Pillars of Eternity 2
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lolozaur




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PostPosted: Thu, 5th Feb 2015 00:26    Post subject: Pillars of Eternity 2
http://www.polygon.com/2015/2/4/7981193/as-pillars-of-eternity-nears-launch-dev-team-begins-work-on-sequel

lolwut Laughing


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Interinactive
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PostPosted: Thu, 5th Feb 2015 00:26    Post subject:
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Bob Barnsen




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PostPosted: Thu, 5th Feb 2015 00:31    Post subject:
Laughing
They must be really confident that it will sell well
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h0rnyfavn
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PostPosted: Thu, 5th Feb 2015 00:36    Post subject:
They haven't even released the first one and already announced the second part? Reaction

Quote:
they might once more pursue Kickstarter for funding, but was hesitant.


Hesitant my ass... you don't fool anyone mr Urq.. Very Happy


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ixigia
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PostPosted: Thu, 5th Feb 2015 00:43    Post subject:
Awesome news, since having more of these is always great (feels like the 90s men); but I'd like them to properly finish Pillars #1 first, you never know with Obsi involved. Sad Razz
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Aquma




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PostPosted: Thu, 5th Feb 2015 01:21    Post subject:
Well, it's how production works. Once it gets to this stage there's really nothing to do for artists, writers and designers, so there's no point in not working on something new. Wheter I'm glad it's Pillars 2 remains to be seen - from what I can gather it looks like a great, old school game and an interesting setting though, so it might be very good news - the more of these games, the merrier, after all.

As for their confidence in it selling well - that's the beauty of Kickstarter: it really doesn't have to. It's already paid for. Whatever they sell will cover additional costs they probably suffered during production and then work towards a hefty profit. Besides, considering the media buzz and Obsidian brand it's almost a sure bet it'll sell pretty well.
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Interinactive
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PostPosted: Thu, 5th Feb 2015 01:23    Post subject:
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Stormwolf




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PostPosted: Thu, 5th Feb 2015 12:09    Post subject:
I'm only hoping we won't have a giant cliffhanger and a sequel which might or might not be canned.
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Morphineus
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PostPosted: Thu, 5th Feb 2015 13:20    Post subject:
To me this is horrible news... you might think they want to wait for release and support their game properly before moving on/or putting a skeleton crew on it.


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Reg67




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PostPosted: Thu, 26th Mar 2015 11:28    Post subject:
Where has the Pillars of Eternity thread gone?
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h0rnyfavn
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PostPosted: Thu, 26th Mar 2015 11:31    Post subject:
@Reg67
http://www.nfohump.com/forum/viewtopic.php?t=78955


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lolozaur




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PostPosted: Thu, 26th Mar 2015 11:32    Post subject:
Laughing
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Reg67




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PostPosted: Thu, 26th Mar 2015 11:42    Post subject:
Ah, different name, that's why search didn't find it Sad Thanks
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Rifleman




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PostPosted: Thu, 26th Mar 2015 12:00    Post subject:
lolozaur wrote:
http://www.polygon.com/2015/2/4/7981193/as-pillars-of-eternity-nears-launch-dev-team-begins-work-on-sequel

lolwut Laughing

At least there isn't like 100 DLC to be made for 1st one I guess.


harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
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Aquma




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PostPosted: Thu, 26th Mar 2015 12:04    Post subject:
Nope. There'll be an old-style expansion however - around the size of Tales of the Sword Cost for BG1. And then the sequel.
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couleur
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PostPosted: Thu, 26th Mar 2015 13:06    Post subject:
Lets just hope it wont be more "polished", "accessible", "streamlined", "multiplatform", "focused on relationships" etc.


"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
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paxsali
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PostPosted: Thu, 26th Mar 2015 14:13    Post subject:
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Drowning_witch




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PostPosted: Thu, 26th Mar 2015 15:49    Post subject:
Reg67 wrote:
Where has the Pillars of Eternity thread gone?


stick to call of duty forums if you can't deal with straying of the main path Cool Face
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Mister_s




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PostPosted: Thu, 26th Mar 2015 15:59    Post subject:
Morphineus wrote:
To me this is horrible news... you might think they want to wait for release and support their game properly before moving on/or putting a skeleton crew on it.

I doubt any dev studio puts all of their resources into patching after release. What would be the point of that?
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AKofC




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PostPosted: Thu, 26th Mar 2015 16:00    Post subject:
As mentioned before, this is expected especially given how much they're making in sales from Steam alone. I mean it has been top for a couple of days I think. So that plus GoG plus from kickstarter.

So yes a sequel or an expansion is in the works, and since their artists won't have much to do (it's programmers and script guys who'll be fixing most of the bugs that come up) best put them to work on other things.

But what I want now is The Omega Directive which is a lot like Alpha Protocol but is totally not Alpha Protocol due to licensing issues.


Gustave the Steel
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randir14




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PostPosted: Thu, 26th Mar 2015 16:00    Post subject:
Mister_s wrote:
Morphineus wrote:
To me this is horrible news... you might think they want to wait for release and support their game properly before moving on/or putting a skeleton crew on it.

