BEDLAM - PostApo roguelike/RPG on Banner Saga engine [KS]
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prudislav
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PostPosted: Thu, 2nd Oct 2014 15:56    Post subject: BEDLAM - PostApo roguelike/RPG on Banner Saga engine [KS]

More info: https://www.kickstarter.com/projects/skyshinegames/bedlam

A post-apocalyptic roguelike RPG featuring our unique blitz battle system - Inspired by great games like The Banner Saga, FTL and XCOM.

Quote:
BEDLAM is a strategic single-player roguelike role-playing game, created for the PC and Mac utilizing 'The Banner Saga' engine.

The player is cast as the mysterious Mechanic, the last known member of a once-thriving guild of brilliant inventors, intrepid travelers and operators of the rolling fortresses called Dozers.

As the Mechanic, you are in charge of commanding your crew in battles, managing your resources, improving your Dozer, interacting with various characters, and protecting your passengers while navigating through the post-apocalyptic wasteland known as Bedlam.

Remember – One chance and one crew to make it through!

Think you have what it takes? Then grab the controls, equip your Dozer, load your passengers, assemble your diverse battle-ready crew and prepare for your journey to a new destination on the far edge of Bedlam!


FEATURES:
  • RPG with roguelike influences and features, including randomly generated environments and encounters, meaningful "permadeath", three different supplies to manage, and incredible replay value.
  • Our exclusive blitz battle system! Innovative turn-based combat with swift play, no turn-order, strategic movement and attacks, crew-buffing Dozer upgrades, and tide-changing Dozer weapons!
  • Dozers, the gargantuan rolling fortresses covered in armor and weapons to protect passengers and crew during the journey through Bedlam.
  • Four unique enemy factions: Marauders, Mutants, Cyborgs and the A.I. - all with their own strengths and weaknesses.
  • “Double-Down” (a New game+): Travel back through Bedlam for the opportunity to defeat merciless overlord King Viscera and his minions for untold riches... or the sacrifice of everything!




Detailed info about world , gameplay and battle system on KS page

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Mytos




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PostPosted: Thu, 2nd Oct 2014 16:10    Post subject:
Looks interesting.


Am i the only one who thought of this though:



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Bob Barnsen




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PostPosted: Thu, 2nd Oct 2014 16:33    Post subject:
@Mytos
NO, i thought of that game too.
But there was another thread for this game here already or? As i posted a screenshot of that old Bedlam game there too Surprised

edit: It was another game, but also has the same name like two other games
Mind Is Full Of Fuck
http://www.nfohump.com/forum/viewtopic.php?t=99877
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prudislav
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PostPosted: Thu, 2nd Oct 2014 16:40    Post subject:
yep there is too many games named bedlam Very Happy This one, the FPS one, some card game and the old DOS one Very Happy


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sabin1981
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PostPosted: Thu, 2nd Oct 2014 17:49    Post subject:
This one looks great, really great, but I'm not keen on the focus of roguelike permadeath stuff. Still... it does look awesome.
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Epsilon
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PostPosted: Thu, 2nd Oct 2014 17:54    Post subject:
sabin1981 wrote:
This one looks great, really great, but I'm not keen on the focus of roguelike permadeath stuff. Still... it does look awesome.

play some cataclysm dda.
The world is permanent, but your characters are not. So any changes you make in the world stays there, such as a fully stocked base, a vehicle or whatever other accomplishments you can do that are external to character building.
In roguelike, these kinda things will help new characters to get better along, if you remember where they are in the world.
Aside from that, it really is a great roguelike.
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sabin1981
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PostPosted: Thu, 2nd Oct 2014 18:05    Post subject:
Naw, I'm not actually into RL titles Smile It takes something pretty spectacular to grab me when it's a roguelike.
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Auran13




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PostPosted: Thu, 2nd Oct 2014 19:07    Post subject:
Love the art style, better than wasteland 2 for me. hope the combat is tactical and not luck based
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prudislav
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PostPosted: Thu, 2nd Oct 2014 19:16    Post subject:
Auran13 wrote:
Love the art style, better than wasteland 2 for me. hope the combat is tactical and not luck based

combat is described on KS page

The interesting parts
Quote:
The combat in BEDLAM is turn-based and incorporates our exciting blitz battle system, which has three main features: no turn-order for combatants, powerful Dozer upgrades (various abilities your crew can use on the battlefield), and a primary Dozer weapon that can turn the tide of a battle in an instant!
The Shotgun and Rifle classes The Shotgun and Rifle classes

During battle there is no turn-order among your crew members, allowing you to select anyone on the battle board to move and/or attack each round. Combat plays like carnage-filled chess, with different classes (melee, shotgun, pistol and rifle) that each have a specific movement distance and optimal damage range.

While forming a battle strategy, you must factor crew member positions, relative health of all friend and foe combatants, control of key battle board areas, crew-impacting Dozer upgrades and, of course, the primary Dozer weapon.

