't exist
nope
Back to top
ixigia
[Moderator] Consigliere



Posts: 65076
Location: Italy
PostPosted: Wed, 11th Mar 2015 04:20    Post subject:
I was somewhat interested until I read the "multiplayer is the heart of Descent: Underground" part, with single player maybe coming as a gimmick (stretch goal). I guess it's inevitable these days, powered by clouds, with the life of a grumpy lone wolf getting harder and harder.
Back to top
paxsali
Banned



Posts: 18352

PostPosted: Wed, 11th Mar 2015 16:44    Post subject:
⁢⁢


Last edited by paxsali on Thu, 4th Jul 2024 21:50; edited 1 time in total
Back to top
dodger2020




Posts: 3537

PostPosted: Wed, 11th Mar 2015 17:20    Post subject:
paxsali wrote:
I always prefered Forsaken over Disscunt.


Well, no shit. It came out 4 years or so after Descent did. It even looked liked a Descent game.
Back to top
GreatPlayer




Posts: 222

PostPosted: Wed, 11th Mar 2015 17:30    Post subject:
A "wingman" game.....really no. After SC i give up from KS.
Back to top
Morphineus
VIP Member



Posts: 24883
Location: Sweden
PostPosted: Fri, 17th Jul 2015 22:54    Post subject:
Feck, was out of the loop with SC... Apart from Morlan I didn't know that these guys left and started up their own studio.

http://descendentstudios.com/about/team


Back to top
Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Thu, 22nd Oct 2015 10:29    Post subject:
six degrees of early access coming Laughing

http://store.steampowered.com/app/360950/?snr=1_7_7_comingsoon_150_9


steam: Drowning witch
uplay: Haxeety
game completion log:
http://pastebin.com/g6MgD5DV
rig: http://www.userbenchmark.com/UserRun/2090866
Back to top
Tungsten




Posts: 2020

PostPosted: Thu, 22nd Oct 2015 19:26    Post subject:
I'm out of the loop, is there any way to get this from russia anymore ? (Its 77% less)
Back to top
Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 22nd Oct 2015 19:34    Post subject:
No.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Back to top
Tungsten




Posts: 2020

PostPosted: Thu, 22nd Oct 2015 19:41    Post subject:
thanks pony
Back to top
Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 22nd Oct 2015 19:49    Post subject:
No prob mate


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Back to top
lolozaur




Posts: 26310

PostPosted: Thu, 22nd Oct 2015 21:38    Post subject:
ru gmg might be the savior Very Happy
Back to top
jackasshole




Posts: 1433

PostPosted: Thu, 22nd Oct 2015 22:10    Post subject:
This game worth the price for early access?

Anyone know if there has been an ARRRRRR release?
Back to top
Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 14th Jul 2016 14:48    Post subject:
Descent: Underground – New patch significantly improves AI
Quote:
Descendent Studios released a significant artificial intelligence (AI) update for its reboot of the classic 1990s FPS, Descent. As the press release reads, this patch features Moon Collider’s advanced Kythera AI system, cooperative play against “bot” opponents, new ship types, and additional gameplay enhancements.

Moon Collider’s Kythera AI is renowned in the gaming industry for powering some of the most challenging AI opponents in games with unique gameplay requirements. In Descent: Underground drones navigate complex, maze-like maps in which “up” is relative! Moon Collider swiftly integrated Kythera into Unreal Engine 4 to power Descent: Underground’s rich and diverse stable of robotic enemies.

http://www.dsogaming.com/news/descent-underground-new-patch-significantly-improves-ai/
Back to top
7thunders




Posts: 1480

PostPosted: Sun, 8th Oct 2017 11:58    Post subject:
Back to top
m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Sun, 8th Oct 2017 12:04    Post subject:


Words of wisdom!


2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
2018 - x Build • Fractal Design Define R6 Gunmetal • Intel Core i9 9900K • Corsair H150i Pro RGB AIO • Asus ROG MAXIMUS XI HERO • 2x16Gb Corsair Dominator Platinum DDR4-3200 • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair HX850i PSU • 1x Samsung 970 Evo M.2, 1x Samsung 860 Evo SATA, 1x Samsung 850 Evo SATA •
Back to top
prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Fri, 5th Oct 2018 08:26    Post subject:
Seems like they abandoned the Underground subtitle
Quote:
Greetings, Descenters!

Our year-long silence is over. As we promised last year, you will soon be getting your hands on the reimagined Descent!

Very soon, our friends at Little Orbit will announce a couple of releases- a PC Beta and a full Retail Release that includes console versions.

Anyone who got a copy of Descent: Underground during our Kickstarter or Early Access will have access to the PC Beta and receive the Retail Release. Because you believed in this project from the beginning, you will also be eligible for any PC pre-order rewards advertised by Little Orbit.

https://descendentstudios.com/community/blog/31/entry-447-we-are-resuming-testing/


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
Back to top
AnarchoS




Posts: 2142
Location: An Archos
PostPosted: Fri, 5th Oct 2018 10:27    Post subject:
Was descent ever above ground? The name sounded stupid.


A.F.A.
Back to top
Page 1 of 1 All times are GMT + 1 Hour
NFOHump.com Forum Index - PC Games Arena
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group