Guide an amorphous organism across brain-twisting obstacles by destroying it. Overcome swarms of bizarre mutated creatures, and understand the true nature of the devastation from which you emerged.
Unique Puzzle-Platformer where players remove cells to allow growth, and prune themselves to traverse the landscape and solve its challenges.
A wide variety of novel puzzle techniques, based on the mushroom’s motion.
7 vast worlds to explore, each comes with a unique boss to defeat.
Mushroom 11 has teamed up with Electronica supergroup the Future Sound of London for the game’s background music
Delete it and it will grow.
Mold an amorphous organism into any shape by pruning its cells. New cells will immediately grow, allowing you to traverse a mysterious world across brain-twisting obstacles, overcome swarms of bizarre mutated creatures, and understand the true nature of the devastation from which you emerged.
----- A lot of previews compared the game to Braid and Portal in terms of how it explores its mechanics in interesting ways -----
Seems well made. There a already quite a few different usages of the 1 game mechanic and various obstacles including boss batlles.
However I find it a bit annoying, because you only have this weird indirect control over your thing. If you combine this control with physics and timing puzzles some movements become hardly predictable. Hence annoying. Not sure if im going to continue
But I think everyone who likes puzzle games, should check it out.
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