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Posted: Tue, 10th May 2005 00:23 Post subject: [XBOX] XBOX 360 LEAKED SPECS LET THE DEBATE BEGIN |
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Xbox 360 specs leaked! - console
(hx) 05:47 PM EDT - May,09 2005 - Post a comment
Now, it seems a full list of Xbox 360 specs and Xbox Live details has been leaked. This list comes from a thread on the Team Xbox forums:
Xbox Live, 2 types: 1) Xbox Live Silver (no subscription required) 2) Xbox Live Gold (subscription benefits)
Features for Gold service: * Also for Silver // # Also for Offline
- Seamless transition to Xbox Live account from Xbox to Xbox 360
- Access to MMOs (additional fees may apply) *
- Free Xbox Live weekends *
- Multiplayer online gameplay
- Avatar for gamer profile * #
- Motto for gamer profile * #
- Personalized look for Xbox System Guide * #
- Offline achievments * #
- Online achievements *
- Access to other players' Gamer cards via Live *
- Cumulative gamer score * #
- Location/language profile * #
- Reputation *
- Enahnced matchmaking using above
- Skill level matchmaking
- Gameplay style profile (casual, competitive, etc.)
- Recent players list *
- Free and premium download game content *
- Free and premium downloadable movies, music, tv *
- Downloadable demos/trailers *
- Microtransactions *
- Custom playlist in every game * #
- Play music from portable devices * #
- View images from digital camera * #
- Strem media from Windows XP * #
- Interactive screen savers * #
- Track info for CDs * #
- Communication with voice, video or text *
Now for the hardware specs a.k.a. numbers:
1. Support for DVD-video, DVD-Rom, DVD-R/RW, CD-DA, CD-Rom, CD-R, CD-RW, WMA CD, MP3 cd, JPEG photo CD
2. All games supported at 16:9, 720p and 1080i, anti-aliasing
3. Customizable face plates to change appearance
4. 3 USB 2.0 ports
5. Support for 4 wireless controllers
6. Detachable 20GB drive
7. Wi-Fi ready
Custom IBM PowerPC-based CPU
- 3 symmetrical cores at 3.2 GHz each
- 2 hardware threads per core
- 1 VMX-128 vector unit per core
- 1 MB L2 cache
Custom ATI Graphics Processor
- 500 MHz
- 10 MB embedded DRAM
- 48-way parallel floating-point shader pipelines
- unified shader architecture
Memory
- 512 MB GDDR3 RAM
- 700 MHz DDR
Memory Bandwidth
- 22.4 GB/s memory interface bus bandwidth
- 256 GB/s memory bandwidth to EDRAM
- 21.6 GB/s frontside bus
Audio
- Mulitchannel surround sond output
- Supports 48khz 16-bit audio
- 320 independent decompression channels
- 32 bit processing
- 256+ audio channels
Truth is the only deciding factor to freedom
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Posted: Tue, 10th May 2005 00:46 Post subject: |
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doesn't IBM CPU= Cyrix ? .. i hope not, you could run those things at the speed of infinty and you would still get slowdown... and 10MB video ram ? are we back in the 90's ?
I looked up "gormless" in the dictionary, it said "without gorm" .... so i looked up "gorm" but it wasn't there ????
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Posted: Tue, 10th May 2005 07:36 Post subject: |
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jonels wrote: | doesn't IBM CPU= Cyrix ? .. i hope not, you could run those things at the speed of infinty and you would still get slowdown... and 10MB video ram ? are we back in the 90's ? |
its 512mb idiot........
512mb gddr3*
and somehow i doublt youll get slowdown especially with 3 cores ALL being optomized in games for best play + fps
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sTo0z
[Moderator] Babysitter
Posts: 7449
Location: USA
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Posted: Tue, 10th May 2005 08:15 Post subject: |
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Curtiz, he's just questioning what he read, thus the basic feature of forums, to discuss.
Please don't call him an idiot.
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Posted: Tue, 10th May 2005 12:56 Post subject: |
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nice specs
i wonder how games would look like on this since the xbox "1" has a 733Mhz CPU, a Geforce3+ and 64MB UMA.
