CloneCD, why, why not?
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qwerty_




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PostPosted: Thu, 21st Apr 2005 23:39    Post subject: CloneCD, why, why not?
I am familiar with the rules in the scene and fileformats, but I have never bothered to read up on Clonecd releases yet. So I was thinking to myself while reading some comments on this site, why isn't clonecd the standard, instead of using bin/cue with cracks?

What got me thinking of this was the fact that somebody said that when patches are released for a game and you got a Clonecd version, you don't need a new crack for it?

Can anybody with some insight on the Clonecd format and such releases tell me what is the downsides of Clonecd releases, compared to the regular bin/cue ones?
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