Genre: Traditional Roguelike, Space RPG
Developer: IBOLOGY LLC
Publisher: IBOLOGY LLC
Release Date: 5 Aug, 2020
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Single-player
Steam Achievements
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Take command of your ship and crew as you explore space, planets, caves, shipwrecks, temples, and other dangerous locations. Find, buy, and sell commodities, equipment, and mysterious artifacts. Defend yourself against aggressive space pirates and hungry planetary denizens. Complete quests for profit, or to change the very power structure of the galaxy!
And the universe is infinite...
There is no limit to the number of sectors and planets you can explore, and there is no "level cap". Everything keeps getting more powerful, including your enemies!
Key Features:
- Infinite Universe in Bite-Size Pieces: You can win after 20 levels, or keep going to sector 5000 and beyond! Manageable maps keep you from getting lost in this open-world space adventure.
- Infinite Gear: There are always new weapons, shields, and devices to find, craft, or buy. They just keep getting better, the further you go!
- Infinite Challenge: Sure, your stuff keeps getting better, but the aliens, robots, and monsters get stronger too!
- Infinite Death: Did I mention the monsters? Because MONSTERS! ...and black holes and ion storms and horrible diseases and laser-gates and cave-ins and lava and ...
- Multiple Victories: Find and escape with the Amulet of Yendor. Become the conscience of a fledgling robotic civilization. Avenge humanity's decimation or befriend their overthrowers. Ascend to quasi-god-hood. Destroy the universe(?!). Diverse satisfying endings await the intrepid explorer.
- Procedural Crafting: Each new game scrambles the crafting recipes! So you think "surge frequency diode" + "quark screw" = "cloaking device"? Not anymore...
- Sentient Alien Species: 12 alien races with their own stories, agendas, and quest-lines. But remember: taking sides makes not just friends but enemies too.
- Turn Off Perma-Death! Just want to explore? Turn Off Perma-Death! (and achievements.)
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...why do we have to put up with graphics like this in these games. really wish people would be more vocal about it, if not it's gonna be a norm and something to expect. I bet people already will complain if you say something about it.
Sure, the games are indies, little to no budget, but graphics looking worse than a Commodore 64 game (which had like 0 budget as well) c'mon... There are so many tools to make great looking graphics these days, you don't need to be an artist, and you don't need money to make decent graphics.
Other than that the gameplay seems cool and something i would play, if it looked better.
...why do we have to put up with graphics like this in these games. really wish people would be more vocal about it, if not it's gonna be a norm and something to expect. I bet people already will complain if you say something about it.
Sure, the games are indies, little to no budget, but graphics looking worse than a Commodore 64 game (which had like 0 budget as well) c'mon... There are so many tools to make great looking graphics these days, you don't need to be an artist, and you don't need money to make decent graphics.
Other than that the gameplay seems cool and something i would play, if it looked better.
You dont have to put up with anything. Just don't buy it, i certainly won't.
You dont have to put up with anything. Just don't buy it, i certainly won't.
I probably won't either unless they give it more effort. Which is unfortunate since apart from the graphics it looks like fun. Even with it's current very limited graphical engine they could still make things more interesting, e.g not having brown background with brown mountains and other brown stuff. maybe the developer doesn't know you can mix colors to make graphics more interesting and to make things stand out, or he doesn't care or wants the game to look like shit, literally.
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