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[sYn]
[Moderator] Elitist
Posts: 8374
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Posted: Tue, 10th May 2005 13:46 Post subject: |
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i dont see the point in upgrading my pc again for a long while i'm just gonna spend $400 on a new console instead of $400 on a gfx card $100 on more memory etc etc. Anyone who can bitch at a game on a system with specs like that really really does have problems. So far ive seen 2 (albeit) small ingame videos from a xbox360 title and they look jaw dropping coupla that with HDTV with FSAA and i'm sold. If it is an xmas launch i'll give it a few months see how the game dev goes, check out what the info and lauch package of the ps3 is and pick one or the other. I'm thru with nintendo i hated the n64 the gamecube was a great system but heavily flawed by nintendos insistance to make it so u cant do anything except play their games on it.
It looks more and more that the future of consoles is gonna be getting people online. Nice to see they included many features currently available on a modded xbox such as media streaming etc etc
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[sYn]
[Moderator] Elitist
Posts: 8374
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Posted: Tue, 10th May 2005 14:02 Post subject: |
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[sYn] wrote: | dvsone wrote: | Anyone who can bitch at a game on a system with specs like that really really does have problems. |
SOOO?!?!?!?!?!?! GFX and Console specs DO NOT make games good ..
I can bitch all I want if they are CRAP. |
yea look at the atari jaguar 
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Posted: Tue, 10th May 2005 14:11 Post subject: |
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[sYn]
[Moderator] Elitist
Posts: 8374
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Posted: Tue, 10th May 2005 14:12 Post subject: |
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Posted: Tue, 10th May 2005 14:52 Post subject: |
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I'm afraid i live in canada and at that price which will be like $499 i will be broke for a long while to come. i could wait till next summa to get. See how long i could hold out to the dark side. lol But i like the fact that everybody gets to play on LIVE albeit silver only gets on weekends but shit that is when i do most of my gaming, got to much work. lol
Truth is the only deciding factor to freedom
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_SiN_
Megatron
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Location: Cybertron
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Posted: Tue, 10th May 2005 15:15 Post subject: |
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FROM WW*.GAMESINDUSTRY.BIZ
Development sources downplay alleged Xbox 360 spec sheet
GamesIndustry.biz staff 09:47 10/05/2005
Close but no cigar, say coders working on next-gen Xbox as new "leak" hits the net
Developers working on the Xbox 360 hardware have expressed doubts at the validity of a "leaked" bullet-point list of specifications purporting to be those of the Xbox 360 next-gen console and the accompanying Xbox Live service.
The console specifications, which were posted to the Internet this week, are largely consistent with previous leaks about the Xbox 360 hardware - but a number of unusual flaws in the document, pointed out by development sources, suggest that this is not an official Microsoft document.
"It's most probably a list made by someone who knows more about the official spec than the average hack, but I doubt it's an official Microsoft spec sheet," we were told by one developer who has experience of the new format.
"It's probably broadly in line with the spec that will be announced, but may be off on some of the finer details," he added.
One example is the mention of a 20GB detachable hard disk, when a 40GB unit is clearly visible in last Friday's leaked photographs.
The hardware spec sheet offers details on the central and graphics processing unit architectures, memory details and bandwidth potential, and claims that Xbox 360 will support a host of CD and DVD derivatives, output in widescreen and the much vaunted high-definition resolutions as standard, boast a trio of USB 2.0 ports, support for four wireless controllers, and the aforementioned detachable 20GB drive.
It will also be "Wi-Fi ready", the spec sheet claims, although whether that is intended to imply that the system actually has Wi-Fi hardware (as is widely expected) or that it's simply ready to plug an additional Wi-Fi module into is not clarified.
The Xbox Live spec included on the sheet is arguably more interesting, mentioning a pair of subscription options (one free, and one paid-for) and some key concepts like the ability to access Live to download premium content without actually being a paid up subscriber who can play games online.
We must stress that Microsoft has made absolutely no comment on this information, and is unlikely to do so if past form is anything to go by. We don't have long to wait, however, with the MTV special which will officially unveil the console planned for Thursday evening in the USA.
Truth is the only deciding factor to freedom
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Posted: Tue, 10th May 2005 16:51 Post subject: |
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pallebrun wrote: |
That 10mb must be a typo hehe.
Looks good anyway. |
the 10MB embedded graphics RAM is used for the frame buffer(s). Everything else (textures, models etc) gets stored in main memory, which is GDDR3 - so latency and performance won't be any problem. The motherboard layout will be arranged as such to minimize track lengths (thus latency) too.
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Posted: Tue, 10th May 2005 16:55 Post subject: |
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Mutantius
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Location: In Elektro looking for beans
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