Mighty No.9 (Mega Man "spiritual successor")
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Vryder




Posts: 846

PostPosted: Sun, 1st Sep 2013 04:28    Post subject: Mighty No.9 (Mega Man "spiritual successor")
Mighty No. 9



  • Official web page: LINK
  • Developer: Comcept / Inti Creates
  • Genre: Action, Platformer
  • Release date: 2016(?)
  • Story/Description:
    Quote:
    Mighty No. 9 is a Japanese 2D Side-scrolling Action game that takes the best elements from 8 and 16-bit classics that you know and love and transforms them with modern tech, fresh mechanics, and fan input into something fresh and amazing!

    You play as Beck, the 9th in a line of powerful robots, and the only one not infected by a mysterious computer virus that has caused mechanized creatures the world over to go berserk. Run, jump, blast, and transform your way through twelve stages using weapons and abilities stolen from your enemies to take down your fellow Mighty Number robots and confront the final evil that threatens the planet!

    Every aspect of Mighty No. 9’s development—art, level design, music, programming, etc.—is being handled by veteran Japanese game creators with extensive experience in the genre, all the way up to and including the project’s leader, Keiji Inafune himself!
    9 Mighty good reasons to care

    Classic 2D Action: Transformed! Face off against your 8 Mighty brethren and unlock new transformations as you defeat them, granting you completely different skills and abilities!

    Play through 12 Challenging Stages in a single player campaign that will put both your thumbs and action platforming abilities to the test!

    Unlock the New Game+ to add an additional two extra difficulty levels for those who want an even Mightier challenge.

    The Single Player Challenge mode with dozens of mini missions will fully test your action platforming skills.

    Boss Rush Mode: Play through each of the game‘s bosses, back to back, with a clock ticking to keep track of your best time, so you can share, compare, and show off your skills to your friends and frienemies alike!

    Show the world how Mighty you are in the 2 Player Online Race Battle where you compete online, racing through each stage together in a head to head battle - adding an all new twist on versus mode play that will give Mighty No. 9 life well beyond the single-player campaign!

    2 Player Online Co-Op Challenge Mode: take on over a dozen missions online with a friend, playing as Beck and his partner, Call! Use Beck and Call’s different powers together in order to defeat these special challenges!

    Leaderboards & Rankings: Use Beck's Absorption Dash skill in tandem with his abilities & transformations to chain together combos and perfect your run-throughs to earn those glorious high scores and elusive S-Ranks!

    Toggle between regular and 8-bit music: this game is a veritable who’s who of veteran game composers - Manami Matsumae, Takeshi Tateishi, Ippo Yamada, so we thought, why not tap into that retro vibe? As such, Mighty No. 9 features an optional chiptune version of the entire game soundtrack which you can toggle on and off!

  • Steam page: http://store.steampowered.com/app/314710/
  • Trailer:



Last edited by Vryder on Sat, 1st Aug 2015 00:18; edited 1 time in total
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LeoNatan
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PostPosted: Sun, 1st Sep 2013 04:31    Post subject:
How long before Capcom pulls the C&D trigger?

Quote:
Is this game affiliated with Capcom or Mega Man in any way?

No.
Mighty No. 9 is a side-scrolling action game inspired by titles like Mega Man, and it’s being made by many developers who’ve worked on Mega Man games in the past, but it’s 100%, top-to-bottom an all-new property that shares no characters, code, fiction, or anything else besides its genre with Mega Man. So while some of us are ex-employees of Capcom, and all of us are big fans of their games, this project has nothing to do with Capcom or Mega Man.

Laughing

Shares nothing with Mega Man, just entire visual style of the world, characters and gameplay. Probably has the same theme music as well. Laughing

Oh well, but it's on PC, shut up and take my money! Embarassed
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sabin1981
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Posts: 87805

PostPosted: Sun, 1st Sep 2013 13:59    Post subject:
Well this is made by the co-creator of Mega Man, Keiji Inafune, so I guess Capcom doesn't own the trademark or rights to the gameplay itself. Kinda the same way they stole 'Splosion Man for their own game called MaXplosion and later profusely apologised about it. I honestly don't think Capcom is going to go after the creator of one of their beloved series' for making another, similar, title that isn't named Mega Man.

At least now the PC will finally get more M..... ighty No.9 games, since the last one was Mega Man X8 back in 2004.

~edit~

More information and an interview with Keiji Smile

http://www.polygon.com/2013/9/1/4683178/keiji-inafune-kickstarter-mighty-no-9-mega-man-pax
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JackQ
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Posts: 14178
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PostPosted: Mon, 2nd Sep 2013 17:32    Post subject:
100% funded less then 2 days,very similar to wasteland 2 so far,hope it will get 3 million


Edit:
LeoNatan wrote:
How long before Capcom pulls the C&D trigger?

Shares nothing with Mega Man, just entire visual style of the world, characters and gameplay. Probably has the same theme music as well. Laughing

Oh well, but it's on PC, shut up and take my money! Embarassed


it's anime Style visuals,you can find plenty of games using this,pokemon games have very similar to Megaman. same thing for the gameplay,though how the main character look,this actually the thing that will me me worried.


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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DV2




Posts: 5234

PostPosted: Mon, 2nd Sep 2013 17:42    Post subject:
WORK IT OUT grinhurt


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Breezer_




Posts: 10799
Location: Finland
PostPosted: Mon, 2nd Sep 2013 17:48    Post subject:
I wonder in lets say 15 years... Old Infinity Ward guy does kickstarter video, says that he has formed new game studio and will do another COD, but he wants 15 million for it, he also loves games. Then it uses the same Quake engine what it uses now, gets funded in 1-2 days and everyone is like "AMAGAD SO NICE, LOVE THESE OLD SCHOOL GAMES <3".

