Watch Dogs 3: Legion
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Bob Barnsen




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PostPosted: Mon, 16th Apr 2018 17:13    Post subject: Watch Dogs 3: Legion
Watch Dogs 3 is in development
Quote:
It looks as though Watch Dogs 3 is in development. A series of clues posted over the past few weeks point to a third instalment in Ubisoft’s cyberpunk franchise.

Two of those clues are fairly innocuous. The first was Ubisoft’s April Fool’s joke, which allowed players to ‘hack’ into the company’s UPlay client. That in itself is pretty innocent, but anything Ubisoft release with even the faintest hacking angle brings up immediate connotations with the franchise. The second clue came a few days later, as the Watch Dogs 2 Twitter account posted, and then deleted, a tweet reading “This is Everything.” That’s a tie-in to Watch Dogs’ motto, which states that “Everything is Connected.”

The most obvious clue, however, stems from Ubisoft’s very own gaming assistant, Sam. Sam, which is currently only available in Canada, is a gaming-centric version of digital assistants like Apple’s Siri or Amazon’s Alexa, and offers stat-tracking and tips to players. However, you can also ask Sam about release dates and easter eggs.

According to this video from UbiCentral, if you ask Sam about Watch Dogs 3, it has something very interesting to say: “Watch Dogs 3 is not finished yet, but from the last early build I tried it’s very solid. The Dev team works wonders! Can’t wait for you to try it!” Sam is still in beta, and Ubisoft have of course not confirmed Watch Dogs 3 publicly, but their own digital companion states that it’s in development. I’d expect to see something of it later this summer, likely at E3.


https://www.pcgamesn.com/watch-dogs-3/watch-dogs-3-release-date-gameplay-trailer-setting-characters


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FadeToBlack




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PostPosted: Mon, 16th Apr 2018 17:22    Post subject:
I hope it wont be edgy-like like Wd 2. It was cringy to the limit.


Last edited by FadeToBlack on Mon, 16th Apr 2018 17:42; edited 1 time in total
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Kanint




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PostPosted: Mon, 16th Apr 2018 17:32    Post subject:
WD2 did a good job in adding more activities around the world, compared to WD1 which felt barren. The "trendy" and "hip" cast of main characters wasn't interesting, but they seemed to make fun of themselves and of the clichés that they were representing, which made them at least tolerable. If they could improve on the activities, and dial back the tone to be somewhere between WD1 ("I'm gloomy and tortured") and WD2 ("My mom says I'm very cool"), they might be able to continue improving the series.
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dethy




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PostPosted: Mon, 16th Apr 2018 18:46    Post subject:
Looking forward to it Very Happy


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Mas3ter




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PostPosted: Mon, 16th Apr 2018 19:24    Post subject:
Surprised
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KillerCrocker




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PostPosted: Mon, 16th Apr 2018 19:32    Post subject:
ugh...


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Pizda2




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PostPosted: Mon, 16th Apr 2018 19:36    Post subject:
Hope they enhance the gunplay.


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Amadeus




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PostPosted: Mon, 16th Apr 2018 21:05    Post subject:
Nice, despite all the hate I loved both games

the first had a better atmosphere and story but the second one was so cheerfully obnoxious and had all those nice over the top missions and gadgets

can't call it cringy if it's purposefully/ironically being so
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IamAWESOME




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PostPosted: Mon, 16th Apr 2018 21:25    Post subject:
Amadeus wrote:
Nice, despite all the hate I loved both games

the first had a better atmosphere and story but the second one was so cheerfully obnoxious and had all those nice over the top missions and gadgets

can't call it cringy if it's purposefully/ironically being so


Same here. Very Happy The co-op in WD2 was a lot of fun to mess around.
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ixigia
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PostPosted: Tue, 17th Apr 2018 00:29    Post subject:
Kanint wrote:
WD2 did a good job in adding more activities around the world, compared to WD1 which felt barren. The "trendy" and "hip" cast of main characters wasn't interesting, but they seemed to make fun of themselves and of the clichés that they were representing, which made them at least tolerable. If they could improve on the activities, and dial back the tone to be somewhere between WD1 ("I'm gloomy and tortured") and WD2 ("My mom says I'm very cool"), they might be able to continue improving the series.

Precisely, it's positive that some of the criticisms were addressed and the gameplay was made more varied and dynamic a là grand cyber-trolling simulator (I ended up not disliking WD2, against all odds Razz), but there is no denying that the general tone and all the m1ll3ni4l1sms were a bit too much even for something that didn't mean to take itself seriously. They really went from one extreme to the other, the sweet spot for an ideal sequel would be somewhere in the middle whilst still improving the gameplay elements, just like you said. Things would get really critical if they took the current direction and brought it to the next level of 1337eness Laughing

Gameplay-wise it would help if a robust physics engine was implemented, the sense of chaos and both the (so-so) driving and shooting/feedback would all benefit immensely from that, though I'm not expecting much for the obvious Ubireasons. Still, at least there isn't complete indifference and am curious to see which breeds of dogs we'll get this time around.
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Immunity




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PostPosted: Tue, 17th Apr 2018 00:52    Post subject:
After what they did with the sequel, no thank you. That wasn't cyber-punk, it was cyber-hipster bullshit.


