Outer Wilds is an open world mystery about a solar system trapped in an endless time loop.
Welcome to the Space Program!
You're the newest recruit of Outer Wilds Ventures, a fledgling space program searching for answers in a strange, constantly evolving solar system.
Mysteries of the Solar System...
What lurks in the heart of the ominous Dark Bramble? Who built the alien ruins on the Moon? Can the endless time loop be stopped? Answers await you in the most dangerous reaches of space.
A World That Changes Over Time
The planets of Outer Wilds are packed with hidden locations that change with the passage of time. Visit an underground city of before it's swallowed by sand, or explore the surface of a planet as it crumbles beneath your feet. Every secret is guarded by hazardous environments and natural catastrophes.
Grab Your Intergalactic Hiking Gear!
Strap on your hiking boots, check your oxygen levels, and get ready to venture into space. Use a variety of unique gadgets to probe your surroundings, track down mysterious signals, decipher ancient alien writing, and roast the perfect marshmallow.
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Hello everyone!
As you have undoubtedly noticed, there are not many days left in 2018.
In order to bring you the most polished and stable version of the game possible, we will be releasing Outer Wilds in 2019.
The next public update will be on February 1st, and we will have a lot more to share. In the meantime, we will be hard at work getting ready to launch the game.
That’s the End of This Update
Thank you all again for your support and patience, it means the world to us. We just finished a final internal play-through of the entire game and we cannot wait to share it with all of you.
Be seeing you again soon! Till then, we’re wishing everyone Happy Holidays!
Haha I generally always buy video games because I do like supporting developers. But it looks like I'll be playing this one free same as Observation. Thanks Epic!
This game would be captivating on paper (there's no handholding, no shallow procedural generation, unraveling mysteries feels quite rewarding despite the simplistic mechanics), if only it didn't revolve around one specific design decision that punctures my space suit
No matter what you do, find or visit, you...just die every 20 minutes. Always scorched by a giant supernova, and must restart from the camp. The lore behind the loop is reasonable-ish (some puzzles do use it as well) and you get to keep the pieces of information, though when you take so much control over the player the experience just becomes too fragmented in my opinion. Journos label it as soeinnovative, for me it's more like a nosy way to elongate the game where the explorative atmosphere that builds up just gets swept away.
Yeah it gets a bit annoying when you're close to a solution and woop sudden restart.
Game is still amazing though imo, all the quirks and features while visiting each world makes it worthwhile to explore. Exploring a certain planet felt scary like going to the depths in subnautica.
The way you can play with orbits around objects is fun too, just running and jumping achieving orbit around an asteroid. The orbital physics feel like they are functional at least, if you compare with Kerbal Space Program. Overall it's just very enjoyable to explore in it.
It is actually a lot easier to play it with a gamepad though, the spaceship controls were just bonkers on the keyboard and mouse.
This game is just a walking sim with easy puzzles but in space, isn't it? At first I thought it was a better No Man's Sky but it turned out to be more like Dear Esther. Not a bad thing but not what I wanted.
This game is just a walking sim with easy puzzles but in space, isn't it? At first I thought it was a better No Man's Sky but it turned out to be more like Dear Esther. Not a bad thing but not what I wanted.
Nah it's not, not every narrative driven game is a fucking walking sim for gods sake especially if it has lots of gameplay like this one., it's an action adventure with a huge emphasize on the adventure part from what i played so far and puzzles/riddles are definitely not easy or i'm just dumb
This game is absolutely brilliant. The less you know about it in advance, the better.
The game doesn't hold your hand at all; you get total freedom, directions are given 'Morrowind' style (descriptions only, no markers, no minimap, you have to actually think and explore) and the payoff when you find the next clue is great. The lore and history is all very well thought out and connected, so the a-ha! moments feel very nice.
It's not a walking simulator at all. It has a very Subnautica feel to it, with the different biomes and often very frightening and tense moments. It's almost a cosmic horror game, if you want.
The 22 minute cycle isn't too bad at all (I thought this would turn me off at first). The universe is small enough to get around quickly.
Too bad it's on Epic, I gladly would have bought it, but now I got it for free, yay
Highly recommended!
Yes, I finished it as well few days ago. Really nice game. The concept reminded me of the movie Edge of Tomorrow (one of the best action movies for the last 10 years, honestly). Not really a walking sim as I initially thought but the puzzles weren't so hard. Though it's better because harder puzzles would've made the 22 mins loop a real pain in the ass.
After I discovered all connected story nodes in the ships computer including the Quantum Moon I wondered why it ends like this. I honestly would've missed the ending if I didn't google it and found that I have to
Spoiler:
take the warp core from the Ash Twin to the Nomai Vessel and teleport to the Eye of the Universe
It's a nice game. Has some interesting ideas, the story is good enough and the world is done great. Definitely one of the better puzzle games in the recent years.
Yeah, there's a story to follow. Basically, you are trying to save the universe (the 22 minute loop is explained as a fail-safe device, to go back in time to keep trying), by following the lost civilization in its footsteps and try to figure out what happened to them.
You set your goals yourself, the entire solar system is available from the start, but there are breadcrumbs cleverly spread around each planet so you are never really lost, not knowing what to do next.
It's a game about knowledge. If you know exactly what to do, you can finish it immediately (but you'll never finish the game by accident, the steps to follow are a bit too complicated).
Definitely not a sandbox or walking simulator, but a clever puzzle game, built around actual (even quantum) physics.
The technical shit behind this game is pretty mind blowing as well, as the entire solar system is continuously being simulated in real-time, and there are no flat surfaces everywhere.
This game is ridiculously underrated
Probably because of its name and The Outer Worlds that came out around the same time.
It saddens me that I could never really get into it, even though I love exploration/puzzle games. Somehow the forced time loop reset combined with the whimsical tone of the writing that I had a hard time taking seriously didn't make me fully immerse myself in the (well-crafted) world.
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