Dont get me wrong, but i think its time for some proper PC games, we have played this long time ago and it was called Mega Man. They should just make these for Tablets and shit, would be perfect.
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Kein
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PostPosted: Mon, 2nd Sep 2013 18:20    Post subject:
Already fanart:
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Boneleech




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PostPosted: Tue, 3rd Sep 2013 00:43    Post subject:
Cant wait till they add his Best friend No.0 Pffchh
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sabin1981
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PostPosted: Tue, 3rd Sep 2013 00:45    Post subject:
Boneleech wrote:
Cant wait till they add his Best friend No.0 Pffchh


I see what you did there
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sTo0z
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PostPosted: Tue, 3rd Sep 2013 01:05    Post subject:
Boneleech wrote:
Cant wait till they add his Best friend No.0 Pffchh


LOL, well done sir.


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Bob Barnsen




Posts: 31974
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PostPosted: Tue, 3rd Sep 2013 01:08    Post subject:
i don't understand the joke Sad


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sabin1981
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PostPosted: Tue, 3rd Sep 2013 01:09    Post subject:
Bob Barnsen wrote:
i don't understand the joke Sad


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Bob Barnsen




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PostPosted: Tue, 3rd Sep 2013 01:14    Post subject:
Sad

never played Megamen, so that might be why Crying or Very sad
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sabin1981
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PostPosted: Tue, 3rd Sep 2013 01:17    Post subject:
Well Mega Man's (more accurately, "X" from the MMX series as prior to that Rock was the main character) friend/partner is another Reploid called Zero Very Happy
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djaoni




Posts: 8061

PostPosted: Tue, 3rd Sep 2013 01:39    Post subject:
Breezer_ wrote:
They should just make these for Tablets and shit, would be perfect.


Platformers are beyond fucking horrible on tablets/phones.
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sabin1981
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PostPosted: Tue, 3rd Sep 2013 01:51    Post subject:
Again, I'm inclined to agree with djaoni. Hey Breezer, here you go mate... good luck with those virtual controls on a finicky platformer such as the Mega Man series

https://itunes.apple.com/us/app/mega-man-x/id469343097?mt=8
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LeoNatan
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PostPosted: Tue, 3rd Sep 2013 02:03    Post subject:
Rayman Jungle Run says hi.
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sabin1981
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PostPosted: Tue, 3rd Sep 2013 02:05    Post subject:
LeoNatan wrote:
Rayman Jungle Run says hi.


Exception to the rule? There are, of course, going to be some games with awesomely tight controls... but for every one Rayman Jungle Run, there are ten Dark Incursions (and god damn it, that was such a great game too - just destroyed by lousy controls)
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LeoNatan
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PostPosted: Tue, 3rd Sep 2013 02:12    Post subject:
Aha, so it's not that platformers are "beyond fucking horrible", it's derpelopers doing bad job at it.
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sTo0z
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PostPosted: Tue, 3rd Sep 2013 02:17    Post subject:
LeoNatan wrote:
Rayman Jungle Run says hi.


Grand Canyon sized gap between platformers and forced runners. ;p

Don't get me wrong though, I loved Rayman and the controls are excellent.


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sabin1981
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PostPosted: Tue, 3rd Sep 2013 02:24    Post subject:
LeoNatan wrote:
Aha, so it's not that platformers are "beyond fucking horrible", it's derpelopers doing bad job at it.


More a case of "most platformers so far are beyond fucking horrible" - endless runners aren't exactly the same thing and, yes, also some developers basically just screwing up. It's fairly rare to get an action platformer that plays and feels nice on the touchscreen.
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LeoNatan
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PostPosted: Tue, 3rd Sep 2013 02:51    Post subject:
Rayman is not an endless runner. It is just an evolution of the platform genre to fit the touch screen model.
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djaoni




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PostPosted: Tue, 3rd Sep 2013 13:11    Post subject:
It's a not-so-endless runner.
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sTo0z
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PostPosted: Tue, 3rd Sep 2013 15:21    Post subject:
Which is why I was careful to say "forced runner". ;p


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sabin1981
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PostPosted: Wed, 4th Sep 2013 21:49    Post subject:
http://www.kickstarter.com/projects/mightyno9/mighty-no-9/posts/588626

Some of the "????" stretch goals have been pushed back in exchange for bringing the PS360U ports closer. I think that's fine and, to be honest, I was expecting console ports/versions to be higher on the priority list - Mega Man started its life on consoles, it's only fitting the spiritual successor carries on there too, and at least the PC version is first Smile
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Kein
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PostPosted: Fri, 13th Sep 2013 05:07    Post subject:
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JackQ
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PostPosted: Sun, 29th Sep 2013 08:39    Post subject:
2.9M been reached(with Paypal amount) ,my guess it will end up around 3.5-3.8M,it's doing better then Double Fine,but I don't think I will surpassed nigher Eternity or Numenera,though the avarage seems to be one of the most highest in Kickstarter History


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Kein
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PostPosted: Tue, 1st Oct 2013 04:45    Post subject:
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JackQ
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PostPosted: Tue, 1st Oct 2013 22:41    Post subject:
and also coming to every relevant platfroms(aside mobiles)


almost 3.8 right now,will it reach 4m?


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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DV2




Posts: 5234

PostPosted: Tue, 1st Oct 2013 23:38    Post subject:
And for a moment the game would feature HD Comic Spriting animations...Guess we'll have to deal with 3D wich's ALSO GREAT

Well,2 hours left..let's see what people are up to...but atleast HOORAAAAY FOR PS4,VITA....

.......
.........

And PC LOL So Much Win Pffchh Troll Dad Reaction


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