The Mound: Omen of Cthulhu (co-op)
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PostPosted: Fri, 21st Nov 2025 03:09    Post subject: The Mound: Omen of Cthulhu (co-op)
The Mound: Omen of Cthulhu [Summer 2026]





Quote:
In up to four player co-op, form a group of explorers searching for treasure. In this cursed jungle, danger is everywhere and monstrous creatures alter reality. Stay clear-headed and tame the jungle before it devours you…


https://store.steampowered.com/app/2569760/The_Mound_Omen_of_Cthulhu/


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PostPosted: Fri, 8th May 2026 03:13    Post subject:


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PostPosted: Thu, 4th Jun 2026 13:00    Post subject:
Eternal Darkness Very Happy



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PostPosted: Fri, 12th Jun 2026 16:08    Post subject:


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Stormwolf




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Location: Norway
PostPosted: Fri, 12th Jun 2026 17:34    Post subject:
Shite game like all 1-4 player games
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Ankh




Posts: 23556
Location: Trelleborg
PostPosted: Fri, 12th Jun 2026 18:54    Post subject:
I look forward to this one (since belive it or not, i have friends to play with! Wink )

Also, lovecraft stuff is always great fun!


shitloads of new stuff in my pc. Cant keep track of it all.
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Ankh




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PostPosted: Tue, 16th Jun 2026 17:32    Post subject:
Demo out on steam


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Ankh




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Location: Trelleborg
PostPosted: Thu, 18th Jun 2026 15:52    Post subject:
I liked the demo, but there was something off with the movement. Felt sluggish. I hope its something they fix before release.


shitloads of new stuff in my pc. Cant keep track of it all.
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Nodrim




Posts: 10120
Location: Romania
PostPosted: Sat, 27th Jun 2026 14:28    Post subject:
I tried the demo. The concept is fantastic, a mix of horror, horde mode, survival and extraction games in a Chtulhu-esque setting. But this isn't ready to release in a month. A lot of the animations are clunky. The inventory management needs work. The combat needs to provide more ways to defend yourself. There's no push to talk button (wtf?!).

It will be a shame if this game releases in an unpolished state.
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PostPosted: Mon, 6th Jul 2026 19:06    Post subject:


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PostPosted: Wed, 15th Jul 2026 21:28    Post subject:






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Nodrim




Posts: 10120
Location: Romania
PostPosted: Fri, 24th Jul 2026 21:58    Post subject:
I just finished the game. The final mission was great.

The game is flawed but I enjoyed it. The concept is good and there's a lot of passion in it, but a small team from Chile can only do so much.

The next patch will introduce the block mechanic, which is a huge deal. But the game can be played without it.

I like that there are so many hidden mechanics that you need to learn (torches burn roots and stop monsters from respawning, you have to hit the legs of armored zombies, blue mushrooms help you to regain sanity, etc). It's a continuous learning experience which makes the gameplay pretty engaging.

I would like to see more maps that explore the cosmic horrors.

I think the game's biggest problem is the production value which greatly limits the narrative. It's pretty obvious that the developers would have liked to explore more than visual storytelling, but there isn't that much there.
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h0rnyfavn
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PostPosted: Sun, 26th Jul 2026 23:44    Post subject:
@Nodrim

How is the story? Possible to play solo?


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Nodrim




Posts: 10120
Location: Romania
PostPosted: Mon, 27th Jul 2026 11:33    Post subject:
The story isn't very developed. The first few missions make you think you'll see a lot more narrative elements than you'll end up seeing. It teases you with local tribes and visions of a different world. But afterwards it's purely focused on the journals you find and the dialogues on the ship. It's a shame really, there was potential for greatness. It picks up again during the final mission.

I hear you can play solo. You get one AI to assist you ( I don't think you get more than that). I mostly played duo with a friend and we did just fine after learning the game. But it does take a while to learn all the small gameplay mechanics that will make your life easier.
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