Fight Knight (dungeon brawler) [Jun 2018]
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 30th Jun 2017 22:54    Post subject: Fight Knight (dungeon brawler) [Jun 2018]


Release: Jun 2018
Genre: First Person Dungeon Brawler
DEMO: https://boen.itch.io/fight-knight-ks
https://www.kickstarter.com/projects/1139574598/fight-knight
Quote:
FIGHT KNIGHT is a mix between a first person dungeon crawler and a high speed action game. Players spend their time ascending a massive Tower, learning the story of FIGHT KNIGHT and getting to know friend & foe alike. Along the way they'll solve puzzles, collect artifacts and help FIGHT KNIGHT grow in power. Encounters take place in real time, through grid based melee combat. Wits and reflexes pave the way to victory. Will YOU master the Tower and those who wait within?

- UNIQUE PRESENTATION - Retro-game-inspired visuals that manage to look unlike any retro game

- 8+ ZONES - Each comprised of multiple floors of puzzle-filled dungeon exploration. Each zone of the Tower has its own unique setting, layout, NPCs, puzzle elements, and enemies

- HAND-CRAFTED LEVELS - Thoughtfully created levels full of puzzles that are designed to take FIGHT KNIGHT's unique fisty capabilities into account

- ROBUST COMBAT - Compelling real-time positional combat system involving all manner of fist-based warfare. Punch, dodge, push, counter, punch, block, and punch your way to victory!

- CHOOSE YOUR STYLE - Equip FIGHT KNIGHT with energy-burning super moves called SPECIALTIES, consumable items, and a variety of gauntlets, all with various situational advantages and attributes. give FIGHT KNIGHT what you think gives an edge!

- CHALLENGING FOES - Enemies work together to ensure your demise. Enemy types all have their own particular quirks and attack patterns. Not only does FIGHT KNIGHT need to learn how to approach fighting them individually, but in large groups too!

- MEET 'N BEAT - Enjoyable cast of characters to meet and punch along the way








Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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JBeckman
VIP Member



Posts: 34994
Location: Sweden
PostPosted: Sat, 1st Jul 2017 07:27    Post subject:
Neat. Very Happy



EDIT: Oh, retro 320x240..
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Keit




Posts: 1134
Location: Sweden
PostPosted: Sat, 1st Jul 2017 09:00    Post subject:
Looks like something new, cool style.
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Rifleman




Posts: 1399

PostPosted: Mon, 3rd Jul 2017 13:55    Post subject:
Very interesting.... simple but fun?


harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
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