I doubt any dev studio puts all of their resources into patching after release. What would be the point of that?


Yeah they could do it like InXile. A small team is still working on patches and the GOTY Edition while everyone else is on Torment.
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AKofC




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PostPosted: Thu, 26th Mar 2015 16:10    Post subject:
Also the article has been updated. It's currently being discussed.


Gustave the Steel
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ixigia
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PostPosted: Thu, 26th Mar 2015 16:19    Post subject:
couleur wrote:
Lets just hope it wont be more "polished", "accessible", "streamlined", "multiplatform", "focused on relationships" etc.

Haha Very Happy. Thankfully seems that Pillars is doing well in terms of sales (first position on Steam like a boss) and reviews from them journos are positive too, which is quite shocking, even if IGN and Polygon haven't posted their opinions yet.
So maybe, maybe, there's hope for a solid renaissance that can go on for many years!
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JackQ
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PostPosted: Thu, 26th Mar 2015 17:10    Post subject:
Well,The game with It's limited graphics and budget seems to make a fight With Dragon Age,the problem is,the series might be on consoles and of course will be needed to be "fitted in" for it...


"Fuck Denuvo"

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Cedge




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PostPosted: Fri, 27th Mar 2015 00:23    Post subject: Re: Pillars of Eternity 2
lolozaur wrote:
http://www.polygon.com/2015/2/4/7981193/as-pillars-of-eternity-nears-launch-dev-team-begins-work-on-sequel

lolwut Laughing

What do you mean "lolwut"? Baldur's Gate II entered full production just days after BG1 hit the shelves, before they even had full sales figures in for the first month. Not really unusual.

Morphineus wrote:
To me this is horrible news... you might think they want to wait for release and support their game properly before moving on/or putting a skeleton crew on it.

Do you think that is or has ever been normal or necessary for the entire staff of a major game to continue solely working on that game for months after it's released? There is no need to have all of the artists, all of the writers, and all of the coders to continue on post-release support. A few people hang back, and the rest move on. Perfectly normal. Hilarious that so many naive layman outsiders think they know anything about how professional commercial game development works. It does get a skeleton crew, because there's not more work than that to do. Fixes aside, the game is finished. It's not like this is an MMO or something, which is different.
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Morphineus
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PostPosted: Fri, 27th Mar 2015 00:48    Post subject:
Guess no one noticed it was a 2 month old comment (BEFORE THIS RELEASE!) and the article has been edited since.

And no I don't give much thought about the artists... I was talking about the key personnel that was dividing their time between a product still needing to be released and its sequel. But I guess we always need to assume the most retarded in everyone but yourself.

Edit:
to clarify: no I didn't mean patching with the support thing. I meant them fully supporting the game up till release, which is what you expect from key personnel.


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Interinactive
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PostPosted: Mon, 6th Apr 2015 01:14    Post subject:
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HubU
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PostPosted: Mon, 6th Apr 2015 04:57    Post subject:
Yeah well thanks but no thanks Laughing


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djaoni




Posts: 8061

PostPosted: Mon, 6th Apr 2015 09:57    Post subject:
The title of the game has been changed to "Pillars of Patriarchy". Anita will be asked to screen the problematic content.
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ixigia
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Posts: 65045
Location: Italy
PostPosted: Mon, 16th May 2016 22:45    Post subject:
I'll copy-paste Bob's news here, since we have a thread already Razz (the Humps cannot into merging sadly)

Bob Barnsen wrote:
Pillars of Eternity II is in production - acknowledges Feargus Urquhart, Obsidian’s CEO
Quote:
During the Digital Dragons 2016 conference that is happening now in Kraków, we got a chance to meet amazing developers from all around the world. We also sat down with Feargus Urquhart, the CEO of Obsidian Entertainment, known for his work on Fallout series, Planescape Torment, Icewind Dale or the critically acclaimed Pillars of Eternity. Obsidian also has another project in development – Tyranny – but Feargus said that they’re not ready to talk about it in more detail. However, during our interview with Obsidian’s CEO, we found out that the studio is already working on Pillars of Eternity II.

We were talking about the general idea of crowdfunding Obsidian’s games, Feargus said that they thought about crowdfunding Tyranny, but decided to do it on their own. However, they’re most probably going to turn to Kickstarter to crowdfund Pillars of Eternity II, and that’s when Feargus shared what they’re currently involved on:
Obviously, as you’ve probably guessed, we’re starting to move forward on [Pillars of] Eternity II. That is probably something that we want to look at [in terms of crowdfunding]. I think people felt like we delivered on our promise, and then that felt like we could go with Eternity II and people would support us again, because they trust us.

When we asked him about an official announcement of Pillars of Eternity II, that’s what he had to say:
Eternity II is not announced, [but] it seems silly for me not to acknowledge it, though. If someone asks “Are you working on it?”, I respond “Well, wouldn’t you work on it?”. So then they say “So you must be working on it”, and then I’m like “Well, yeah”.

http://www.gamepressure.com/e.asp?ID=712
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