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tonizito
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PostPosted: Tue, 17th Apr 2018 01:01    Post subject:
Immunity wrote:
After what they did with the sequel, no thank you. That wasn't cyber-punk, it was cyber-hipster bullshit.
Because the original was so good? Confused


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Immunity




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PostPosted: Tue, 17th Apr 2018 01:09    Post subject:
tonizito wrote:
Immunity wrote:
After what they did with the sequel, no thank you. That wasn't cyber-punk, it was cyber-hipster bullshit.
Because the original was so good? Confused


I wouldn't say it was good - but it was a hell of a lot more palatable than the second, despite the fact that they expanded the scope of the sequel.


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scaramonga




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PostPosted: Tue, 17th Apr 2018 01:47    Post subject:
Laughing
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Nodrim




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PostPosted: Tue, 17th Apr 2018 01:51    Post subject:
Pizda2 wrote:
Hope they enhance the gunplay.


You want a CoD WWII approach? Troll Face
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PistolWhip




Posts: 447
Location: AUS
PostPosted: Tue, 17th Apr 2018 02:25    Post subject:
I enjoyed the second one. I'll be annoyed if they return to the dark and gloomy style of the 1st.

They should set the next game in the UK.
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Civ01




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PostPosted: Tue, 17th Apr 2018 09:10    Post subject:
please no
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difm




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PostPosted: Tue, 17th Apr 2018 09:45    Post subject:
The most important question though, is why would a company make a gaming ai-assistant only for Canada?


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Kaltern




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PostPosted: Tue, 17th Apr 2018 12:09    Post subject:
Bring back a depth of seriousness, get rid of the hipster bullshit. Make it relevant to today with the current wave of cybercrime and cyber terrorism.. be a government agent or something. Or even a terrorist leader.. I dunno. Anything to get away from the ridiculous notion of 3D-printing everything.


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Bob Barnsen




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PostPosted: Tue, 17th Apr 2018 18:33    Post subject:
difm wrote:
The most important question though, is why would a company make a gaming ai-assistant only for Canada?

Because Ubisoft.

But i guess it has something to do with their biggest studio being located in Montreal.


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headshot
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PostPosted: Mon, 25th Feb 2019 21:39    Post subject:
Watch Dogs 3 rumoured to be set in London ...

https://www.gamereactor.eu/news/735323/


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JBeckman
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PostPosted: Tue, 26th Feb 2019 01:39    Post subject:
Should be confirmed already both from the lead writer and the patch for Watch_Dogs 2 which expanded the ending but it's good to see it still on course for painting a big old dick on Big Ben in the name of activism-hacking. Razz

Bit small compared to San Fran Bridge but more phallic this time. Razz
(Well I think it was more the Dead Sec skull thing but plenty of weird and strange things in that second game.)

EDIT: Well there's probably more robot abuse too.


"I can let you do that dave." Razz


Well who knows, doubtful but it might even have a more serious mood again whereas the second game had some pretty strong content at times but was mostly humorous and whimsical about most of the things you and the crew encountered, few downers but many upbeat fun and games and bouncing right back even when things get more tough for the crew.


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Interinactive
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PostPosted: Tue, 26th Feb 2019 01:44    Post subject:
⁢⁢


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dethy




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PostPosted: Tue, 26th Feb 2019 05:20    Post subject:
So this shit coming out this year or not? Without it, Ubi aint got shit for holiday season.


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DaLexy




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PostPosted: Tue, 26th Feb 2019 12:06    Post subject:
Should be, i mean there will be no AC and we allready got FC. Therefore not much left in Ubi realm.


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prudislav
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PostPosted: Tue, 4th Jun 2019 01:24    Post subject:
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Stormwolf




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PostPosted: Tue, 4th Jun 2019 01:36    Post subject:
Kanint wrote:
WD2 did a good job in adding more activities around the world, compared to WD1 which felt barren. The "trendy" and "hip" cast of main characters wasn't interesting, but they seemed to make fun of themselves and of the clichés that they were representing, which made them at least tolerable. If they could improve on the activities, and dial back the tone to be somewhere between WD1 ("I'm gloomy and tortured") and WD2 ("My mom says I'm very cool"), they might be able to continue improving the series.


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Il_Padrino




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PostPosted: Tue, 4th Jun 2019 05:35    Post subject:
I played WD2 a few months ago and enjoyed it a lot.
Wasn't perfect, I didn't really like the shooting mechanics. But had lots of fun with the gadgets and calling cops/gangsters on people, I hardly used the guns anyway.


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dethy




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PostPosted: Tue, 4th Jun 2019 07:54    Post subject:
Awwwww sheeeeeiiitttttt can't wait! Very Happy


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Amadeus




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PostPosted: Tue, 4th Jun 2019 10:54    Post subject:
Yea for some reason I always enjoyed both the Watch_Dogs games a ton, very nice graphically, interesting world and story, good gameplay, wonky ass driving and fake as hell hacking mechanics that made for uniquely entertaining open world games - you know, the same way Saint's Row is a lot of fun even if its miles less qualitative than GTA.

Could be in part that there are only so many open world/city shooty drivy kind-of-games even though it's a great genre.

Guess the technical issues with Watch_Dogs 1 on launch started the franchise off with a bitter taste - add some of that UbiShit image and it's not making for a great reputation.

Plus they walked a fine line between super cringy edginess and ironic millennial'ness on the characters in the second one - most people simply found it cringy.

But I always found it hard to feel like something is cringe if it's on purpose and self-deprecating.

So count me in as hyped af.
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