Originally created by legendary game designer Sid Meier, Civilization is a turn-based strategy game in which you attempt to build an empire to stand the test of time. Become Ruler of the World by establishing and leading a civilization from the Stone Age to the Information Age. Wage war, conduct diplomacy, advance your culture, and go head-to-head with history’s greatest leaders as you attempt to build the greatest civilization the world has ever known.
Civilization VI offers new ways to engage with your world: cities now physically expand across the map, active research in technology and culture unlocks new potential, and competing leaders will pursue their own agendas based on their historical traits as you race for one of five ways to achieve victory in the game. Features:
EXPANSIVE EMPIRES:
See the marvels of your empire spread across the map like never before. Each city spans multiple tiles so you can custom build your cities to take full advantage of the local terrain.
ACTIVE RESEARCH:
Unlock boosts that speed your civilization’s progress through history. To advance more quickly, use your units to actively explore, develop your environment, and discover new cultures.
DYNAMIC DIPLOMACY:
Interactions with other civilizations change over the course of the game, from primitive first interactions where conflict is a fact of life, to late game alliances and negotiations.
COMBINED ARMS:
Expanding on the “one unit per tile” design, support units can now be embedded with other units, like anti-tank support with infantry, or a warrior with settlers. Similar units can also be combined to form powerful “Corps” units.
ENHANCED MULTIPLAYER:
In addition to traditional multiplayer modes, cooperate and compete with your friends in a wide variety of situations all designed to be easily completed in a single session.
A CIV FOR ALL PLAYERS:
Civilization VI provides veteran players new ways to build and tune their civilization for the greatest chance of success. New tutorial systems introduce new players to the underlying concepts so they can easily get started.
In all brutal honesty, it's gonna have to be seriously epic in comparison to Civ V to be of much interest, seeing as that is still a top class game right now.
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Better not skimp out on the content, since its worst enemy is their previous game with all the content. Didn't care much for V until they patched the game in.
In all brutal honesty, it's gonna have to be seriously epic in comparison to Civ V to be of much interest, seeing as that is still a top class game right now.
Exactly my thought as well.
Isn't this a bit too early for sequel ? ...
... Damn !, just checked : Civ V (base game) was released in 2010 !!! Thought it was really younger than this !
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If they implement a robust netcode (I don't even understand how they can fuck this up in a turn based strategy game xD) and quicker loading times, this will be worth a bundle buy
In all brutal honesty, it's gonna have to be seriously epic in comparison to Civ V to be of much interest, seeing as that is still a top class game right now.
same was said about Civ5 back in the days .... as always until expansions the older game will be still superior
Damn, what's up with the trend of making everything look cartoony
The features/supposed improvements don't sound too bad on paper, but I'm having a hard time trusting them. We'll see.. in any case, dozens of patches and additional contents will be required to have the 'complete' experience, a-la Civ V (this is assuming that the new one won't be rotten inside)
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