Maximum Games and Iron Galaxy Studios announce Extinction for PS4, Xbox One, and PC Fast-paced action game due out in early 2018
Quote:
As far back as anyone can remember, humanity has been at war with itself. For generations, kingdoms have fought amongst themselves while the real threat loomed in the distance. Only those trained in the ways of the ancient order stand a chance at defeating the 150-foot-tall ogres and the armies that trail in their wake. You are one of the world’s last Sentinels, a soldier named Avil, equipped with the skills to battle the endless waves of Ravenii.
In Extinction, you’ll fight massive ogres and their minions across a sprawling countryside, defending cities and rescuing native villagers torn from their homes. Swiftly define your strategy as hordes attack from the ground and air. Use the dynamic skill-based combat system to tactically disarm and dismember enemies before going in for the kill.
Deep Story Campaign. Protect the human population across an abundant story campaign, rescuing as many civilians as possible and taking down brutal opponents.
Dynamic Side Missions. Complete numerous side missions with various objectives, earning upgrades to aid you in your campaign.
Skill-Based Combat. Travel horizontally and vertically, perform wall runs, and use your whip as a vault to perform devastating air assaults. Master dynamic combat maneuvers to effectively traverse the giant beasts and expose their weak points, progressing along different skill trees to develop a path best suited to your playstyle.
Interactive Environment. Move freely around a fully destructible environment, and use objects throughout the world to your strategic advantage.
Innumerable Battle Scenarios. Every battlefield is different from the last, ensuring a unique combat situation each time you play.
Custom Battles. Create custom battlegrounds with varied objectives, and challenge players online to compete for the top score.
Extinction Mode. Fight off a continuous horde of assailants as wave after wave of ogres and their minions attack without relent.
The game clearly draws inspiration from Attack on Titan but lacks its charm and that combat system isn't anything special. I'm not impressed but I can't say I had any expectations either.
That looks awfully bland and meh, it's always very apparent when a non-jap dev tries to do this genre, it lacks momentum and the animations are pretty bad.
Compared to Platinum's games like Bayonetta, Nier Automata and MGR this looks like a joke.
That looks awfully bland and meh, it's always very apparent when a non-jap dev tries to do this genre, it lacks momentum and the animations are pretty bad.
Compared to Platinum's games like Bayonetta, Nier Automata and MGR this looks like a joke.
Tbh that is pretty bad statement, same could be said about those jap shit styled games (i absolutely hate the style, no matter how good the gameplay is), its all about matter of taste preferences and you cannot argue about those.
That looks awfully bland and meh, it's always very apparent when a non-jap dev tries to do this genre, it lacks momentum and the animations are pretty bad.
Compared to Platinum's games like Bayonetta, Nier Automata and MGR this looks like a joke.
Tbh that is pretty bad statement, same could be said about those jap shit styled games (i absolutely hate the style, no matter how good the gameplay is), its all about matter of taste preferences and you cannot argue about those.
Gameplay is the most important thing in this genre, if it plays like crap, it's crap.
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