If you plan your battles effectively, triumph is assured! On the other hand, a few wrong choices could result in grisly death... and once a crew member falls in combat, they are lost for the remainder of the game ("permadeath"). The wasteland is a cruel and unforgiving place!
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warriormax
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PostPosted: Thu, 2nd Oct 2014 19:24    Post subject:
Lame enemy factions Sad
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capretto




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PostPosted: Fri, 3rd Oct 2014 15:26    Post subject:
This sounds very interesting. And that art style looks great.


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prudislav
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PostPosted: Wed, 22nd Oct 2014 09:19    Post subject:
funded Wink


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AmpegV4




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PostPosted: Wed, 22nd Oct 2014 09:55    Post subject:
"allowing you to select anyone on the battle board to move and/or attack each round." = sounds like broken combat system to me.

Also Banner Saga so far the worst turn based combat ever conceived in a game.
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prudislav
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PostPosted: Wed, 22nd Oct 2014 09:59    Post subject:
AmpegV4 wrote:
"allowing you to select anyone on the battle board to move and/or attack each round." = sounds like broken combat system to me.

So Chess has broken combat aswell? Confused

AmpegV4 wrote:
Also Banner Saga so far the worst turn based combat ever conceived in a game.

imo it was fine but kinda unusual - BTW: this game uses only engine of Banner Saga not its battle system - this one looks more chesslike as you can see in gifs
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AmpegV4




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PostPosted: Wed, 22nd Oct 2014 10:20    Post subject:
Chess doesn't have units that special attack wipe of 5 pieces a turn. Also chess units don't become super soldiers with inhuman speed and wits each time a comrade dies on the battlefield.

Sorry man, i really didn't like banner saga.
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sabin1981
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PostPosted: Wed, 22nd Oct 2014 13:47    Post subject:
I see the same thing above in the GIFs, with that one monster/mutant/thing wiping out three guys in one move. That in a "permadeath roguelike you will die lololol" style game just looks like a recipe for table flipping. I'm glad it was funded though, it certainly sounds interesting and I'll be willing to check it out.
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warriormax
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PostPosted: Wed, 22nd Oct 2014 13:51    Post subject:
I hate games where wild animals/mutants side with the human enemies against the player.

Why this green spitting thing is not fighting the human enemies?

In the KS page it says you can hire "elites" but how you hire a wild beast?
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prudislav
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PostPosted: Mon, 15th Jun 2015 17:45    Post subject:
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sabin1981
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PostPosted: Mon, 15th Jun 2015 17:50    Post subject:
It looks and sounds great.. I really want to like this. Hopefully there's difficulty options so the pussies amongst us can turn down some of the obviously blatant bullshit Laughing "Mutant lizard spits acid, your whole team dies! Game Over! Roguelike!" grinhurt
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Bob Barnsen




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PostPosted: Mon, 15th Jun 2015 18:03    Post subject:
Steam page is up too:
http://store.steampowered.com/app/367600/


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Rifleman




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PostPosted: Mon, 15th Jun 2015 18:50    Post subject:
New Banner Saga in Wastelands? Fack yeah!
New TBG! I just hope for encounters like in Saga...


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prudislav
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PostPosted: Mon, 27th Jul 2015 15:24    Post subject:

Release window: September 2015
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prudislav
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PostPosted: Sun, 16th Aug 2015 22:45    Post subject:
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WhiteBarbarian




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PostPosted: Mon, 17th Aug 2015 03:06    Post subject:
This looks insanely good Very Happy


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prudislav
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PostPosted: Wed, 2nd Sep 2015 20:37    Post subject:
Bob Barnsen wrote:
Steam page is up too:
http://store.steampowered.com/app/367600/


Available: 17 September 2015
This game will unlock in approximately 2 weeks, and 23 hours
So Much Win
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Bob Barnsen




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PostPosted: Wed, 2nd Sep 2015 20:41    Post subject:
Nice. Though i must say, that the combat gameplay looked too simplistic for my taste.


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wawrzul




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PostPosted: Thu, 3rd Sep 2015 01:58    Post subject:
Bob u played Banner Saga? The combat wasn't complicated at all. But satisfying? Oh yes.
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Bob Barnsen




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PostPosted: Thu, 3rd Sep 2015 02:05    Post subject:
Nah not yet. It still sits in my backlog, at a rather far behind place. grinhurt


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inz




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PostPosted: Thu, 3rd Sep 2015 02:15    Post subject:
Quote:


That guy's pretty badass, guess he went all the way with endurance.
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LuckyStrike




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PostPosted: Thu, 3rd Sep 2015 03:05    Post subject:
Looks good to play while max aint yaarrr. Very Happy


Epsilon wrote:
Meanwhile the people of that generation will call those guys relics, and not move with the times when everything is auto fucking.

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